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Sonic Days Podcast
Sonic Days
76 episodes
1 week ago
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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Arts
Episodes (20/76)
Sonic Days Podcast
Game Audio - How Game Audio Evolves
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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1 week ago
22 minutes

Sonic Days Podcast
Music Production - Talking Immersive with the People Who Shape the Sound
Welcome back to the third season of the Sonic Days Podcast. In this episode, we'll dive into the world of Music Production. Immersive is the main topic of this episode, and what better guests would there be than Michael Romanowski, Hans Martin Buff, Justin Grey, Morten Lindberg, and the head of Sonic Days, Lars Tirsbæk. The Grammy-nominated lineup gave a quick introduction to their projects, followed by a debate on all things immersive. Hosted by: Lars Tirsbæk Speak by: Marie Stephensen Edi...
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2 weeks ago
40 minutes

Sonic Days Podcast
Sonic Days Podcast Trailer
https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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1 month ago

Sonic Days Podcast
Crafting Immersive Audio Experiences for Audible and Beyond
In this episode, immersive mix engineer Kurt Martinez, known for his work with Audible, the BBC, Horizon: Forbidden West, Kylie Minogue’s Tension, and the sci-fi thriller Halfway, shares how Dolby Atmos can transform audio into a narrative force. He demonstrates how spatial sound, depth, and movement can shape emotion, build worlds, and drive storytelling, particularly in scripted drama and podcasts. A session for anyone looking to use sound as more than support—sound as story. https://s...
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1 month ago
21 minutes

Sonic Days Podcast
Case Study- 'Families Like Ours' - a Collaboration in Sonic Storytelling
Join sound designer Peter Storm With and film editor Anne Østerud as they take you on a journey in the making of the sound design for “Families Like Ours,” a 2024 series, directed by Thomas Vinterberg, which had its world premiere at the Venice Biennale 2024. Set in Denmark, in a not-too-distant future. The rising water levels can no longer be ignored and the country needs to be evacuated. The entire Danish population is turned into homeless refugees. Recorded live at Sonic Days 2024 Speak by...
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2 months ago
27 minutes

Sonic Days Podcast
Debat: AI in Podcasting - Exploring Opportunities and Challenges
As AI technology becomes more sophisticated, the podcasting landscape is changing. This session will dive into the role of AI in enhancing storytelling, automating production, and shaping listener experiences. Moderated by Finn Markwardt, the discussion will address the practical applications and ethical considerations of integrating AI into podcast production, offering insights into both the current uses and future potential of AI in the industry. Recorded live at Sonic Days 2024 The panel c...
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2 months ago
47 minutes

Sonic Days Podcast
Auditory Displays for Remote Road Vehicle Operations
There are many technical and practical challenges that need to be solved to ensure efficient and safe automation of road vehicles such as cars and trucks. Remote operation, which allows a human operator to support and even drive an automated vehicle from a distance, has been proposed as a solution to some of these challenges. In this session, Sound designer at Ictech AB Pontus Larsson, will gives an overview of the field of remote operation as such and deep dive into the use of sound as...
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2 months ago
23 minutes

Sonic Days Podcast
Can you make headphone monitoring as good as speaker monitoring - Let's find out
Even the finest headphones recreate a limited spatial image, which can hinder workflow efficiency and content accuracy. In this session Stephan Mauer from Neumann will share their approach to headphone-based reference monitoring for stereo and immersive audio. The solution described is based around a full Neumann signal chain creating transparency, reliability and externalization combined with the perks of headphone monitoring. The talk was cut a little short but we hope yo...
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2 months ago
16 minutes

Sonic Days Podcast
New Struer Museum and the National Center for Sonic Cultural Heritage
Struer Museum is on a voyage to become a museum for sound and listening. In this talk Anne-Sofie Udsen and Jacob Kreutzfeldt take you on the first steps of that voyage, and considers some of the implications for a museum in engaging with sound in all core museological activities. We present some central concepts for the future Struer Museum, we introduce the newly founded National Center for Sonic Cultural Heritage, and ask what is and what could become sonic heritage? Recorded live at Sonic ...
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3 months ago
41 minutes

Sonic Days Podcast
Why Immersive Audio? - Industry Leaders on the Future of Sound
Immersive audio is rapidly reshaping industries from music and film to automotive and beyond. But what’s driving this innovation, and what challenges still stand in the way of bringing it fully into the mainstream? In this episode, a panel of international experts explores the creative and technological possibilities of spatial audio. Together, they discuss the latest advancements, how artists and engineers are pushing boundaries, and the opportunities and obstacles that come with this audio...
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3 months ago
41 minutes

Sonic Days Podcast
Mixing Metallica’s 360-Degree World Tour
In this episode, we go behind the scenes of Metallica’s massive M72 World Tour. Greg Price and Sebastian Jordan share their experiences mixing for one of the world’s biggest rock bands in a unique 360-degree stadium setup. Whether you’re a live sound engineer, a Metallica fan, or simply curious about immersive concert audio, this talk offers a rare glimpse into the craft behind one of the most ambitious live tours ever staged. Recorded live at Sonic Days 2024 Speak by Rikke Rømer Edited by Ju...
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3 months ago
30 minutes

Sonic Days Podcast
Spatial Audio Acoustics With Wwise
Simulating acoustics within a game isn't a novel concept, but recent advancements and refinements in this technology have significantly enhanced its accessibility. In this episode Mads Maretty Sønderup from Audiokinetic gives us a quick overview of what’s possible with todays game audio technology Recorded live at Sonic Days 2024 Speak by Rikke Rømer Edited by Julius Spenner https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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3 months ago
34 minutes

Sonic Days Podcast
Navigating Your Career in Audio with John Krivit
In this episode, we’re joined by John Krivit, past president of the Audio Engineering Society and chair of the AES Education Committee. Drawing from decades of experience as an educator and leader, John shares his perspective on how to build and sustain a successful career in the audio industry. Recorded live at Sonic Days 2024 Speak by Rikke Rømer Edited by Julius Spenner https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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4 months ago
41 minutes

Sonic Days Podcast
Introduction to Immersive Formats and Envelopment
This episode of Sonic Days explores Auditory Envelopment (AE) a perceptual quality central to how we experience emotion and space in sound. In this talk Eddy Bøgh Brixen & Thomas Lund present a timeline of immersive audio systems, shares insights from scientific studies on perception, and includes real-life recorded examples from nature. Speak by Rikke Rømer Edited by David Søttrup https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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4 months ago
53 minutes

Sonic Days Podcast
elevating stereo mixes with immersive technology
In this episode, David Ziegler and Frank Grønbæk explore how immersive audio can shape better stereo mixes, starting with Dolby Atmos as the foundation. Through practical examples and demonstrations, we hear how mixing in Atmos first opens up new creative possibilities and results in more detailed and engaging stereo versions. The talk offers insights into spatial mixing workflows, monitoring setups, and how immersive tools can enhance music production across formats. https://...
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4 months ago
39 minutes

Sonic Days Podcast
The Future of Podcasting, How to Develop and Empower New Talent
In this engaging panel discussion, industry leaders from DR, Center for Podcasting, Rakkerpak, and Sonic College share insights on how to inspire, train, and support emerging podcast talent. Topics include education models, production workflows, editorial freedom, and the evolving role of audio storytelling in media. Moderated by Finn Markwardt Panel consists of Søren Brunsgaard - Chairperson, Center for Podcasting Anna Svensmark Møller - Sound Designer Dorte Palle Jørgensen - Rakkerpak produ...
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4 months ago
47 minutes

Sonic Days Podcast
Integration and interoperability in immersive live production
In this episode, Sylvain Thévenard from Adamson delves into the evolving landscape of immersive live audio production. With the rise of object-based mixing and spatial audio renderers, the live sound industry is undergoing a major transformation. But how do these systems talk to each other? Recorded live at Sonic Days 2024 Speak by Rikke Rømer Edited by Julius Spenner https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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5 months ago
26 minutes

Sonic Days Podcast
Beginner Tips & Tricks with Wwise
In this episode, sound designer and game audio expert Mads Maretty Sønderup breaks down the essentials of getting started in game audio. From improving your workflow to tackling some of the most common challenges in modern audio production, this session is packed with practical advice and real-world insights. Recorded live at Sonic Days 2024 Speak by Rikke Rømer Edited by Julius Spenner https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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5 months ago
45 minutes

Sonic Days Podcast
The awakening of high security glass displays in museums with light and sound
In this episode, Jonas Kirkegaard and Birgitte Folmann from Sonic College present a thought-provoking exploration into how artefacts in museum exhibitions can become more than static displays. By using innovative technologies and a timeline-based media layout, they examine how light and sound can breathe life into objects typically trapped behind high-security glass. Recorded live at Sonic Days 2024 Speak by Rikke Rømer Edited by Julius Spenner https://sonicdays.com/ https://soniccollege.org...
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5 months ago
33 minutes

Sonic Days Podcast
A holistic approach to immersive music
In this episode of the Sonic Days podcast, we explore how immersive music can be created from the ground up, not just with new tools, but with a new mindset. Recorded live at Sonic Days 2024, Steven Maes introduces EarWRM, a creative approach designed to help musicians, producers, and students dream and build in 3D audio from the start. We discuss real-world use cases, Concert formats, and how education and songwriting camps are shaping the next generation of immersive creators. Speak by Rikk...
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5 months ago
36 minutes

Sonic Days Podcast
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/