In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Melanya Laz, Head of Growth at AI monetisation engine, Elevatix, and host of the GameBix Heroes podcast. We talk about business development, networking and sales with plenty of tips and secrets that anyone can follow; even those who don't like 'selling'.
What does it really take to start making games? In this episode, Stuart De Ville (CEO of Game Dev Local) sits down with Rob MacKay (Creator of RobsGameShock.com) to talk about the messy, magical first steps of becoming a game developer.From finding your path and overcoming imposter syndrome to finishing your first project and building the right community around you - Stu and Rob break down the myths, the mindset, and the mistakes every new dev makes (and why that's okay).Where you're sketching your first idea, downloading your first engine, or wondering where the hell to start - this one's your guide to just getting started and finding your own way in games.
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Mike Coeck, CEW (Chief Executive Walrus) at Belgian developer Cybernetic Walrus talking about Roadside Research. A game which has had a tremendous reception in terms of wishlist numbers, beta players, and where the team have set an incredibly challenging release timeframe.
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Jordan/Sunny and Daniel/Dansky of Team Folon, two of the incredible team behind the epic Fallout London. The guys talk through their journey, the issues they faced, the challenges they had to overcome to make that amazing, the crazy scale of game mod, and inevitably the lessons learned.
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Alex Murauski, CEO of Alconost, about the world of localisation and culturalization for text, images and voice, and the value of modern platform approaches for managing game assets.
In this episode, Stu sits down with GDL’s brand-new Director Monty to: Officially welcome them to the team
Dive into why game dev events matter more than ever
Share what GDL is building for the UK indie community (and beyond)
We talk about the power of events in helping developers connect, showcase, and survive in an industry that’s as tough as it is exciting. Whether you’re a first-time jammer, a seasoned indie, or just curious about the scene, this one’s packed with insight and stories.Visit Our Website - https://www.gamedevlocal.com - for meet ups, game jams, competitions and more!Join Our Discord - https://www.gamedev.london/join
In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Constantin-Alexandru Iorga, Sr LiveOps Manager at Scopely working on Stumble Guys. We talk about what's involved with managing a community game that needs sustainable ongoing updates as part of LiveOps.Constantin-Alexandru Iorga
In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Andrew Pappas, Founder of Indie Game Movement Podcast and Regen Marketing about the role of podcasts and how different people approach sharing their expertise with the #gamedev community.
In this episode, we'll explore how to leverage LinkedIn effectively to build a personal brand that not only attracts opportunities but also aligns with your professional goals. Whether you're seeking new roles or aiming to establish your own video game or art studio, Mel's expertise offers invaluable guidance.
What does it take to shape how millions discover content on Reddit and develop tech to fight global malnutrition? In this episode of Growing Pains, I sit down with Rachel Caisi Miller, Product Manager for Reddit Search Experiences and Product volunteer at Taimaka, to unpack her journey scaling one of the internet’s most influential discovery engines while also improving child health outcomes in Nigeria.We explore the decision-making models Rachel uses to balance user needs, AI, and ethics at Reddit, and how those same principles are helping nonprofits tackle urgent global challenges. For anyone who wants to build trustworthy, responsible products and drive measurable social impact, Rachel shows how product leaders can shape the future of tech and the world. This is an episode you cannot miss.
Growing Pains is a series focusing on key business trends and people shaping the Global Markets and their impact on Consumer Tech. In this series, Jay speaks with industry leaders across the Games and Social Tech spaces, trying to demystify the industry, understand the state of leadership, and answer the all-important question, 'What's next for the games and tech industries respectively?'
In this episode, Carina talks to Damian Kennett about his Community Manager learnings and the skills needed, we identify transferable skills from both the hospitality & customer service industry. They also talk about some of their favourite games and mechanics and briefly get into how difficult it is to keep up with the ever changing market of social media.
In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Geoffrey Mugford, game developer and educator, talk about how we can use game design principles to help people learn, without resorting to "Chocolate Broccoli".
In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Andrew Wailes, CEO of PlaySafeID about the risks, practicalities and the Online Safety bill coming into force in JulyTrigger Warning: In the context of the act some of the explicit harms are mentioned in reference
In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by veteran Product Manager Julianne Harty. They discuss the critical role of product management in gaming, emphasizing user-centric design, the importance of first-time user experiences, and the challenges of transitioning from traditional game development to live service models.
In this episode of Growing Pains, we dive into the complex world of AI anti-cheat systems with André Pimenta, founder and CEO of Anybrain. Anybrain is using AI to transform the gaming industry by directly mapping and analyzing player interactions to detect cheating behaviour in-game, tackling everything from bot usage to account boosting. André shares his journey in building Anybrain, from working with AI before it was cool and their early origin as a stress management tracker, to their ultimate pivot towards fair play in gaming. Tune in to see how Anybrain uses AI technologies to make games into a fairer ecosystem for all players.Growing Pains is a series focusing on key business trends and people shaping the Global Games Market and their impact on the Games Industry. In this series, Jay speaks with industry leaders across the Games and Gametech space, trying to demystify the industry, understand the state of leadership, and answer the all-important question, 'Is having a fun game still enough to succeed in today's games market?'
In this episode, Carina sits down to talk with Alex Eichinger about his background in the gaming industry and how being a leader has helped him to inspire and empower others. We talk about his journey from leader to working in consultancy as well as some of his favourite games.
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by behavioral game economist Catalin Alexandru. The two discuss the intersection of behavioral economics and game design, exploring how economic models influence player behavior and the challenges faced by mobile developers in the current landscape.
In this episode, Emily and Kyle will discuss updates and struggles they've faced whilst working on their upcoming game.
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by veteran game designer Alexander Rehm, Director of LiveOps at People Can Fly. They discuss each step required to get a game ready for live and why LiveOps is more than 'just' seasonal updates.
In this episode of Growing Pains, GDL host and Games Strategy Consultant Jay Uppal sits down with Hei Man Chan. Heyman has had an interesting journey in games. Originally trained as a lawyer, Heyman first started off his games journey as a gaming content creator in Hong Kong. Over time, he was able to use this to transition into the industry as a Product Marketer at the UK-based Indie Publisher Slug Disco. So for everything from life as a content creator to his work in an Indie Publisher, tune in above.Growing Pains is a series focusing on key business trends and people shaping the Global Games Market and their impact on the Games Industry. In this series, Jay speaks with industry leaders across the Games and Game tech space, trying to demystify the industry, understand the state of leadership, and answer the all-important question, 'Is having a fun game still enough to succeed in today's games market?'