In My Perfect Console, Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.
"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE
"Charming, insightful." -- THE GUARDIAN
TIME OUT'S 50 Best Podcasts
VULTURE's Best Podcast of the Year
Hosted on Acast. See acast.com/privacy for more information.
In My Perfect Console, Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.
"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE
"Charming, insightful." -- THE GUARDIAN
TIME OUT'S 50 Best Podcasts
VULTURE's Best Podcast of the Year
Hosted on Acast. See acast.com/privacy for more information.

My guest today is a British game designer whose ingenuity and persistence turned a bedroom project into one of the most iconic multiplayer series in video games. In 1991, he took the characters from the popular Amiga game Lemmings and placed them in a game of his own, a simulation of artillery fire.
At school, the game proved popular among his friends, so he worked on it further, replacing the Lemmings with worms, and calling it Total Wormage. The teenager’s project quickly captured the attention of the industry, launching a career that saw my guest move from lone coder to a key creative figure at Team17.
While Worms became a global phenomenon, spawning countless sequels and spin-offs, he has remained driven by a passion for experimentation, curiosity, and the simple joy of making things that people love to play.
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Hosted on Acast. See acast.com/privacy for more information.