We‘re 6 DMs with a love for tabletop RPGs and collections that need playing. Join us as we play through our catalog, break down RPG design, and discuss the hobby!
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We‘re 6 DMs with a love for tabletop RPGs and collections that need playing. Join us as we play through our catalog, break down RPG design, and discuss the hobby!
The contestants explore a new location on island two. They make some new friends and also run afoul of another group. Huck and Reagan are able to confirm some suspicions.
Rene, Amber, Christian, and Jess play a sequel to last year’s time-loop holiday one-shot with Grant Howitt’s folk horror one page RPG Christmas Is Coming. It gets wild.
The contestants bury Bateman and explore the island further, meeting other contestants and challenges on the way. Some breaking and entering leads to a revelation as to who’s running the game.
The company visits with family they haven’t seen in a while. They enter into the woods and confront the elves, finding that Chief Tarkand has not told them the whole story about the conflict.
The Company regroups after their raid on the Beryl Phalanx. Questions are raised about Cur’s actions during the raid. The Company sets out for the village of Spawn to answer their call for help.
The company rehomes the Gavrens’ Cross refugees. The emotions of battle lead to startling announcements. The Company begins to look for a permanent place to call their own.
The Company fortifies their encampment in the Troll Woods. Lunar Scouts are looking for them. Rue, Des, Aurisa, and Bryn attempt to make contact with the woods inhabitants.
We‘re 6 DMs with a love for tabletop RPGs and collections that need playing. Join us as we play through our catalog, break down RPG design, and discuss the hobby!