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Line of Fire
Sharkmob
4 episodes
1 week ago
Line of Fire—where game dev gets real. No fluff, no filler. Just a podcast with smart guests, real stories, and fun conversations about the chaos and craft of game development. Join talents from across the industry as we break down big decisions, tackle gaming industry myths, and explore what actually makes a game great—straight from the people who build them.  Created by Swedish gaming studio Sharkmob, this podcast is for players, developers, and anyone curious about the behind-the-scenes of game development. 
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Video Games
Leisure
RSS
All content for Line of Fire is the property of Sharkmob and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Line of Fire—where game dev gets real. No fluff, no filler. Just a podcast with smart guests, real stories, and fun conversations about the chaos and craft of game development. Join talents from across the industry as we break down big decisions, tackle gaming industry myths, and explore what actually makes a game great—straight from the people who build them.  Created by Swedish gaming studio Sharkmob, this podcast is for players, developers, and anyone curious about the behind-the-scenes of game development. 
Show more...
Video Games
Leisure
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Telling Stories, Shaping Worlds – The Art of Game Narrative
Line of Fire
1 hour 17 minutes 32 seconds
4 months ago
Telling Stories, Shaping Worlds – The Art of Game Narrative

Behind every great game world lies a web of characters, history and hard creative choices. In this episode of Line of Fire we explore the craft of game storytelling and the people who bring it to life. At this year’s GDC, Martin sat down with industry veteran Richard Dansky to talk about narrative work in games and his career advice for aspiring writers. From guiding other storytellers to navigating the shift from linear campaigns to live service worlds, Richard shares insights from decades in the industry. Back in the studio, Sharkmob’s own principal lore master Jimmy Wilhelmsson offers a behind-the-scenes look at his role on Exoborne, explaining why consistency in the lore matters when hundreds of developers are involved, and how a shared creative vision can inspire new ideas and bring a game world to life.

So, whether you’re an aspiring writer or just curious how the narrative magic happens, this one’s for you.

Line of Fire
Line of Fire—where game dev gets real. No fluff, no filler. Just a podcast with smart guests, real stories, and fun conversations about the chaos and craft of game development. Join talents from across the industry as we break down big decisions, tackle gaming industry myths, and explore what actually makes a game great—straight from the people who build them.  Created by Swedish gaming studio Sharkmob, this podcast is for players, developers, and anyone curious about the behind-the-scenes of game development.