Stories with Dice is an actual play podcast featuring some of our favorite tabletop role-playing games from Free League Publishing, Chaosium, and Modiphius Entertainment. We’re not voice actors, professional entertainers, or trained performers—we’re simply a fellowship of gamers excited to share our adventures with you. Join us each week as we explore fantastical worlds, distant futures, and parallel realities
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Stories with Dice is an actual play podcast featuring some of our favorite tabletop role-playing games from Free League Publishing, Chaosium, and Modiphius Entertainment. We’re not voice actors, professional entertainers, or trained performers—we’re simply a fellowship of gamers excited to share our adventures with you. Join us each week as we explore fantastical worlds, distant futures, and parallel realities
The Folk Vandals Club becomes entangled in a mysterious legend as they venture into the Shroud Forest. Guided by tales of a legendary Dwarven artifact — an ancient musical scroll — they encounter a secretive group guarding a seemingly abandoned keep.
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In this episode, the Folk Vandals Club embarks on a quest for a legendary scroll said to hold the forgotten verses of an ancient song.
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The Folk Vandals Club arrives in Ravensong, a village where echoes of a forgotten past linger beneath the warmth of newfound friendships. There, the band performs their first concert beyond the familiar bounds of Juniper Song.
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In this episode, our adventurers spend two days camped beneath the broken bridge, seeking a way to cross the treacherous river. On the second day, they encounter a stranger who reveals himself to be a Rust Brother—a member of a fanatical group that once kidnapped Grey in an attempt to convert him.
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In the quaint village of Juniper Song, a band of musicians known as the Folk Vandals Club sets out across the Ravenlands—becoming the first to venture beyond their borders in over two centuries—to share their sound with the wider world and return with new melodies from distant lands.
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After escaping the destruction of the Magellan in a shuttlepod, the bridge crew lands on Boreth—only to spark a disastrous first contact with the Klingons. With the Federation’s future in jeopardy and Klingon forces closing in, the crew faces an impossible choice—one that could decide the fate of more than just their universe.
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Music by Andy Luiten
In the Boreth system, a hundred light years beyond Federation space, the crew of the Magellan fights to retake their ship from forces led in part by the enigmatic Dr. Korby.
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Music by Andy Luiten
As Ensign Dehner salvages an impulse manifold from the debris field, the crippled USS Magellan comes under Romulan attack. Aboard an alternate Magellan—quantum-locked with the original and from months in the future—Lt. Commander Maris counterattacks to defend his shipmates. Meanwhile, Holtz and Blank confront the Ancient Ones in Main Engineering—and uncover a shocking secret: a third Dr. Korby fused with an alien device.
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Music by Andy Luiten
Crippled in the Romulan Neutral Zone, the crew of the USS Magellan faces a deadly ultimatum from a Romulan vessel. With time running out, they must make bold, desperate moves to repair their ship and escape.
Apologies for the audio issues experienced in this episode. We did our best to clean it up.
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Music by Andy Luiten
The USS Magellan emerges from the quantum fissure—badly damaged and deep in uncharted space. As repairs begin, the crew recovers a drifting shuttlepod: a duplicate of their own Faliero. Inside are Dr. Korby and their recently lost navigator—both alive—and their own chief engineer, dead.
Apologies for the audio issues experienced in this episode. We did our best to clean it up.
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Music by Andy Luiten
The gravitational forces of a quantum fissure threaten to drag the Magellan into another universe. With a warp core breach imminent, the crew races against time to avoid total destruction.
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Music by Andy Luiten
The crew of the Magellan must find Doctor Korby and stop Cressida City’s burning deuterium tanks from devastating Corella IV, all while managing first contact with the Saurians.
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Music by Andy Luiten
As Cressida City begins to break apart and plummet toward the surface of Corella IV, the crew of the Magellan is scattered. Dr. Travis, desperate to reach his mother, takes a shuttlepod to the surface—drawing the ire of the city administrator and forcing a confrontation with the captain. Chief Science Officer Maris regains consciousness after a telepathic encounter with an alien intelligence during a memory from the Earth-Romulan War. Meanwhile, Chief Engineer Rhodes makes a desperate attempt to land the city before it’s too late.
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Music by Andy Luiten
As the Magellan crew scrambles to evacuate the mining facility, Dr. Travis discovers his mother on the planet’s surface, risking her life to aid the indigenous population during a vicious assault by tentacled creatures—despite Starfleet records declaring the world uninhabited.
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Music by Andy Luiten
The mystery of Cradle Station draws the USS Magellan to Corella IV in search of Dr. Korby—but a distress call from the mining facility suggests that Cradle Station was just the beginning.
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Music Provided by Andy Luiten
The crew of the USS Magellan continues their investigation at Cradle Station, where a bio-organism discovered in an ice core sample—one existing in a state of quantum superposition—disrupts synaptic functions. The doctor determines this was the cause of the station personnel’s deaths. Meanwhile, beneath the ice, a monolith bears a cryptic warning from a long-extinct civilization, and the science officer uses his ESP abilities to make a connection.
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Music Provided by Andy Luiten
In the early 22nd century, after the end of the Earth-Romulan War and the founding of the United Federation of Planets, Starfleet has renewed its mission of peaceful exploration. But something has gone terribly wrong at Cradle Station, a research outpost on the edge of Federation space—the crew is dead. Its lead scientist is missing. The USS Magellan’s mission? Unravel the mystery of Cradle Station, and boldly go where no one has gone before.
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Music Provided by Andy Luiten
This is it—the end of Dark Blue Sea! Our GM throws out his prep and improvises an unforgettable showdown as the mutants face a deadly robot aboard a rocket. Gunfire shreds the controls, a countdown begins… but does this end in an explosion, or launch Mutants in Space?
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Our Podcast music was provided by The Podcast Host and Alitu: The Podcast Maker app.
In the abandoned facility, our mutant crew board a rocket, meet a perplexing metal man, and as tensions mount, questions arise about the true nature of their existence and the elders. As tensions mount, Caspian’s next move changes everything.
In this episode, our crew braves a treacherous passage through a swarm of corrosive jellyfish. Upon making landfall, they investigate a long-abandoned facility from the time before, uncovering clues about a mythical place called Eden.
Stories with Dice is an actual play podcast featuring some of our favorite tabletop role-playing games from Free League Publishing, Chaosium, and Modiphius Entertainment. We’re not voice actors, professional entertainers, or trained performers—we’re simply a fellowship of gamers excited to share our adventures with you. Join us each week as we explore fantastical worlds, distant futures, and parallel realities