Welcome to the Dark Caribbean, where the rum flows as freely as the blood, and the dead refuse to stay buried. Follow Jack, a one-legged sailor with a taste for cheap liquor and bad decisions, as he navigates the cursed waters of Black Coral Bay. When a simple sabotage job goes sideways, Jack finds himself caught between shambling zombies, oyster-shell cultists, and prehistoric horrors that should have stayed extinct. This is Solo Playing where one person becomes both GM and player, rolling t...
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Welcome to the Dark Caribbean, where the rum flows as freely as the blood, and the dead refuse to stay buried. Follow Jack, a one-legged sailor with a taste for cheap liquor and bad decisions, as he navigates the cursed waters of Black Coral Bay. When a simple sabotage job goes sideways, Jack finds himself caught between shambling zombies, oyster-shell cultists, and prehistoric horrors that should have stayed extinct. This is Solo Playing where one person becomes both GM and player, rolling t...
Maxwell's pursuit of Toma leads him to a nightmare hiding in plain sight. A suburban house where former government agents and forgotten monsters collide in the worst possible way. Mawell confronts Toma and discovers that some people's solutions are worse than the original problem. Sometimes the real monsters are the ones trying to save the world. And sometimes, being the last of your kind means you're the only one left to clean up everyone else's mistakes. When the hunters become the hunted, ...
Solo Playing
Welcome to the Dark Caribbean, where the rum flows as freely as the blood, and the dead refuse to stay buried. Follow Jack, a one-legged sailor with a taste for cheap liquor and bad decisions, as he navigates the cursed waters of Black Coral Bay. When a simple sabotage job goes sideways, Jack finds himself caught between shambling zombies, oyster-shell cultists, and prehistoric horrors that should have stayed extinct. This is Solo Playing where one person becomes both GM and player, rolling t...