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Level Design Podcast
Mark Drew
49 episodes
1 month ago
The Level Design podcast is your view into the world of game development through the lens of Level Design! Every two weeks we come at you with a great interview or discussion about games, the process of making games or game development adjacent topics.
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Video Games
Leisure
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All content for Level Design Podcast is the property of Mark Drew and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The Level Design podcast is your view into the world of game development through the lens of Level Design! Every two weeks we come at you with a great interview or discussion about games, the process of making games or game development adjacent topics.
Show more...
Video Games
Leisure
Episodes (20/49)
Level Design Podcast
LDP049 - Harvest Hunt with the Villainous Games Studio Team

In this episode, we talk about our own game, Harvest Hunt! We cover level design, art and the roguelite elements of the game.


You can follow us on X/Twitter @levedesignfm


The music for this episode is by the amazing James Elsey @jameselseymusic.bsky.social

You can follow the rest of the team on Bluesky:

Mark Drew: @markdrew.bsky.social

Valentina Chrysostomou: @valentinachrys.bsky.social

Uriel Cordas: @urielcordas.bsky.social


If you have ideas for who we should interview or topics we should cover, get in touch via email on show@leveldesign.fm


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11 months ago
55 minutes 48 seconds

Level Design Podcast
LD048 - Getting into the Games Industry, Lego and Man of Medan with Jack Chapman (PlayStation London Studio)

In this episode we talk to Jack Chapman about getting into the Industry, mental health and what escape routes we can all have to make space for our mind. 


Follow our antics on Twitter @leveldesignfm and let us know what you liked the most about the podcast!

Presented by Mark Drew (@markdrew) and Valentina Chrysostomou (@ValentinaChrys).

This has been a CMD:Studio  (@cmdstudiogames) production. Our editor is Vyt Vaisvilaite and our theme tune is by James Elsey (@JamesElseyMusic).


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2 years ago
1 hour 17 minutes 5 seconds

Level Design Podcast
LD047 | The World of Sable with Gregorios Kythreotis (Shedworks)

Sable, the debut title from Shedworks is without a doubt one of the most stunning experiences among recent indie releases.

We spoke to Shedworks' Creative Director Gregorios Kythreotis (@ShedworksGreg) to learn more about their development process.

From inspirations and influences to flexibility and limitations, we tackle all aspects of creating an unforgettable experience for the player. There's a lot to unpack no matter whether you are a veteran developer or just getting ready to release your first title.

Get ready for GDC 2022 and don't miss Greg's talk on the Art of Sable: https://schedule.gdconf.com/session/the-art-of-sable-imperfection-limitation-and-worldbuilding-through-visual-design/884839

Follow our antics on Twitter @leveldesignfm and let us know what you liked the most about Sable!

Presented by Mark Drew (@markdrew) and Valentina Chrysostomou (@ValentinaChrys).

This has been a CMD:Studio production. Our editor is Matthew Lever (@matthewlever), our producer is Anna Tumurova (@ATumurova), and our theme tune is by James Elsey (@JamesElseyMusic).

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3 years ago
1 hour 10 minutes 34 seconds

Level Design Podcast
LD046 | Level and Campaign Design with Dana Nightingale (Arkane Lyon)

From Thief mods to the award-winning work on Dishonored and Deathloop, we join Dana Nightingale (@DanaENight), the Campaign Director at Arkane Lyon, as she breaks down her career in level and campaign design.

We delve deep into problems and solutions that developers face during the process and analyse various Deathloop, Dishonored, and other games' examples through the prism of Dana's experience.

Get ready for GDC 2022 and don't miss Dana's talk on User Experience: https://schedule.gdconf.com/session/ux-summit-deathloops-user-research-and-user-experience-death-loop/884834 

Follow our antics on Twitter @leveldesignfm!

Presented by Mark Drew (@markdrew), Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever (@matthewlever), our producer is Anna Tumurova (@ATumurova), and our theme tune is by James Elsey (@JamesElseyMusic).

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3 years ago
1 hour 4 seconds

Level Design Podcast
LD045 | Landscape and Garden Exploration in Game Design with Rob Dwiar

Join us as we speak to Rob Dwiar (@RobDwiar) about such an integral part of many games as landscape design.
With extensive experience in real-life landscape design and horticulture, Rob analyses different game environments highlighting some great (and not so great) practices of creating not just a beautiful landscape but one that looks natural and organic.

Check out and support Rob's stunning book project Genius Loci on Unbound!

Do you have a game that particularly catches your attention with its setting? Let us know on Twitter @leveldesignfm!

Presented by Mark Drew (@markdrew), Jonathon Wilson (@omnislash92), and Valentina Chrysostomou (@ValentinaChrys).

This has been a CMD:Studio production. Our editor is Matthew Lever (@matthewlever), our producer is Anna Tumurova (@ATumurova), and our theme tune is by James Elsey (@JamesElseyMusic).

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3 years ago
50 minutes 48 seconds

Level Design Podcast
LD044 - 2021 Retrospective

Join us as we walk down the memory lane of all things 2021 and share our plans and hopes for the New Year.

Leave a comment with your take on what we should all be looking for in 2022.

You can follow our antics over on Twitter and comment with your take on what we should all be looking for in 2022. Check out @leveldesignfm!

Presented by Mark Drew (@markdrew), Jonathon Wilson (@omnislash92) and Rob McLachlan (@RMMcLachlan).

This has been a CMD:Studio production. Our editor is Matthew Lever (@matthewlever), our producer is Anna Tumurova (@ATumurova), and our theme tune is by James Elsey (@JamesElseyMusic).

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3 years ago
53 minutes 32 seconds

Level Design Podcast
LD043 - Oli Curtis Level Designer on Postal and Operation Black Mesa

In this episode, we have a chat with Oli Curtis (@fragleveldesign) on level design, HAMMER and Source and Postal as well as Black Mesa

You can follow our antics over on Twitter. Check out @leveldesignfm!

Presented by Mark Drew (@markdrew), Valentina Chrysostomou (@valentinaChrys), Jonathon Wilson (@omnislash92) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever and our theme tune is by James Elsey @JamesElseyMusic

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4 years ago
59 minutes 50 seconds

Level Design Podcast
LD042 - Max Pears from CD Projekt Red talks Cyberpunk 2077 and Let's Design: Exploration

In this episode we  invite Max Pears (@maxpears) back to finally talk about Cyberpunk 2077 and his new book! Let's Design: Exploration! 

You can check out Max's book here: 

Physical books - https://bit.ly/3tsgQtO

Digital - https://bit.ly/39BakJD

He also happens to be the host of the great Level Design Lobby Podcast https://open.spotify.com/show/03OTDRAPsAiocSLCTEiXBn

You can follow our antics over on Twitter. Check out @leveldesignfm!

Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. 


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4 years ago
52 minutes 18 seconds

Level Design Podcast
LD041 - Gabby Llanillo from Naughty Dog

In this episode we have the great pleasure to talk to Gabby Llanillo (@gabs820) from Naughty Dog about all things QA and Dev Support at Naughty Dog. 

You can follow our antics over on Twitter. Check out @leveldesignfm!

Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

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4 years ago
54 minutes 13 seconds

Level Design Podcast
LD040 - Level Design with Tommy Norberg

In this episode we sit down with Level Design guru and teacher at the The Game Assembly: Tommy Norberg! Join us as we dive into their work Brothers: A Tale of Two sons and Just Cause 2 as well as Level Design techniques!

You can follow our antics over on Twitter. Check out @leveldesignfm!

Works and Topics we covered in this episode!:

  • Brothers: A Tale of Two Sons 
  • Just Cause 2
  • Syndicate 
  • https://twitter.com/the_Norberg
  • https://www.tommynorberg.com/

Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

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4 years ago
1 hour 19 minutes 58 seconds

Level Design Podcast
LD039 - Taking the agony out of multiplayer games with Mark Mandel and Agones

In this episode we sit down with Dev advocate at Google Cloud Mark Mandel to talk multiplayer engines and more!


You can follow our antics over on Twitter. Check out @leveldesignfm!

Works and Topics we covered in this episode!:


  • GDC - Online Game Tech Summit 


  • Agones 

        https://agones.dev/site/



Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

Show more...
4 years ago
58 minutes 56 seconds

Level Design Podcast
LD038 - Ellen Shelley from The Chinese Room

In this episode we sit down with Senior Lighting Artist at the Chinese Room Ellen Shelley to talk Man of Medan, Blood & Truth as well as more! 

You can follow our antics over on Twitter. Check out @leveldesignfm!

Works and Games we covered in this episode!:

  • Man of Medan


  • Blood & Truth 


  • Shotdeck

https://shotdeck.com/


Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

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4 years ago
1 hour 5 minutes 1 second

Level Design Podcast
LD037 - Deep dive - Steve Gaynor

In this episode we're back with Steve Gaynor once again this time to dive further into some of our all time favourite level design and more!

You can follow our antics over on Twitter. Check out @leveldesignfm!


Works and Games we covered in this episode!:

  • PREY


  • Apex Legends


  • Bioshock 2


  • Hitman 3


  • Death Stranding


  • Gone Home


  • Evil Within


  • Resident Evil 2 Remake


  • Resident Evil 


  • Resident Evil 7


  • Resident Evil Village


  • Outlast


  • Condemned


  • The Last of Us 2


  • Control


  • Ghost of Tsushima 


  • WatchDogs Legion 









Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

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4 years ago
1 hour 36 minutes 16 seconds

Level Design Podcast
LD036 - Gone Home, Tacoma and more with Steve Gaynor

In this episode we sit down with Co - Founder at Fullbright, Director and Writer Steve Gaynor to talk Gone Home, Tacoma, F.E.A.R and more!

You can follow our antics over on Twitter. Check out @leveldesignfm!


Works and Games we covered in this episode!:

  • Tone Control Podcast 

https://www.idlethumbs.net/tonecontrol


  • GDC 2018 - Level Design Workshop: Designing for Non-Linear Story Discovery in Tacoma 

https://www.youtube.com/watch?v=OwiF5OWdBBY


  • Bioshock 2 DLC - Minerva's Den 


  • Gone Home


  • Open Roads


  • Tacoma


  • F.E.A.R - First Encounter Assault Recon


  • Daxter 


  • Metal Gear Acid 2


  • Death Stranding 


  • Return of the Obra Dinn


  • Firewatch 



Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

Show more...
4 years ago
1 hour 28 minutes 14 seconds

Level Design Podcast
LD035 - Fights in Tight Spaces with James Parker

In this episode we sit down with Director at Ground Shatter Games James Parker to discuss their latest title Fights in Tight Spaces and more!

You can follow our antics over on Twitter. Check out @leveldesignfm!


Works and Games we covered in this episode!:


Fights in Tight Spaces:

https://www.fightsintightspaces.com/



Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

Show more...
4 years ago
1 hour 2 minutes 26 seconds

Level Design Podcast
LD034 - Rob McLachlan from The Chinese Room

In this episode we shine the spotlight this time on our very own co-host and Level Designer at The Chinese Room, Rob McLachlan to talk Silent Hill, Little Orpheus and more!

You can follow our antics over on Twitter. Check out @leveldesignfm


Works and Games we covered in this episode!:

Little Orpheus

https://www.youtube.com/watch?v=avGJU2hvVeA


Silent Hill: Shattered Memories

https://www.youtube.com/watch?v=42FF9ismMWY


Silent Hill Origins

https://www.youtube.com/watch?v=U8kJgT3fldk


Ghost Rider

https://www.youtube.com/watch?v=yjTzdlAnfiU


Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

Show more...
4 years ago
53 minutes 46 seconds

Level Design Podcast
LD033 - Hitman, Agent 47 and more with Mette Andersen

In this episode we sit down with Level Designer Mette Andersen to discuss their work on the infamous IOI Hitman Series and get to know Agent 47 a little better!

You can follow our antics over on Twitter. Check out @leveldesignfm

Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

Show more...
4 years ago
1 hour 19 minutes 23 seconds

Level Design Podcast
LD032 - Let's talk Bioshock Infinite, Dishonored 2 and more with Steve Lee!

In this episode we sit down with Lead Level Designer Steve Lee to discuss their work on Bioshock Infinite, Dishonored 2, John Wick and more!

You can follow our antics over on Twitter. Check out @leveldesignfm


Works and Games we covered in this episode!:

An Approach to Holistic Level Design 

https://www.youtube.com/watch?v=CpOoTAVeEcU


Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

Show more...
4 years ago
1 hour 55 minutes 19 seconds

Level Design Podcast
LD031 - 2020 Retrospective

In this episode we sit down to discuss our gaming and episode highlights during what was the strangest year we've ever experienced, what lies ahead for the Level Design Podcast team and more!


You can follow our antics over on Twitter. Check out @leveldesignfm

Works and Games we covered in this episode!:


Works

EGX Digital 2019

https://www.youtube.com/watch?v=UvOJMSW8I1E


Thoughts Blog

https://valentinachrys.wixsite.com/thoughts


Games 

The Night Fisherman

https://farfewgiants.itch.io/night-fisherman


The Solitaire Conspiracy

https://store.steampowered.com/app/1424980/The_Solitaire_Conspiracy/


The Pathless

https://www.playstation.com/en-gb/games/the-pathless/


Spiritfarer

https://thunderlotusgames.com/spiritfarer/



Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).

Show more...
4 years ago
1 hour 34 minutes 26 seconds

Level Design Podcast
LD030 - Let's talk Level Design and Architecture with Chris Totten

In this episode we sit down with the author behind An Architectural Approach to Level Design, Game Designer Chris Totten (@Totter87) to discuss their latest works, teaching level design and more!

You can follow our antics over on Twitter. Check out @leveldesignfm

Works and Games we covered in this episode!:

Written works

An Architectural Approach to Level Design

https://www.amazon.co.uk/Architectural-Approach-Level-Design/dp/1466585412

Level Design: Processes and Experiences

https://www.amazon.co.uk/Level-Design-Experiences-Christopher-Totten/dp/1498745059

Recommended works

Pattern Language for Game Design - Christopher Barney

https://www.amazon.co.uk/Pattern-Language-Game-Design

Latest Projects

La Mancha

https://www.pfbstudios.com/games/la-mancha/

Little Nemo and the Nightmare Fiends

https://www.pfbstudios.com/games/little-nemo/


Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)

This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).


Show more...
5 years ago
49 minutes 28 seconds

Level Design Podcast
The Level Design podcast is your view into the world of game development through the lens of Level Design! Every two weeks we come at you with a great interview or discussion about games, the process of making games or game development adjacent topics.