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Experience Points
Dave Eng, EdD
151 episodes
4 days ago
Game Design Constraints and Scope Creep Today, we’re diving into two little words that have the power to either catapult your project forward… or completely derail it. Those words? Constraints and scope creep. Maybe you’ve heard them thrown around in design meetings. Maybe you’ve bumped into them the hard way on your own projects. Either way, by the end of this episode, you’ll see why understanding these two forces—and learning to wield them wisely—is absolutely essential to your success as a...
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All content for Experience Points is the property of Dave Eng, EdD and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Game Design Constraints and Scope Creep Today, we’re diving into two little words that have the power to either catapult your project forward… or completely derail it. Those words? Constraints and scope creep. Maybe you’ve heard them thrown around in design meetings. Maybe you’ve bumped into them the hard way on your own projects. Either way, by the end of this episode, you’ll see why understanding these two forces—and learning to wield them wisely—is absolutely essential to your success as a...
Show more...
Education
Leisure,
Video Games,
Science
https://is1-ssl.mzstatic.com/image/thumb/Podcasts221/v4/55/6e/65/556e65c8-d6f7-dc0e-31bf-5bca14af93c5/mza_9611921194084840474.jpg/600x600bb.jpg
Ercan Altug Yilmaz Gamification in Action The TOY Framework
Experience Points
21 minutes
3 months ago
Ercan Altug Yilmaz Gamification in Action The TOY Framework
Ercan Altug Yilmaz Gamification in Action The TOY Framework In this episode, Dave Eng interviews Ercan Altuğ Yilmaz, a leading gamification expert and creator of the TOY Framework—an evolution of existing models like Werbach’s D6 and Octalysis. Drawing from over a decade of experience and 100+ projects, Yilmaz explains how TOY’s ten-step structure blends theory with practical business needs, emphasizing behavior change beyond badges and rewards. He discusses the importance of human- and compa...
Experience Points
Game Design Constraints and Scope Creep Today, we’re diving into two little words that have the power to either catapult your project forward… or completely derail it. Those words? Constraints and scope creep. Maybe you’ve heard them thrown around in design meetings. Maybe you’ve bumped into them the hard way on your own projects. Either way, by the end of this episode, you’ll see why understanding these two forces—and learning to wield them wisely—is absolutely essential to your success as a...