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Game Dev is (Not) Easy
HORRORVISUALS
5 episodes
1 month ago
Game Dev is (Not) Easy dives into the reality of making games. The wins, the burnout, and the messy creative process behind it all. Hosted by Hürcan Köse of HORRORVISUALS, each episode explores what it really takes to build something from the dark corners of imagination, from solo horror devs to seasoned creators.
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Video Games
Leisure
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Game Dev is (Not) Easy dives into the reality of making games. The wins, the burnout, and the messy creative process behind it all. Hosted by Hürcan Köse of HORRORVISUALS, each episode explores what it really takes to build something from the dark corners of imagination, from solo horror devs to seasoned creators.
Show more...
Video Games
Leisure
Episodes (5/5)
Game Dev is (Not) Easy
Tainted Pact: From VHS Slashers to PSX Style Survival Horror

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Apologies about the sound imbalance between me and Michael. I screwed up something while recording the podcast, and me constantly getting away from my microphone didn't help either. Doing these over on Discord isn't the best idea, but it's what I could afford right now.


In this episode I talk with Tainted Pact, Michael Cosio, the indie developer behind games such as Suffer The Night, Terror at Oakheart, Massacre at the Mirage, and Flesh Made Fear. We discuss their path into game development, how retro inspired horror continues to grow, and what it takes to make memorable slasher stories and classic survival horror experiences as a small studio. We also explore the business side of publishing, community support, Steam numbers, and how he manages ambition while avoiding burnout. If you enjoy horror or love hearing how indie devs build their worlds, this is a great episode.


Find Michael here:

Steam

Bluesky

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1 month ago
1 hour 20 minutes 44 seconds

Game Dev is (Not) Easy
Post Trauma: From Mod Making to Indie Games

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In this episode, we talk about Post Trauma and explore the journey behind its creation. We look at how the developer started by making Gears of War mods and maps, how that experience evolved into a full indie horror project, and what this path can teach anyone interested in game development.

This conversation focuses on the creative process, learning through practice, working with publishers, and the challenges that come with bringing an indie game to life. It is an honest and supportive look at the work that goes into making something from scratch.

If you enjoy horror games, indie projects, or behind the scenes game development stories, this episode will be a great listen.Find Roberto here:

BlueSky

Twitter/X

Instagram

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Follow HORRORVISUALS on socials:

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Instagram

BlueSky

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1 month ago
2 hours 59 minutes 21 seconds

Game Dev is (Not) Easy
Game Dev is (Not) Easy Podcast #3 - SFB Games | Crow Country, flash games, self-publishing

In the episode three of Game Dev is (Not) Easy, Adam Vian and Tom Vian from SFB Games joined me and we talked about the recently released Crow Country, their massive catalogue of flash games, self-publishing, and more. Join the Horror Games Community:

Twitter

Discord

Instagram

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1 year ago
1 hour 6 minutes 20 seconds

Game Dev is (Not) Easy
Game Dev is (Not) Easy Podcast #2 - Airdorf | Faith, New Blood, GameMaker, pricing your first game

In the episode two of Game Dev is (Not) Easy, Airdorf joined me and we talked about his inspirations, the development of Faith, Chapter 4, working with New Blood, using GameMaker, pricing your first game, and so much more.


Join the Horror Games Community: https://twitter.com/horrorvisuals

Twitch: https://www.twitch.tv/horrorvisuals

Discord: http://discord.gg/udQjU2PN4Y

Instagram: https://www.instagram.com/horror_visuals/

TikTok: https://www.tiktok.com/@horrorvisuals

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1 year ago
1 hour 23 minutes 45 seconds

Game Dev is (Not) Easy
Game Dev is (Not) Easy Podcast #1 - Headware Games | Hollowbody, self-taught game dev and marketing

Welcome to Game Dev is (Not) Easy. A podcast about game development, its challenges, best practices, and personal experiences. Each episode will have a game developer as a guest and we are going to talk about topics ranging from self-funding game development to marketing, and so much more. In this first episode, Nath from Headware Games shares his experience as a self-taught game developer and talks about his best practices when it comes to development and marketing. headwaregames.com/subscribe https://www.facebook.com/headwaregames https://twitter.com/headwaregames ------------------------------------------------------- Wishlist Hollowbody: https://store.steampowered.com/app/2123640/Hollowbody ------------------------------------------------------- Join the Horror Games Community: https://twitter.com/horrorvisuals Twitch: https://www.twitch.tv/horrorvisuals Discord: http://discord.gg/udQjU2PN4Y Instagram: https://www.instagram.com/horror_visuals/ https://www.tiktok.com/@horrorvisuals

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1 year ago
51 minutes 33 seconds

Game Dev is (Not) Easy
Game Dev is (Not) Easy dives into the reality of making games. The wins, the burnout, and the messy creative process behind it all. Hosted by Hürcan Köse of HORRORVISUALS, each episode explores what it really takes to build something from the dark corners of imagination, from solo horror devs to seasoned creators.