Home
Categories
EXPLORE
True Crime
Comedy
Society & Culture
Business
History
Sports
Technology
About Us
Contact Us
Copyright
© 2024 PodJoint
00:00 / 00:00
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts211/v4/a7/fe/6f/a7fe6f4c-f353-f6cf-e9e4-e7b663c34fc0/mza_16662982394369920516.jpeg/600x600bb.jpg
My Perfect Console with Simon Parkin
Simon Parkin
169 episodes
1 week ago

In My Perfect Console, Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.


"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE

"Charming, insightful." -- THE GUARDIAN

TIME OUT'S 50 Best Podcasts

VULTURE's Best Podcast of the Year


Hosted on Acast. See acast.com/privacy for more information.

Show more...
Video Games
Leisure
RSS
All content for My Perfect Console with Simon Parkin is the property of Simon Parkin and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.

In My Perfect Console, Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.


"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE

"Charming, insightful." -- THE GUARDIAN

TIME OUT'S 50 Best Podcasts

VULTURE's Best Podcast of the Year


Hosted on Acast. See acast.com/privacy for more information.

Show more...
Video Games
Leisure
Episodes (20/169)
My Perfect Console with Simon Parkin
Console of the Year Award (2025).

A special episode with the winner of the My Perfect Console of the Year award, crowning the most popular console designed by a guest on the show this year, as voted by the listeners to the show.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
1 week ago
19 minutes 17 seconds

My Perfect Console with Simon Parkin
Game of the Year 2025 (ft. Glenn Moore).

The year is winding down, inboxes are quietening (lol), time is about to lose all meaning, and the year’s great cultural arguments are finally ready to be settled. Perfect timing, then, for My Perfect Console: Game of the Year 2025.


In this special episode, host Simon Parkin is joined by comedian Glenn Moore to build two consoles that capture what this year felt like to play. 

Expect games obsessed with truth and lies, long walks through beautiful ruin, and at least one adventure that asks what honour even means when the world itself seems intent on grinding you down. Somewhere in the mix: an audacious reinvention of a familiar legend, a sequel that arrived carrying enormous expectations, and a descent into a world that feels both brutally familiar and eerily transformed.


As ever, the joy isn’t just in the picks, but in the why. What does it take to make a game great in 2025? Is ambition enough? Does finesse matter more than surprise? And how much should we forgive a game that utterly consumes our lives, even when it makes us a bit miserable?

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
2 weeks ago
1 hour 48 minutes 13 seconds

My Perfect Console with Simon Parkin
Harvey Smith, game director (Deus Ex, Dishonored, Redfall)

Harvey Smith is a game designer and writer whose work has helped shape some of the most atmospheric and influential games of the last two decades. After serving in the U.S. Air Force he began his career in video games as a tester on the formative System Shock.


Then he joined Ion Storm worked as lead designer on Deus Ex, one of the most influential immersive sims of the era. In 2008 he became a partner at Arkane Studios, where he co-directed the acclaimed Dishonored series and, most recently, Redfall.


Known for championing player agency, richly layered world-building, and morally complex storytelling, his games invite players to think as much as act. And whether crafting dystopias or dark fantasies, he’s remained a guiding voice in one of the medium’s most ambitious genres. 

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
3 weeks ago
2 hours 1 minute 37 seconds

My Perfect Console with Simon Parkin
Alex Seropian, co-founder of Bungie (Live @ University of Chicago).

Alex Seropian is a pioneering American video game developer whose work helped shape some of the most iconic series in the medium. After studying mathematics at the University of Chicago, he co-founded Bungie in 1991, first developing Operation Desert Storm then titles such as Pathways Into Darkness, Marathon, and Myth.


In 2001, he and his team released Halo: Combat Evolved, a landmark first-person shooter that not only revolutionised console gaming but also established Microsoft’s Xbox as a viable force in the industry. In 2004 he left Bungie and founded Wideload Games, eventually becoming head of Disney Interactive Studios. Since then, my guest has continued to establish innovative studios, most recently, Look North World.


His depth of experience, from the earliest days of Macintosh design to modern cross-platform worlds, has given him a unique perspective on the craft, business, and evolution of interactive storytelling. 

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
4 weeks ago
1 hour 44 minutes 6 seconds

My Perfect Console with Simon Parkin
Mark Cerny, lead system architect, PlayStation 4 & 5.

Mark Cerny is an American programmer, and game designer whose career has shaped not only how we play, but the systems we play on. A San Francisco native, he dropped out of UC Berkeley at 17 after receiving an invitation to join Atari. At 18 he designed the arcade hit Marble Madness.


He then moved to Japan to work with Sega, for whom he founded the Sega Technical Institute, developers of Sonic the Hedgehog 2. Then played a key role in landmark titles such as Crash Bandicoot, Jak and Daxter, and Resistance. He’s perhaps best known, however, as the lead system architect of the PlayStation 4 and PlayStation 5, helping to define the technical and creative possibilities of an entire generation of video games.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
1 month ago
1 hour 30 minutes 56 seconds

My Perfect Console with Simon Parkin
Brandon Adler, game director, The Outer Worlds 2.

Brandon Adler is an American game director and producer whose career has been defined by his work on some of Obsidian Entertainment’s most acclaimed role-playing games. After serving in Iraq with the U.S. Air Force, my guest studied Game Art & Design at The Art Institute of California. 


He joined Obsidian as a tester for Neverwinter Nights 2 before working his way up through various disciplines on games such as South Park: The Stick of Truth, Fallout: New Vegas, and Pillars of Eternity. Known for his meticulous attention to world-building and player choice, he has helped uphold Obsidian’s reputation for crafting richly written, deeply reactive RPGs. And now, as game director on The Outer Worlds 2, he’s leading the studio’s next ambitious chapter in interstellar satire and storytelling.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
1 month ago
1 hour 20 minutes 1 second

My Perfect Console with Simon Parkin
Correspondence Special #8: Catching guests out, coding on ships, and best moments in games

In this special correspondence edition, Simon reads out your letters and answers your questions.


Why are guests so often caught out when asked to name their console? What is the best moment in a video game? What might a My Perfect Console game jam look like? And can Simon settle a dispute between a father and his kids in the car?All this and much more.


And congratulations to letter-writer Spencer Tennant, who wins a signed copy of Blood Echoes.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
1 month ago
28 minutes 48 seconds

My Perfect Console with Simon Parkin
Andy Davidson, creator of Worms.

My guest today is a British game designer whose ingenuity and persistence turned a bedroom project into one of the most iconic multiplayer series in video games. In 1991, he took the characters from the popular Amiga game Lemmings and placed them in a game of his own, a simulation of artillery fire. 


At school, the game proved popular among his friends, so he worked on it further, replacing the Lemmings with worms, and calling it Total Wormage. The teenager’s project quickly captured the attention of the industry, launching a career that saw my guest move from lone coder to a key creative figure at Team17. 


While Worms became a global phenomenon, spawning countless sequels and spin-offs, he has remained driven by a passion for experimentation, curiosity, and the simple joy of making things that people love to play.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
1 month ago
1 hour 27 minutes 53 seconds

My Perfect Console with Simon Parkin
Shuhei Yoshida, former president, Sony Interactive Entertainment Worldwide Studios.

Shuhei Yoshida is former president of Sony Interactive Entertainment Worldwide Studios, and one of the most beloved figures in the video games industry. After graduating from Kyoto University with a degree in economics, he joined Sony in 1986 to coordinate the company’s PC business.


Then, as one of the early members of the PlayStation project, he helped oversee the development of landmark titles across multiple generations, including Gran Truismo, Legend of Dragoon, and Ico, championing video game-based creativity and experimentation at a global scale. Earlier this year, after almost four decades, he left Sony. But he continues to work closely with independent game developers. Known for his warmth, curiosity, and deep love of the medium, he remains a true ambassador for the art of play.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
1 month ago
1 hour 23 minutes 17 seconds

My Perfect Console with Simon Parkin
Danny Abbasi, musician, Miniseries.

Danny Abbasi is a musician best known as the drummer for Miniseries, the genre-blurring band whose dreamy, cinematic soundscapes have been turning heads in the indie music scene. After graduating from the University of Glasgow with a degree in English Literature, he moved to China where he worked as a professional musician. 


In 2023, having returned to the UK, he joined Miniseries, the band co-founded by Angie Gannon from The Magic Numbers. The band’s debut album, Pilot, is out this week. With a background in grunge-style rock and a deep love of texture and rhythm, he brings both precision and playfulness to the band’s sound. Whether in the studio or on stage, his approach is thoughtful, dynamic, and subtly virtuosic. 


LINKS

  • Miniseries' website
  • Tickets for Launch Gig, London (9th November 2025).
  • Simon's review of 'Invasion of the Space Invaders' for The Guardian.
  • Arcade Archive, Chalford, Gloucestershire.
  • Galloping Ghost, Chicago.
  • Logan Arcade, Chicago.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
2 months ago
1 hour 19 minutes 54 seconds

My Perfect Console with Simon Parkin
Rami Ismail, gamemaker (Nuclear Throne, Ridiculous Fishing, Luftrausers, Australia Did It).

Rami is a developer, speaker, and global ambassador for indie games. As the co-founder of Vlambeer, he helped create a string of critically acclaimed titles—including Super Crate Box, Ridiculous Fishing, Luftrausers, and Nuclear Throne—that helped define a new era of independent game development. 


Beyond his work on games, he’s become one of the most visible and influential voices in the industry, advocating for accessibility, diversity, and support for developers around the world. Through his public speaking, writing, and tools like presskit() and distribute(), he’s worked tirelessly to empower smaller studios to reach broader audiences.


Links:


Rami Ismail Website

Australia Did It trailer

The Guilt of the Indie Game Millionaires, New Yorker.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
2 months ago
1 hour 32 minutes 20 seconds

My Perfect Console with Simon Parkin
Lorien Testard, composer (Clair Obscur: Expedition 33).

Lorien Testard is a French musician and composer. He started his career as a guitar teacher, composing instrumental tracks for imaginary video games in his spare time. He began to upload them to his Soundcloud, and soon had a collection of more than fifty pieces online. His life changed when he shared one of the tracks in an indie game forum. A video game director saw the post and invited my guest to craft the entire eight-hour score for his game: Clair Obscur: Expedition 33.


The resulting soundtrack breathes emotional life into the game. It use solo cello and saxophone themes, and weaves in accordion playing in homage to French culture. Whether working with voice, guitar, or ambient soundscapes, my guest composes with intention, infusing each track he writes with atmosphere, purpose, and identity.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
2 months ago
1 hour 18 minutes 8 seconds

My Perfect Console with Simon Parkin
Chris Plante, writer, editor (Polygon, The Verge, Limetown, Post Games).

Chris Plante is a journalist, editor, and one of the sharpest voices working in video game media. After studying at New York University, he worked as freelance writer for outlets including The Guardian, Vulture, and Edge before, in 2012, co-founding Polygon, a website blending coverage of pop culture, longform storytelling, and thoughtful games criticism. 


Alongside his journalism, he co-wrote the story for the hit podcast series, Limetown, later adapted into a TV series starring Stanley Tucci. In 2017, after a stint overseeing the Culture desk at The Verge, he returned to Polygon as editor-in-chief. In May, after nearly a decade at the site, he left Polygon to launch Post Games, a podcast about why and how we love video games. Smart, funny, and never afraid to challenge the status quo, my guest has helped define contemporary games journalism. 

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
2 months ago
1 hour 27 minutes 48 seconds

My Perfect Console with Simon Parkin
Claire L. Evans, musician, writer, artist (YACHT, Blippo+).

Claire L. Evans. is an American musician, writer, and artist whose career has spanned music, technology, and cultural criticism. Best known as the co-founder and lead singer of the indie pop group YACHT, she has helped steer the group into bold experiments at the intersection of sound, performance, and digital art. 


She’s also the author of Broad Band: The Untold Story of the Women Who Made the Internet, a widely acclaimed history that re-centres the pioneering women whose work shaped our digital world. Beyond that, her essays and criticism have appeared in VICE, Wired, and The Guardian, where she often explores the ways technology and culture collide. 


Most recently, she's one of the creators of Blippo+, a TV channel-surfing game for Switch, Steam, and Playdate in which players flip through a surreal lineup of alien broadcasts, lo-fi oddities, and hidden lore, uncovering the strange culture of Planet Blip one channel at a time.


LINKS:


YACHT

Claire' website

Blippo+

Night and the City, Christian Donlan.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
3 months ago
1 hour 21 minutes 22 seconds

My Perfect Console with Simon Parkin
Alexander O. Smith, translator (Vagrant Story, Phoenix Wright, Final Fantasy series).

Alexander O. Smith is a translator, writer, and creative producer whose work has brought some of Japan’s most acclaimed stories to audiences around the world. After graduating from Harvard University with a degree in classical Japanese Literature, he went on to become one of the most respected voices in literary and video game translation. 


He is best known for his celebrated work on Final Fantasy XII, Vagrant Story, and the Phoenix Wright: Ace Attorneyseries, as well as his translations of Japanese novels and manga, including those by Miyuki Miyabe and Akira Toriyama. With a rare gift for capturing cultural nuance, he has helped define how English-speaking players and readers experience modern Japanese storytelling.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
3 months ago
1 hour 33 minutes 58 seconds

My Perfect Console with Simon Parkin
Charlie Rosen, bandleader, The 8-bit Big Band.

Charlie Rosen is a Grammy award-winning musician, composer, and arranger whose work sits at the intersection of jazz, pop, and video game nostalgia. As the founder and leader of The 8-bit Big Band, a 35-piece jazz-pops orchestra, he had transformed classic video game soundtracks into virtuosic symphonic showstoppers. 


Under his direction, the ensemble has reimagined themes from Super Mario Bros., The Legend of Zelda, and Sonic the Hedgehog, with flair—earning critical acclaim, viral attention, and a devoted global audience. The band’s latest album, Orchestrator Emulator, was named Jazz Album of the Week by The Sunday Times and continues my guest’s mission to build what he calls “The Great Video Game Songbook.”

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
3 months ago
1 hour 28 minutes 44 seconds

My Perfect Console with Simon Parkin
Andy Robertson, journalist, entrepreneur (BBC, Ludocene).

Andy Robertson is a veteran journalist, editor, and entrepreneur who has spent his career exploring how video games can bring people together. After graduating from Brunel University with a degree in Computer Science, he worked as a freelance games critic for the BBC before launching Family Gamer TV, a YouTube channel designed to help parents and caregivers confidently navigate the increasingly complex world of games.


An advocate of games in diverse spaces, including the TEDx and Greenbelt festivals, he’s now launched Ludocene, a site described as “Tinder for games”. This clever, card-based video game recommendation platform has been inspired by deck-builder mechanics, and is designed to surface hidden gems beyond algorithmic trends. With a career that sits at the crossroads of games, meaning, and joy—he is a champion of the idea that digital play can be nutritious, life-giving, and wildly fun. 

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
3 months ago
1 hour 22 minutes 12 seconds

My Perfect Console with Simon Parkin
Lizzie Killian, musician (Teens in Trouble).

Lizzie Killian is the lead vocalist and guitarist of Teens in Trouble, an indie rock band known for its anthemic melodies, sharp lyrics, and emotionally charged hooks. Before taking to the stage, she started her career as a writer covering games, then moved into communications, collaborating with titans of the industry such Capcom, EA, and Riot.


In 2022 she released her first E.P. with her band Teens in Trouble, which included the tracks “I’m Not Worried” and “Decomposing,” both of which have been featured in Fortnite. Last year, the band released their debut full-length album ‘What’s Mine’, described by Punk News as an “effervescent, catchy… grand way to make an entrance.”

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
3 months ago
1 hour 21 minutes 12 seconds

My Perfect Console with Simon Parkin
Jonathan Jacques-Belletête, creative director, Hell is Us.

Jonathan Jacques-Belletête is a French-Canadian creative director and artist whose work has helped shape some of the most stylish and thought-provoking contemporary video games. After graduating from Dawson College in Montreal, he worked as a commercial illustrator before joining Ubisoft as an artist on the Far Cry, Prince of Persia and Assassin’s Creed series.


In 2007 he joined Eidos Montreal, where he helped reimagine the Deus Ex universe with the games Human Revolution and Mankind Divided, blending cyberpunk aesthetics with deeply human themes. Now, as creative director of Hell is Us, he’s led one of the most intriguing and mysterious projects in development—a game that promises to challenge how we think about conflict and identity.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
4 months ago
1 hour 20 minutes 12 seconds

My Perfect Console with Simon Parkin
Tonda Ros, gamemaker, Blue Prince.

My guest today is an American visual artist whose work is redefining how we think about mystery, architecture, and imagination in interactive storytelling. In 2013 he founded Dogubomb, a Los Angeles-based independent Film and Game Studio making music videos, films, and commercials for clients such as Magic the Gathering and Netflix.


In 2016 my guest started work on a video game of his own. Having been selected for the interactive category at Tribeca last year, the game, Blue Prince, launched in April. It’s surreal and atmospheric, inviting players to explore an endlessly shifting mansion, where each new room builds not just the house, but the story itself. Praised for its originality and design vision, Blue Prince has placed my guest at the forefront of a new wave of experimental game-makers. 

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

Show more...
4 months ago
1 hour 31 minutes 44 seconds

My Perfect Console with Simon Parkin

In My Perfect Console, Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.


"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE

"Charming, insightful." -- THE GUARDIAN

TIME OUT'S 50 Best Podcasts

VULTURE's Best Podcast of the Year


Hosted on Acast. See acast.com/privacy for more information.