Step inside the liminal-space horror of "OBSERVER," an Unreal Engine–created, found-footage animated film by indie filmmaker and animator Dylan Powers. In this FilmQuest Filmmaker Friday episode, Chelsea and Dylan dive into how he used Unreal Engine to create sci-fi horror, backrooms and liminal spaces, and the video games that inspired "OBSERVER". If you love analog horror, creepy video game vibes, or Backrooms-inspired storytelling, this conversation will be right up your eerie, fluorescent-lit hallway. Follow Dylan Powers: @ChakainHD @powersofdylan00:00 Hi babe! 00:48 Introducing Dylan Powers 01:43 About "OBSERVER", Unreal Engine, and "Big Jelly" 05:01 First animated short, "RAVENS" 06:57 A Question for Chelsea! 10:52 Horror Filmmaker Inspirations 12:12 The Backrooms & Liminal Spaces 🎃 Join the Patreon — https://patreon.com/HorrorBabeShow/ 💸 PayPal — paypal.me/horrorbabeshow 🪦 Grab Official Merch — http://tee.pub/lic/G8eJUNLtR00 👻 Got a Ghost Story? Send it in to: horrorbabeshow@gmail.com 🎧 Listen to the Podcast — https://horrorbabeshow.podbean.com/ ⚰️ Follow Horror Babe — https://www.facebook.com/horrorbabeshow — https://www.instagram.com/horrorbabeshow ✍🏼 Read My Reviews — https://www.letterboxd.com/horrorbabeshow 🎵 Music by Karl Casey @WhiteBatAudio 🎥 Media Production by Mike Monaghan @mikes.monsters 🧛🏻♀️ Created by Chelsea Beller @bellschels #horrorbabe #horrorreviews #horrorfan #horrorcommunity #horrormovies #spookyseason #indiehorror #interview #independentfilmmaker #indiefilmmaker
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