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Experience Points
Dave Eng, EdD
154 episodes
1 week ago
Victoria Banks on Dungeons, Dragons, and Discourse In this episode of Experience Points, Dave Eng interviews Victoria Banks, a Clemson University PhD student and video game scriptwriter, on using Dungeons & Dragons–inspired course design to engage students. She explains how mechanics like levels, boss battles, and character creation boost motivation and agency, while linking game rhetoric to classroom design. Sharing stories of students tickling dragons or exploiting overpowered abilities...
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Education
Leisure,
Video Games,
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All content for Experience Points is the property of Dave Eng, EdD and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Victoria Banks on Dungeons, Dragons, and Discourse In this episode of Experience Points, Dave Eng interviews Victoria Banks, a Clemson University PhD student and video game scriptwriter, on using Dungeons & Dragons–inspired course design to engage students. She explains how mechanics like levels, boss battles, and character creation boost motivation and agency, while linking game rhetoric to classroom design. Sharing stories of students tickling dragons or exploiting overpowered abilities...
Show more...
Education
Leisure,
Video Games,
Science
Episodes (20/154)
Experience Points
Victoria Banks on Dungeons, Dragons, and Discourse
Victoria Banks on Dungeons, Dragons, and Discourse In this episode of Experience Points, Dave Eng interviews Victoria Banks, a Clemson University PhD student and video game scriptwriter, on using Dungeons & Dragons–inspired course design to engage students. She explains how mechanics like levels, boss battles, and character creation boost motivation and agency, while linking game rhetoric to classroom design. Sharing stories of students tickling dragons or exploiting overpowered abilities...
Show more...
1 week ago
16 minutes

Experience Points
AP Table Talk: Variable Player Powers
AP Table Talk: Variable Player Powers In this episode of AP Table Talk, Brian and Dave explore Variable Player Powers, where players get unique abilities (or flaws!) that shape strategy and spark replayability. From the classic HeroQuest and Battlestar Galactica to asymmetric gems like Root, Sky Team, and Star Wars: Rebellion, they break down how this mechanic fuels dynamic gameplay, negotiation, and storytelling. If you liked this episode please consider commenting, sharing, and subscr...
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3 weeks ago
1 hour 18 minutes

Experience Points
Richard Durham on Learning through Engaging Gameplay
Richard Durham on Learning through Engaging Gameplay In this episode of Experience Points, Dave Eng speaks with Richard Durham, a prolific game designer, creative director, and educator at Wondertree Studios. Richard shares insights from designing over 30 games across mediums—from street festivals and museum activations to tabletop and secret events—driven by curiosity and a focus on player experience. He explains his “quick, dirty, backwards” design approach, using laddering questions to unc...
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1 month ago
31 minutes

Experience Points
Game Design Constraints and Scope Creep
Game Design Constraints and Scope Creep Today, we’re diving into two little words that have the power to either catapult your project forward… or completely derail it. Those words? Constraints and scope creep. Maybe you’ve heard them thrown around in design meetings. Maybe you’ve bumped into them the hard way on your own projects. Either way, by the end of this episode, you’ll see why understanding these two forces—and learning to wield them wisely—is absolutely essential to your success as a...
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1 month ago
9 minutes

Experience Points
Designing the Core Dynamics
Designing the Core Dynamics Today, we’re diving deep into a concept that sits right at the heart of game design: core dynamics. What makes a game engaging? Why do some games pull us in and keep us coming back? It’s not just the artwork or the theme. It's not even the mechanics alone. It’s something deeper. It’s the dynamic that drives player action, interaction, and emotion. Today’s episode is all about identifying, designing, and testing core dynamics. Whether you're a designer, educator, or...
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2 months ago
9 minutes

Experience Points
Josefine Schwarzer Applied Games and Mental Health
Josefine Schwarzer Applied Games and Mental Health In this episode of Experience Points, Dave Eng interviews Josefine Schwarzer, a German occupational therapist exploring how tabletop RPGs and LARPs support mental health. Josefine shares how role-play creates safe, expressive spaces that boost self-esteem and break from anxiety. She recounts clients using fantasy roles to assert themselves and even physical rehab sessions transformed into Minecraft sword battles. Together, they discuss “bleed...
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2 months ago
24 minutes

Experience Points
Michael Low and Luna Uni: A New World of RPG Writing Instruction
Michael Low and Luna Uni: A New World of RPG Writing Instruction In this episode of Experience Points, host Dave Eng welcomes Michael Low—educator, game designer, and creator of Stories RPG. Michael shares the powerful story behind Luna Uni, a tabletop role-playing curriculum that transforms writing instruction through collaborative storytelling. From 100% student writing gains to building emotionally resonant classrooms, Michael explains how play, character-driven narratives, and East Asian ...
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3 months ago
28 minutes

Experience Points
Shaun McMillan on Turning Lectures into Games
Shaun McMillan on Turning Lectures into Games In this episode of Experience Points, host Dave Eng interviews educational game designer Shaun McMillan about transforming traditional lectures into interactive, game-like experiences. Shaun shares his framework for designing lectures around a single compelling multiple-choice scenario, enabling students to engage deeply with content by making critical decisions. He discusses integrating game mechanics such as voting, uncertainty, and narrative ou...
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3 months ago
29 minutes

Experience Points
AP Table Talk: Take That
AP Table Talk: Take That In this episode of AP Table Talk, Brian and Dave dig into the “Take That” game mechanic. From classics like UNO, Sorry!, and Risk to modern favorites like Munchkin, Blood Rage, and King of Tokyo: Duel, they explore how denial, betrayal, and revenge fuel tension, drama, and unforgettable tabletop stories. If you liked this episode please consider commenting, sharing, and subscribing. Subscribing is absolutely free and ensures that you’ll get the next episode delivered ...
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4 months ago
57 minutes

Experience Points
Types of Games
Types of Games Today, we’re diving into something that might seem simple on the surface, but as it turns out, it's anything but. In this episode, we’re going to be talking about game types, and not just your usual categories like board games or video games. We’re digging deeper: into the psychology, the structure, and the social impact of how we play. So let’s get ready to explore the worlds of competitive, cooperative, and hybrid games—and why defining different game types isn’t nearly as st...
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4 months ago
6 minutes

Experience Points
Ercan Altug Yilmaz Gamification in Action The TOY Framework
Ercan Altug Yilmaz Gamification in Action The TOY Framework In this episode, Dave Eng interviews Ercan Altuğ Yilmaz, a leading gamification expert and creator of the TOY Framework—an evolution of existing models like Werbach’s D6 and Octalysis. Drawing from over a decade of experience and 100+ projects, Yilmaz explains how TOY’s ten-step structure blends theory with practical business needs, emphasizing behavior change beyond badges and rewards. He discusses the importance of human- and compa...
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4 months ago
21 minutes

Experience Points
Games as Mediums for Interactions
Games as Mediums for Interactions In today’s episode, we’re diving into how games function as mediums for interaction: as art, as social spaces, and as powerful tools for learning. We’ll explore everything from virtual worlds to tabletop classics and even some of the more unexpected ways games impact real life. If you liked this episode please consider commenting, sharing, and subscribing. Subscribing is absolutely free and ensures that you’ll get the next episode of Experience Points d...
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5 months ago
8 minutes

Experience Points
Game Goals vs Learning Outcomes
Game Goals vs Learning Outcomes In this episode, we’ll explore how learning objectives and game goals overlap, how serious games are designed for impact, and how we measure success beyond just ‘winning.’ So, buckle up—because today, we’re unlocking the next level of game-based learning! If you liked this episode please consider commenting, sharing, and subscribing. Subscribing is absolutely free and ensures that you’ll get the next episode of Experience Points delivered directly to you....
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5 months ago
7 minutes

Experience Points
AP Table Talk: Rock-Paper-Scissors
AP Table Talk: Rock-Paper-Scissors In this episode of AP Table Talk, Brian and Dave dive deep into the timeless “rock-paper-scissors” (RPS) game mechanic. They explore its origins, its non-transitive nature, and how it shows up in everything from Magic: The Gathering to StarCraft and Skull King. From nostalgic toys like Battle Beasts to modern strategy in X-Wing Miniatures, the duo reflects on how RPS mechanics fuel tension, balance, and bluffing. Wrapping things up with a spirited pro/con de...
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6 months ago
1 hour 8 minutes

Experience Points
Randy O'Connor on Designing Through Constraints
Randy O'Connor on Designing Through Constraints In this episode of Experience Points, Dave Eng welcomes game designer, artist, and educator Randy O’Connor to explore the crucial role of constraints in game design and learning. From limited resources to time pressure, constraints shape player experiences and enhance engagement. Randy shares insights on how friction creates meaningful challenges, how platform limitations influence design choices, and why designing for “not doing” can be just as...
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6 months ago
22 minutes

Experience Points
Janna Kellinger on Designing Games in Learning Management Systems
Janna Kellinger on Designing Games in Learning Management Systems In this episode of Experience Points, Dr. Janna Kellinger shares her journey from using one-shot games in high school English classes to designing fully game-based courses at UMass Boston. She discusses her book Up Your Teaching Game and how educators can design story-driven curricular games. Janna explains how she transforms Learning Management Systems (LMS) into game engines, embedding narratives and feedback loops to drive e...
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7 months ago
24 minutes

Experience Points
Elena Rabkina on Gamified Media Literacy
Elena Rabkina on Gamified Media Literacy In this episode of Experience Points, host Dave Eng interviews interactive artist and game designer Elena Rabkina on the power of gamification in media literacy. Elena shares her journey from intellectual gaming in Belarus to designing impactful games like Media Mayhem, which teaches players how news is created, manipulated, and consumed. She discusses how game-based education fosters critical thinking, especially in an era of misinformation and AI-gen...
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7 months ago
16 minutes

Experience Points
AP Table Talk: Mega Topic: End Game
AP Table Talk: Mega Topic: End Game In this special End Game Mega Episode of AP Table Talk, hosts Brian and Dave Eng break down six key mechanics that define how board games conclude. They explore Elapsed Real-Time Ending, where a timer dictates the game's duration; Sudden Death Ending, where a triggering event abruptly ends play; and Finale Ending, where a mini game determines the winner. They also cover End Game Bonuses, where players earn additional points based on specific conditions, Hid...
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8 months ago
1 hour 30 minutes

Experience Points
Outcomes Focused Games-Based Learning
Outcomes Focused Games-Based Learning In this episode, we’ll explore the practical applications of GBL, key design principles, and strategies for motivating learners. Now, let’s explore the potential of games to create dynamic, outcome-focused learning experiences. If you liked this episode please consider commenting, sharing, and subscribing. Subscribing is absolutely free and ensures that you’ll get the next episode of Experience Points delivered directly to you. I’d also love it if y...
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8 months ago
9 minutes

Experience Points
Ryan Schaaf on Digital Games-Based Learning
Ryan Schaaf on Digital Games-Based Learning In this episode of Experience Points, host Dave Eng interviews Dr. Ryan Schaaf, an award-winning professor and author, about the transformative role of digital games-based learning in education. Dr. Schaaf shares his journey as a gamer and educator, highlighting how games foster skills like problem-solving, collaboration, and critical thinking. He explores the unique needs of the "always-on generation" and discusses barriers to adoption, such as fun...
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9 months ago
29 minutes

Experience Points
Victoria Banks on Dungeons, Dragons, and Discourse In this episode of Experience Points, Dave Eng interviews Victoria Banks, a Clemson University PhD student and video game scriptwriter, on using Dungeons & Dragons–inspired course design to engage students. She explains how mechanics like levels, boss battles, and character creation boost motivation and agency, while linking game rhetoric to classroom design. Sharing stories of students tickling dragons or exploiting overpowered abilities...