Reality OS is a technical primer that presents consciousness, assumptions, emotion, and attention as the executable system producing experience. It explains the three-layer architecture (Interface, System, Author), the four-stage mechanics (assumption selection, emotional acceptance, sustained attention, external render), and the 52-week dual-track curriculum for learning to design reality.By showing how internal instructions compile into external conditions, this episode prepares you to operate from the author layer and intentionally configure your inner code to change outer results.
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