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Tavern Watch Podcast
Blizzard Watch
65 episodes
1 week ago
Tavern Watch is devoted to tabletop roleplaying games news, discussion, and group play sessions brought to you by the people behind the Blizzard Watch and Lore Watch podcasts.

Hosted on Acast. See acast.com/privacy for more information.

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All content for Tavern Watch Podcast is the property of Blizzard Watch and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Tavern Watch is devoted to tabletop roleplaying games news, discussion, and group play sessions brought to you by the people behind the Blizzard Watch and Lore Watch podcasts.

Hosted on Acast. See acast.com/privacy for more information.

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Episodes (20/65)
Tavern Watch Podcast
Tavern Watch Plays Brindlewood Bay, episode 3: Did we move to a cursed retirement village?

It's a valid question for our group of little old lady detectives, who have learned more than they expected about the strange history of their little town on a casual visit to the Brindlewood Bay Whaling Museum... with a little side of murder.


It happens a lot in Brindlewood Bay. It's probably fine.


This is the last episode of our game of Brindlewood Bay, a cozy mystery with a few dark twists. I'm running this game, along with some excellent role-players on the team who have taken well to mystery solving. Here is our party of little old ladies:

  • Joan as Louisa, resident gardener who loves getting her hands dirty and has seen absolutely every episode of MacGyver. Always carries her Swiss Army knife (the TSA hates her).
  • Matt as Ludmilla, an ex-powerlifter who has retired to a peaceful life in Brindlewood Bay. She keeps an indeterminate number of cats (and is never seen anywhere without at least one of them).
  • Mitch as Bordy, a collector of all things, who has never seen a bauble she didn't want to add to her collection. She's also been getting mysterious messages on her answering machine lately, but it's probably nothing.


Confused about what's going on? You should listen to the first episode and the second episode before starting this one!


If you enjoy our game, you can give it a try yourself! You can pick up the Brindlewood Bay rulebook from from The Gauntlet, including the Nephews in Peril supplement which includes the adventure we're playing here! The whole thing is a little bit Murder, She Wrote and a little bit X-Files, and a whole lot of roleplaying. We had a lot of fun with it, so check the game out!


Music from this episode is "Villainous Treachery" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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1 week ago
1 hour 29 minutes 6 seconds

Tavern Watch Podcast
Tavern Watch Plays Brindlewood Bay, episode 2: A tragic accident... or murder?

A peaceful visit to the annual Brindlewood Bay Whaling Museum fundraiser has taken a turn for the worse when one of the volunteers turns up dead. Fortunately we have a team of little old lady detectives on the case... and they're pretty sure it wasn't an accident at all. (The harpoon stuck in his back is a pretty big clue.)


This week we're playing a game of Brindlewood Bay, a cozy mystery with a few dark twists. Elizabeth Harper is running this game, along with some excellent role-players on the team who have taken well to mystery solving. Here is our party of little old ladies:

  • Joan as Louisa, resident gardener who loves getting her hands dirty and has seen absolutely every episode of MacGyver. Always carries her Swiss Army knife (the TSA hates her).
  • Matt as Ludmilla, an ex-powerlifter who has retired to a peaceful life inBrindlewood Bay. She keeps an indeterminate number of cats (and is never seen anywhere without at least one of them).
  • Mitch as Bordy, a collector of all things, who has never seen a bauble she didn't want to add to her collection. She's also been getting mysterious messages on her answering machine lately, but it's probably nothing.


This is the second episode in our three-part game! If you haven't had a chance to listen, start with the first episode.


If you enjoy our game, you can give it a try yourself! You can pick up the Brindlewood Bay rulebook from from The Gauntlet, including the Nephews in Peril supplement which includes the adventure we're playing here! The whole thing is a little bit Murder, She Wrote and a little bit X-Files, and a whole lot of roleplaying. We had a lot of fun with it, so check the game out!


Music from this episode is "Villainous Treachery" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License.

 

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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2 weeks ago
1 hour 2 minutes 37 seconds

Tavern Watch Podcast
Tavern Watch Plays Brindlewood Bay, episode 1: A night at the whaling museum

Welcome to Brindlewood Bay, a peaceful New England village on the sea with picturesque views, cozy bookshops, and quaint B&Bs. It also has an unusually high murder rate, and that's where today's adventure comes in to play, as our party of sleuths attempt to untangle a mysterious death.


And, of course, our adventurers are all little old ladies. Let me introduce them:

  • Joan as Louisa, resident gardener who loves getting her hands dirty and has seen absolutely every episode of MacGyver. Always carries her Swiss Army knife (the TSA hates her).
  • Matt as Ludmilla, a retired powerlifter who has retired to a peaceful life inBrindlewood Bay. She keeps an indeterminate number of cats (and is never seen anywhere without at least one of them).
  • Mitch as Bordy, a collector of all things, who has never seen a bauble she didn't want to add to her collection. She's also been getting mysterious messages on her answering machine lately, but it's probably nothing.


So let's dive into today's adventure, where our little old ladies talk about the first mystery they solved... and head to the whaling museum. Probably no one's going to get murdered. (Probably.)

If you enjoy our game, you can give it a try yourself! You can pick up the Brindlewood Bay rulebook from from The Gauntlet, including the Nephews in Peril supplement which includes the adventure we're playing here! The whole thing is a little bit Murder, She Wrote and a little bit X-Files, and a whole lot of roleplaying. We had a lot of fun with it, so check the game out!


 Music from this episode is "Villainous Treachery" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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3 weeks ago
1 hour 3 minutes 17 seconds

Tavern Watch Podcast
Artificers, evil(?) Rogues, and new Daggerheart

We're entering the winter doldrums of game scheduling, and many of our TTRPG adventures have been coming to a halt (or at least a slow) for the winter due to the difficulty of getting this many adults in a room, even a virtual one, for the holidays. But the snowier season here in the Northern Hemisphere doesn't mean a lack of new tabletop game material, especially if you like D&D. We've been enjoying the two Forgotten Realms books released in November, including new dangerous magical items and a thoroughly non-heroic Rogue subclass, the Scion of the Three. But playing a maybe-evil character (and everybody at the table still having fun), can be tricky, so we talk about the importance of party buy-in when bringing such a character to the party, and maybe how to reskin the subclass if pledging allegiance to the Realms' sometimes-dead, sometimes-alive, always-scheming miscreant gods isn't up your alley.


Elsewhere in the multiverse, Eberron: Forge of the Artificer is finally be coming out (for real this time) on December 9, and besides serving as a miniature guide to the fascinating realm of Eberron, it also brings back D&D fan favorites -- and, at this point, staples -- like the Warforged and the Artificer. The latter gets all its subclasses revised to match the expected power levels of 2024 5th Edition characters, as well as a whole new subclass: the Cartographer! Want to wield an array of esoteric map-based powers? Here's the subclass for you. 


Outside of the D&D sphere, we also gush about upcoming game Twilight Sword, which doesn't just wear its Zelda influences on its sleeve -- it dons the whole shirt, but we sure don't mind. And Daggerheart is already coming out with an expansion, called (appropriately) Daggerheart: Hope & Fear, due out in 2026. This book adds the Dread domain, as well as four new classes (you may have already heard us playtesting the Warlock and the Brawler when we played Daggerheart earlier this year). Daggerheart has really been getting a full-court press of support (did you know there's already new stuff for playtesting?) and we have to wonder when that support will slow down... hopefully not any time soon.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
1 hour 10 minutes 17 seconds

Tavern Watch Podcast
Tavern Watch Plays Starfinder, Episode 3: A little warm, but it beats dying

It's time to take to the stars in search of interplanetary adventure as Tavern Watch plays Starfinder's newly-released second edition. This system blends the crunchy, high player choice character building of Pathfinder with a wholly original science fantasy setting, and there's really nothing like it. If you've ever wanted your space wizard to cast doom scroll (and yes, it does exactly what you think it does), this is the game for you.


In this exciting finale, our crew of completely licensed and insured adventurers is faced with their foe in the computer core -- and has no choice but to turn up the heat. We also discover that a door, once locked really well, sometimes has to be unlocked equally as hard. Our hard-fighting core technician team include:

  • Liz as Zee, a Skittermander Witchwarper, which means she's about three feet tall, has six arms, is covered in fur, and is just the most adorable reality-warper ever.
  • Joe as K'sol, a Shirren Mystic, making him a psychic bug-man from the stars.
  • Phil as Sobok, a Vesk Soldier, who is seven feet of scaly lizardman with a two-handed chainsword.


This is the last in our three-part actual play series of Starfinder -- look for new episodes every Monday, and listen to episode 1 to start from the beginning!


This game was played using the second edition of Paizo's Starfinder, which expands their Pathfinder game into space. The core books are all released at this point (and they're starting to release their more compact "pocket editions" of the core books), so if you like the game you hear on this podcast, you can check it out for yourself!


Music from this episode is "Start a Trek," by Edgar Henderson; you can check out more of his music on Soundcloud.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
55 minutes 27 seconds

Tavern Watch Podcast
Tavern Watch Plays Starfinder, Episode 2: Expedition to the computer core

It's time to take to the stars in search of interplanetary adventure as Tavern Watch plays Starfinder's newly-released second edition. This system blends the crunchy, high player choice character building of Pathfinder with a wholly original science fantasy setting, and there's really nothing like it. If you've ever wanted your space wizard to cast doom scroll (and yes, it does exactly what you think it does), this is the show for you.


In this case, our crew of completely licensed and insured adventurers has immediately found the trouble, and is on the way to stop it -- by passing through the maintenance tunnels of the station, carefully ignoring the confectionary building restaurant that's on fire. We'll find one that's not on fire next time, I promise. Our tunnel-delving crew includes:

  • Liz as Zee, a Skittermander Witchwarper, which means she's about three feet tall, has six arms, is covered in fur, and is just the most adorable reality-warper ever.
  • Joe as K'sol, a Shirren Mystic, making him a psychic bug-man from the stars.
  • Phil as Sobok, a Vesk Soldier, who is seven feet of scaly lizardman with a two-handed chainsword.


This is the second in our three-part actual play series of Starfinder -- look for new episodes every Monday, and listen to episode 1 if you missed it!


This game was played using the second edition of Paizo's Starfinder, which expands their Pathfinder game into space. The core books are all released at this point (and they're starting to release their more compact "pocket editions" of the core books), so if you like the game you hear on this podcast, you can check it out for yourself!

Music from this episode is "Start a Trek," by Edgar Henderson; you can check out more of his music on Soundcloud.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
58 minutes 4 seconds

Tavern Watch Podcast
Tavern Watch Plays Starfinder, Episode 1: We'll take the third option, where nobody dies

It's time to take to the stars in search of interplanetary adventure as Tavern Watch plays Starfinder's newly-released second edition. This system blends the crunchy, high player choice character building of Pathfinder with a wholly original science fantasy setting, and there's really nothing like it. If you've ever wanted your space wizard to cast doom scroll (and yes, it does exactly what you think it does), this is the show for you.


In this case, our crew of completely licensed and insured adventurers returns to a spaceport to sell some very legitimately obtained goods and stumbles almost facefirst into a plot to take over, or destroy, the station! We can't have that, now can we? After all, we haven't even sold this weird statue yet. Our intrepid spacefarers include:

  • Liz as Zee, a Skittermander Witchwarper, which means she's about three feet tall, has six arms, is covered in fur, and is just the most adorable reality-warper ever.
  • Joe as K'sol, a Shirren Mystic, making him a psychic bug-man from the stars.
  • Phil as Sobok, a Vesk Soldier, who is seven feet of scaly lizardman with a two-handed chainsword.


This is the first in our three-part actual play series of Starfinder -- look for new episodes every Monday!


This game was played using the second edition of Paizo's Starfinder, which expands their Pathfinder game into space. The core books are all released at this point (and they're starting to release their more compact "pocket editions" of the core books), so if you like the game you hear on this podcast, you can check it out for yourself!


Music from this episode is "Start a Trek," by Edgar Henderson; you can check out more of his music on Soundcloud.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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1 month ago
58 minutes 13 seconds

Tavern Watch Podcast
We have Spelljammer at home

On the Tavern Watch Podcast, a mention of a crowdfunding campaign for Lodestar leads us to discussing areas where the community has picked up for Wizards of the Coast's slack on the Tavern Watch Podcast. While D&D's modern stewards often seem content to take a one-and-done approach to campaign settings (as opposed to multiple lines of products like in the past), the ever-creative community is stepping up to fill these gaps, leading to some fantastic third-party supplements. Lodestar seems to pick up where the Spelljammer release leaves off, while dark fantasy setting Dungeons of Drakkenheim and also-upcoming product Chapelwick are poised to fill a horror-shaped hole in the product lineup (although it's a more Soulslike approach to horror than the classic Curse of Strahd). If there are any third-party content creators out there who want to fill the void in my heart that used to be occupied by Dark Sun, I'm just saying, I would throw a little money at that. However, sometimes more familiar stomping grounds are nice, too; to that end, if you just want some rollicking fun in the Forgotten Realms, you can jump right into a free level 3 adventure from the upcoming campaign book for the Realms coming later this year.


If you need a good reason to do so -- we get it, scheduling is tough, everyone you know is tired, sometimes you need a little motivation -- you can check out StartPlaying's survey on relationships and roleplaying games, wherein 75% of the respondants said playing tabletop RPGs helps keep friendships alive, 57% said they forged core relationships through roleplaying, and 28% even found real-life love outside of their Bard's high-Charisma Persuasion rolls. There's also a good discussion of how to deal with dice derailing, or not derailing, the story that you and the other players at the table want to tell -- an especially timely discussion in light of the discourse about dice fudging that's circulating in online communities again.


Tune in for this and more games we’re playing, games we’re looking forward to, and liveplays we’re watching!

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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2 months ago
1 hour 10 minutes 53 seconds

Tavern Watch Podcast
Tavern Watch Plays Shadowdark, Episode 3: What lies below

It’s spooky season here on Tavern Watch, so we’re playing something appropriately spooky — Shadowdark! But a spooky old-school-esque system isn’t enough on its own, so we’re diving back into one of the most classic horror tabletop game modules of all time — the original I6: Ravenloft for Advanced Dungeons & Dragons 1E. When new spooky rules meet old haunts, will our heroes survive the night?

Episode three brings our adventurers into possibly the spookiest part of Castle Ravenloft: the expansive crypts underneath the castle, home to a wide variety of creepy things, from garden variety dead bodies to shambling zombies — and also, according to the adventure module, three thousand bats. On top of that, Strahd’s deadline from episode 1 is running out — he’ll show up to clean up his little adventurer problem on his own sooner or later!


Our brave adventurers include:

  • Liz as Serl Sparrow (Halfling Wizard), whose destiny is it to enter Castle Ravenloft and emerge victorious.
  • Nick as Ninir (Elf Thief), whose destiny is… to steal as much loot from the infamously rich Count as he possibly can.
  • Chris as Faran (Elf Priest), a brave and doughty religious elf who will face the darkness or die trying.


This is the finale in a three-part game of Shadowdark! You can check out the first episode hereand the second episode here; look for new episodes of our actual plays or news and discussion shows every Monday.


This game was played in Shadowdark, an Ennie-Award-winning tabletop RPG that marries the familiarity of D&D with the stripped-down, rulings-not-rules sensibility of older versions of the same game, yielding something that’s fast, fun, and easy to play. Shadowdark places an emphasis on being easy to understand and easy to run, making it a great game to pick up and play — even if it’s your first tabletop game! If you’re interested in picking up your own copy of Shadowdark, you can grab it at The Arcane Library. If you want to check out our adventure in Ravenloft for yourself, you can pick up I6: Ravenloft from the DM’s Guild. (We’re also using Venatus Maps’ Castle Ravenloft Battle Maps to play in these episodes.)


The music in this podcast is “Some Amount of Evil” by Kevin McLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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2 months ago
1 hour 6 minutes 35 seconds

Tavern Watch Podcast
Tavern Watch Plays Shadowdark, Episode 2: Never trust strange furniture

It's spooky season here on Tavern Watch, so we're playing something appropriately spooky -- Shadowdark! But a spooky old-school-esque system isn't enough on its own, so we're diving back into one of the most classic horror tabletop game modules of all time -- the original I6: Ravenloft for Advanced Dungeons & Dragons 1E. When new spooky rules meet old haunts, will our heroes survive the night?


Episode two finds our trio of adventurers exploring the dusty back hallways and secret corridors of Castle Ravenloft, meeting some unusual individuals -- some of whom have unusual tastes, while others just want to be left alone. Our brave adventurers include:


  • Liz as Serl Sparrow (Halfling Wizard), whose destiny is it to enter Castle Ravenloft and emerge victorious.
  • Nick as Ninir (Elf Thief), whose destiny is... to steal as much loot from the infamously rich Count as he possibly can.
  • Chris as Faran (Elf Priest), a brave and doughty religious elf who will face the darkness or die trying.


This is the second in a three-part game of Shadowdark! You can check out the first episode here, and look for new episodes every Monday.


This game was played in Shadowdark, an Ennie-Award-winning tabletop RPG that marries the familiarity of D&D with the stripped-down, rulings-not-rules sensibility of older versions of the same game, yielding something that's fast, fun, and easy to play. Shadowdark places an emphasis on being easy to understand and easy to run, making it a great game to pick up and play -- even if it's your first tabletop game! If you're interested in picking up your own copy of Shadowdark, you can grab it at The Arcane Library. If you want to check out our adventure in Ravenloft for yourself, you can pick up I6: Ravenloft from the DM's Guild. (We're also using Venatus Maps' Castle Ravenloft Battle Maps to play in these episodes.)

The music in this podcast is "Some Amount of Evil" by Kevin McLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

Show more...
2 months ago
1 hour 2 minutes 55 seconds

Tavern Watch Podcast
Tavern Watch Plays Shadowdark, Episode 1: It was a dark and stormy night

It's spooky season here on Tavern Watch, so we're playing something appropriately spooky -- Shadowdark! But a spooky old-school-esque system isn't enough on its own, so we're diving back into one of the most classic horror tabletop game modules of all time -- the original I6: Ravenloft for Advanced Dungeons & Dragons 1E. When new spooky rules meet old haunts, will our heroes survive the night?

In this case, our intrepid heroes, outsiders to the realm of Barovia investigating some disturbing rumors surrounding the Burgomaster's daughter, Ireena, have found themselves invited to a dinner with the infamous ruler of the region, Count Strahd von Zarovich. Will they feast... or be feasted upon? Our brave adventurers include:

  • Liz as Serl Sparrow (Halfling Wizard), whose destiny is it to enter Castle Ravenloft and emerge victorious.
  • Nick as Ninir (Elf Thief), whose destiny is... to steal as much loot from the infamously rich Count as he possibly can.
  • Chris as Faran (Elf Priest), a brave and doughty religious elf who will face the darkness or die trying.


This is the first in a three-part game of Shadowdark! Look for new episodes every Monday.


This game was played in Shadowdark, an Ennie-Award-winning tabletop RPG that marries the familiarity of D&D with the stripped-down, rulings-not-rules sensibility of older versions of the same game, yielding something that's fast, fun, and easy to play. Shadowdark places an emphasis on being easy to understand and easy to run, making it a great game to pick up and play -- even if it's your first tabletop game! If you're interested in picking up your own copy of Shadowdark, you can grab it at The Arcane Library. If you want to check out our adventure in Ravenloft for yourself, you can pick up I6: Ravenloft from the DM's Guild. (We're also using Venatus Maps' Castle Ravenloft Battle Maps to play in these episodes.)


The music in this podcast is "Some Amount of Evil" by Kevin McLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

Show more...
3 months ago
1 hour 20 seconds

Tavern Watch Podcast
Thundercats and other TTRPGs we can't wait to play

There are a lot of games we're excited to play — and excited to watch! — on this week's Tavern Watch Podcast. A Thundercats game by Dynamite Entertainment will be launching Kickstarter soon (you can join us in watching for the campaign by clicking "notify me" on the Kickstarter campaign). It's a 5e game, which could make it an easy sell to play with friends since 5e is so well-known, so this may be a better bet than coming up with a unique system. But we may be even more excited for what this game means about other properties in the Dynamite catalog, which publishes comics for Supernatural, Battlestar Galactica, Army of Darkness, Barbarella, and a whole lot more. Could we be getting other interesting games from Dynamite if Thundercats does well? We're excited to find out.


This is hardly the only game on the horizon, as we're also looking forward to the release of Sword World 2.5, a wildly popular 35-year-old Japanese TTRPG that's getting its first English language release. You can download a quickstart now by signing up for the game's newsletter. But if you're looking for a game that's already available, we have only good things to say about the new D&D Starter Set, Heroes of the Borderlands. It's a great introduction to the game and it comes with tons of accessories you can use for future games, with 18 maps, hundreds of cards and tokens, dice, three adventures, and quickstart game rules — everything you need to play. Our only question is why Wizards of the Coast didn't put this out when the 2024 edition first released.


Tune in for this and more games we're playing, games we're looking forward to, and liveplays we're watching!


Music from this episode is "Midnight Tale" Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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3 months ago
1 hour 11 minutes 38 seconds

Tavern Watch Podcast
Tavern Watch Plays Outgunned Adventure, episode 3: Surviving almost certain death

You know that feeling when you're exploring a viking ship suspended in the rocks over a volcanic chasm, and some poorly planned acrobatics cause it to slip and turn upside down? Well, I didn't either until this game of Outgunned Adventure, in which our party is attempting to survive this extremely unlikely situation... and frankly, it's only going to get worse from here.


Join us for episode three, where we'll finally see if our intrepid explorers can survive certain (maybe uncertain?) death as we wrap-up our game! GM Joe Perez as he guides our group of explorers on their search for viking treasure. Our players are:

  • Eric as Savar Khan, a fighter who may have more brawns than brains (an essential piece of every adventuring party) and could have more fashion sense than the rest of us put together.
  • Phil as Raymond Suri, the obligatory professor who may be a little out of his depth (and scared of heights, making him the perfect mountain climbing companion).
  • Liz as Victoria Sheng, a professional bounty hunter (the current bounty is treasure) who's getting too old for this.
  • Matt as Natalya Morozova, a former soldier who's chasing the latest treasure for the thrill of it (and occasionally dropping shocking character reveals).


This is the final episode in a three-part game of Outgunned Adventure, a variant of Outgunned by Two Little Mice. If you haven't already listened to it, you should start with our first episode and second episode of Outgunned Adventure. These games are all about creating cinematic moments inspired by the movies, and Adventure is all about exploring ancient tombs and charging through dense jungles in search of treasure! It's a setting with movie magic built right in, from The Mummy to Indiana Jones. If you enjoy the game, check out Two Little Mice!


The music in this podcast is "Crossing the Chasm" Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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3 months ago
1 hour 15 minutes 39 seconds

Tavern Watch Podcast
Tavern Watch Plays Outgunned Adventure, episode 2: A practical guide to completely safe tomb raiding

Are we heading towards death or certain death? So far in our game of Outgunned Adventure, our crew of daring explorers has survived a fall into the hidden grotto that concealed the lost tomb of Erik the Red. (Possibly the reason they're so daring is that they don't know how close they were to death along the way.) But what will they find hidden inside as they hunt for treasures for their employer (and themselves) in this viking tomb?


Join GM Joe Perez as he guides the definitely ideal team of explorers through danger (sometimes self inflicted) and cliffhangers (sometimes literal). Our players are:

  • Eric as Savar Khan, a fighter who may have more brawns than brains (an essential piece of every adventuring party) and could have more fashion sense than the rest of us put together.
  • Phil as Raymond Suri, the obligatory professor who may be a little out of his depth (and scared of heights, making him the perfect mountain climbing companion).
  • Liz as Victoria Sheng, a professional bounty hunter (the current bounty is treasure) who's getting too old for this.
  • Matt as Natalya Morozova, a former soldier who's chasing the latest treasure for the thrill of it (and occasionally dropping shocking character reveals).


This is the first in a three-part game of Outgunned Adventure, a variant of Outgunned by Two Little Mice. These games are all about creating cinematic moments inspired by the movies, and Adventure is all about exploring ancient tombs and charging through dense jungles in search of treasure! It's a setting with movie magic built right in, from The Mummy to Indiana Jones. If you enjoy the game, check out Two Little Mice!


The music in this podcast is "Crossing the Chasm" Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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3 months ago
59 minutes 26 seconds

Tavern Watch Podcast
Tavern Watch Plays Outgunned Adventure, episode 1: Climbing a cliff without any cliffhangers (maybe)

It's time for a new adventure with our Tavern Watch crew as we dive into Outgunned Adventure (and, yes, we're going to be using the word adventure a whole lot here). Our story opens with our daring explorers climbing to the top of a mountain in the middle of the ocean near Greenland in search of the tomb of the viking king Eric the Red, and whatever treasure he has left behind. (Valuable both monetarily and historically, of course.) Our party must brave the elements, each other (sometimes the biggest challenge), and any traps left behind by the ancient viking warriors.


Join GM Joe Perez as he guides the definitely ideal team of explorers through danger (sometimes self inflicted) and cliffhangers (sometimes literal). This week's players are:

  • Eric as Savar Khan, a fighter who may have more brawns than brains (an essential piece of every adventuring party) and could have more fashion sense than the rest of us put together.
  • Phil as Raymond Suri, the obligatory professor who may be a little out of his depth (and scared of heights, making him the perfect mountain climbing companion).
  • Liz as Victoria Sheng, a professional bounty hunter (the current bounty is treasure) who's getting too old for this.
  • Matt as Natalya Morozova, a former soldier who's chasing the latest treasure for the thrill of it (and occasionally dropping shocking character reveals).


This is the first in a three-part game of Outgunned Adventure, a variant of Outgunned by Two Little Mice. These games are all about creating cinematic moments inspired by the movies, and Adventure is all about exploring ancient tombs and charging through dense jungles in search of treasure! It's a setting with movie magic built right in, from The Mummy to Indiana Jones. If you enjoy the game, check out Two Little Mice!

The music in this podcast is "Crossing the Chasm" Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

Show more...
4 months ago
1 hour 7 minutes 11 seconds

Tavern Watch Podcast
Draw Steel is a spiritual successor to D&D 4e, and we're into it

On the latest Tavern Watch Podcast, we're excited about Draw Steel, a new game from MCDM that strikes us as spiritual successor to D&D 4e. The game features crunchy combat where all of your attacks hit (but may not hit very well) and you're encouraged to push your luck to rack up more victories before resting — but it also includes rules that encourage roleplay, like detailed downtime activities that could play back into your adventure (rather just saying you spent your downtime making healing potions and leaving it at that). The game has a lot of interesting features for those who enjoy (or at least aren't opposed to) tactical combat. But at Blizzard Watch, we're gearing up to play Outgunned Adventure, a pulp action adventure that aims to capture the cinematic feel of movies like The Mummy or Indiana Jones. You'll be able to catch us playing it next week's Tavern Watch, but right now we're still reading up on this variant of Outgunned, a system that homes in on making your tabletop games feel like an action movie.


And Critical Role keeps making news, with new details about the upcoming Campaign 4, which will be GM'd by fan-favorite Brennan Lee Mulligan. He's taken the reins of the game a couple of times before for short series, but this time he'll be running the whole show with forever DM Matt Mercer getting the chance to play a long-term campaign. (Fellow DMs know how rare this is.) The new campaign features a supersized cast including all of the original CR crew as well as a bunch of new faces. It will be a West Marches style game, in which three different adventuring parties set out in the new world Aramán with stories that run concurrently and could intertwine. The campaign kicks off on October 2, 2025.


Music from this episode is "Midnight Tale" Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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4 months ago
1 hour 12 minutes 32 seconds

Tavern Watch Podcast
Tavern Watch Plays Rebel Scum, Episode 3: Fighting fascism with the power of friendship (and a blaster)

This week we’re wrapping up our game of Rebel Scum, a game of anti-fascist space opera that seems a lot like Star Wars — so of course we just used it to play in the Star Wars universe! When an overwhelmingly powerful fascist Empire threatens those who want to see a better future for those around them and for the rest of the galaxy, what do you do? You fight back, you fight hard, and you don’t stop until you win.


Join GM Phil Ulrich as the crew of the Furious Tooka makes their way to a hidden base on the other side of the moon of Salient II. That’s no m–no, wait, that’s a moon, with a perfectly ordinary secret Imperial base on it. Here’s our cast of characters:

  • Chris as Varin Jayne (Rogue/Vanguard), a Corellian with a starship who maybe was in it just for profit to start with but maybe — just maybe — has a heart of gold buried down in there. If he sounds familiar to you, no he doesn’t.
  • Mitch as TB-WN2 (Robot/Fighter), a former assassin droid who has given up his life of killing for good. Instead, he brings a delightful accent, a calm demeanor, and a weird array of shapeshifting abilities to bear.
  • Liz as Mia (Revolutionary/Expert), who is very definitely just an ordinary starship mechanic and definitely not a spy and elite hacker in the service of the Rebellion. Why would you even think that? You have some wild ideas, stranger.
  • Joe as YHA-U, aka “Yeehaw” (Robot/Tank), a good-natured former mining droid who now fights to break the chains — and necks — of tyranny.
  • Matt as The Orphan (Ronin/Fighter), a Wookiee and former Jedi Padawan who looks like he’s been in a lot of fights and narrowly won them; he’s a problem solver, as long as the problem can be solved with violence.


This is the third in a three-part game of Rebel Scum! Look for new episodes of all our games every Monday.

This game was played with the second edition of Rebel Scum from 9th Level Games, a game of laser swords, space combat, and fighting back against space fascists trying to put their boots on your collective necks. If you’re interested in getting this easy-to-learn game for yourself — it’s powered by the Polymorph system much like our prior games of Pigeon’s 11 and Sentai & Sensibility, meaning it’s lightweight and narrative focused — you can pick up the digital copy from 9th Level’s itch.io page for the game, or in print (with free PDF!) directly from 9th Level Games.


The music in this podcast is “Fanfare for Space” by Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License. http://creativecommons.org/licenses/by/4.0/

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

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4 months ago
46 minutes 14 seconds

Tavern Watch Podcast
Tavern Watch Plays Rebel Scum, Episode 2: Liberation day at the mines

This week we're continuing our game of Rebel Scum, a game of anti-fascist space opera that seems a lot like Star Wars -- so of course we just used it to play in the Star Wars universe! When an overwhelmingly powerful fascist Empire threatens those who want to see a better future for those around them and for the rest of the galaxy, what do you do? You fight back, you fight hard, and you don't stop until you win.

Join GM Phil Ulrich as we follow the crew of the Furious Tooka on their quest to free the overworked, underpaid, and Empire-oppressed workers of the miners of the Salient System.


Their target? Some Gamorrean grunt named Flegg who seems to be the key to the disappearance of their contact. Or was his name Greg? Maybe Blerg? Look, names are hard. Here's our cast of characters:

  • Chris as Varin Jayne (Rogue/Vanguard), a Corellian with a starship who maybe was in it just for profit to start with but maybe — just maybe -- has a heart of gold buried down in there. If he sounds familiar to you, no he doesn't.
  • Mitch as TB-WN2 (Robot/Fighter), a former assassin droid who has given up his life of killing for good. Instead, he brings a delightful accent, a calm demeanor, and a weird array of shapeshifting abilities to bear.
  • Liz as Mia (Revolutionary/Expert), who is very definitely just an ordinary starship mechanic and definitely not a spy and elite hacker in the service of the Rebellion. Why would you even think that? You have some wild ideas, stranger.
  • Joe as YHA-U, aka "Yeehaw" (Robot/Tank), a good-natured former mining droid who now fights to break the chains -- and necks -- of tyranny.
  • Matt as The Orphan (Ronin/Fighter), a Wookiee and former Jedi Padawan who looks like he's been in a lot of fights and narrowly won them; he's a problem solver, as long as the problem can be solved with violence.


This is the second in a three-part game of Rebel Scum! If you missed the first episode, you can listen to that here. Look for new episodes every Monday.

This game was played with the second edition of Rebel Scum from 9th Level Games, a game of laser swords, space combat, and fighting back against space fascists trying to put their boots on your collective necks. If you're interested in getting this easy-to-learn game for yourself -- it's powered by the Polymorph system much like our prior games of Pigeon's 11 and Sentai & Sensibility, meaning it's lightweight and narrative focused -- you can pick up the digital copy from 9th Level's itch.io page for the game, or in print (with free PDF!) directly from 9th Level Games.


The music in this podcast is "Fanfare for Space" by Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License. http://creativecommons.org/licenses/by/4.0

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

Show more...
4 months ago
1 hour 9 minutes 14 seconds

Tavern Watch Podcast
Tavern Watch Plays Rebel Scum, Episode 1: A hive of scum and villainy

This week we're playing a game of Rebel Scum, a game of anti-fascist space opera that seems a lot like Star Wars -- so of course we just used it to play in the Star Wars universe! When an overwhelmingly powerful fascist Empire threatens those who want to see a better future for those around them and for the rest of the galaxy, what do you do? You fight back, you fight hard, and you don't stop until you win.


Join GM Phil Ulrich as I take the crew of the Crew of the Furious Tooka through an adventure on the frontiers of civilized space to hunt down a missing union organizer and Rebellion contact. Here's our cast of characters:

  • Chris as Varin Jayne (Rogue/Vanguard), a Corellian with a starship who maybe was in it just for profit to start with but maybe -- just maybe -- has a heart of gold buried down in there. If he sounds familiar to you, no he doesn't.
  • Mitch as TB-WN2 (Robot/Fighter), a former assassin droid who has given up his life of killing for good. Instead, he brings a delightful accent, a calm demeanor, and a weird array of shapeshifting abilities to bear.
  • Liz as Mia (Revolutionary/Expert), who is very definitely just an ordinary starship mechanic and definitely not a spy and elite hacker in the service of the Rebellion. Why would you even think that? You have some wild ideas, stranger.
  • Joe as YHA-U, aka "Yeehaw" (Robot/Tank), a good-natured former mining droid who now fights to break the chains -- and necks -- of tyranny.
  • Matt as The Orphan (Ronin/Fighter), a Wookiee and former Jedi Padawan who looks like he's been in a lot of fights and narrowly won them; he's a problem solver, as long as the problem can be solved with violence.


This is the first in a three-part game of Rebel Scum! Look for new episodes every Monday.


This game was played with the second edition of Rebel Scum from 9th Level Games, a game of laser swords, space combat, and fighting back against space fascists trying to put their boots on your collective necks. If you're interested in getting this easy-to-learn game for yourself -- it's powered by the Polymorph system much like our prior games of Pigeon's 11 and Sentai & Sensibility, meaning it's lightweight and narrative focused -- you can pick up the digital copy from 9th Level's itch.io page for the game, or in print (with free PDF!) directly from 9th Level Games.

The music in this podcast is "Fanfare for Space" by Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License. http://creativecommons.org/licenses/by/4.0/

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

Show more...
4 months ago
1 hour 12 minutes 22 seconds

Tavern Watch Podcast
Danger from Diamond Comic Distributors (and more tabletop news)

In this week's Tavern Watch Podcast, we dig into the disaster of Diamond Comic Distributors, which filed for bankruptcy in January and is now trying to claim books in its inventory are its property, to be sold to pay off creditors. This includes comics and books it was holding on consignment, to distribute for companies that aren't paid until the books are sold in retail stores — and the loss could be crushing for small press publishers who could lose hundreds of thousands of dollars worth of books. Green Ronin Publishing is crowdfunding to cover legal fees to fight the move, which it calls "a dire financial threat to our company." Let's hope small press can score a victory here.


In brighter news, we discuss the recent trend of "rules light" games, the delay to D&D's upcoming Eberron book, and Evil Hat continuing to work on a Tomb Raider-style game after parting ways with Crystal Dynamics. Add that to the list of games we're looking forward to playing (which is already pretty long).

If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free!


Hosted on Acast. See acast.com/privacy for more information.

Show more...
5 months ago
1 hour 21 minutes 54 seconds

Tavern Watch Podcast
Tavern Watch is devoted to tabletop roleplaying games news, discussion, and group play sessions brought to you by the people behind the Blizzard Watch and Lore Watch podcasts.

Hosted on Acast. See acast.com/privacy for more information.