Welcome to the Dark Caribbean, where the rum flows as freely as the blood, and the dead refuse to stay buried. Follow Jack, a one-legged sailor with a taste for cheap liquor and bad decisions, as he navigates the cursed waters of Black Coral Bay. When a simple sabotage job goes sideways, Jack finds himself caught between shambling zombies, oyster-shell cultists, and prehistoric horrors that should have stayed extinct. This is Solo Playing where one person becomes both GM and player, rolling t...
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Welcome to the Dark Caribbean, where the rum flows as freely as the blood, and the dead refuse to stay buried. Follow Jack, a one-legged sailor with a taste for cheap liquor and bad decisions, as he navigates the cursed waters of Black Coral Bay. When a simple sabotage job goes sideways, Jack finds himself caught between shambling zombies, oyster-shell cultists, and prehistoric horrors that should have stayed extinct. This is Solo Playing where one person becomes both GM and player, rolling t...
Maxwell trades the shadows of military installations for the dim warmth of Milwaukee's artistic underground, seeking refuge among the living rather than chasing the dead. But even in Riverwest's Co-op, where paint fumes mix with sage and broken dreams get second chances, the past has a way of bleeding through. When a fellow artist's sketch reveals more than intended, and a mysterious newcomer begins collecting local talent like trophies, Maxwell discovers that his quest for human connection m...
Solo Playing
Welcome to the Dark Caribbean, where the rum flows as freely as the blood, and the dead refuse to stay buried. Follow Jack, a one-legged sailor with a taste for cheap liquor and bad decisions, as he navigates the cursed waters of Black Coral Bay. When a simple sabotage job goes sideways, Jack finds himself caught between shambling zombies, oyster-shell cultists, and prehistoric horrors that should have stayed extinct. This is Solo Playing where one person becomes both GM and player, rolling t...