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Sonic Days Podcast
Sonic Days
76 episodes
2 weeks ago
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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All content for Sonic Days Podcast is the property of Sonic Days and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
Show more...
Arts
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Introduction to Immersive Formats and Envelopment
Sonic Days Podcast
53 minutes
4 months ago
Introduction to Immersive Formats and Envelopment
This episode of Sonic Days explores Auditory Envelopment (AE) a perceptual quality central to how we experience emotion and space in sound. In this talk Eddy Bøgh Brixen & Thomas Lund present a timeline of immersive audio systems, shares insights from scientific studies on perception, and includes real-life recorded examples from nature. Speak by Rikke Rømer Edited by David Søttrup https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
Sonic Days Podcast
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/