Victoria Banks on Dungeons, Dragons, and Discourse In this episode of Experience Points, Dave Eng interviews Victoria Banks, a Clemson University PhD student and video game scriptwriter, on using Dungeons & Dragons–inspired course design to engage students. She explains how mechanics like levels, boss battles, and character creation boost motivation and agency, while linking game rhetoric to classroom design. Sharing stories of students tickling dragons or exploiting overpowered abilities...
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Victoria Banks on Dungeons, Dragons, and Discourse In this episode of Experience Points, Dave Eng interviews Victoria Banks, a Clemson University PhD student and video game scriptwriter, on using Dungeons & Dragons–inspired course design to engage students. She explains how mechanics like levels, boss battles, and character creation boost motivation and agency, while linking game rhetoric to classroom design. Sharing stories of students tickling dragons or exploiting overpowered abilities...
Outcomes Focused Games-Based Learning In this episode, we’ll explore the practical applications of GBL, key design principles, and strategies for motivating learners. Now, let’s explore the potential of games to create dynamic, outcome-focused learning experiences. If you liked this episode please consider commenting, sharing, and subscribing. Subscribing is absolutely free and ensures that you’ll get the next episode of Experience Points delivered directly to you. I’d also love it if y...
Experience Points
Victoria Banks on Dungeons, Dragons, and Discourse In this episode of Experience Points, Dave Eng interviews Victoria Banks, a Clemson University PhD student and video game scriptwriter, on using Dungeons & Dragons–inspired course design to engage students. She explains how mechanics like levels, boss battles, and character creation boost motivation and agency, while linking game rhetoric to classroom design. Sharing stories of students tickling dragons or exploiting overpowered abilities...