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Sonic Days Podcast
Sonic Days
76 episodes
2 weeks ago
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
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All content for Sonic Days Podcast is the property of Sonic Days and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/
Show more...
Arts
https://is1-ssl.mzstatic.com/image/thumb/Podcasts221/v4/ec/4d/01/ec4d01a5-2fee-970f-e9a0-92f0fafbd24f/mza_15263849381653804016.jpg/600x600bb.jpg
Music Production - Talking Immersive with the People Who Shape the Sound
Sonic Days Podcast
40 minutes
3 weeks ago
Music Production - Talking Immersive with the People Who Shape the Sound
Welcome back to the third season of the Sonic Days Podcast. In this episode, we'll dive into the world of Music Production. Immersive is the main topic of this episode, and what better guests would there be than Michael Romanowski, Hans Martin Buff, Justin Grey, Morten Lindberg, and the head of Sonic Days, Lars Tirsbæk. The Grammy-nominated lineup gave a quick introduction to their projects, followed by a debate on all things immersive. Hosted by: Lars Tirsbæk Speak by: Marie Stephensen Edi...
Sonic Days Podcast
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/ https://soniccollege.org/ https://www.instagram.com/sonic_college/