Big patch energy meets practical rig wisdom. We kick off with the long-awaited Assetto Corsa Evo 0.4 update and why it’s more than a car-and-track drop. From the Ferrari SF25 and F40 to BMW M8 and M3, Road Atlanta, Monza, Oulton Park, and multiple Nürburgring layouts, there’s plenty to tempt you back. The real headline is the depth: improved tire damping and thermal behavior, smarter rolling resistance, drivetrain refinements, unified hybrid systems, and audio that finally matches the on-trac...
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Big patch energy meets practical rig wisdom. We kick off with the long-awaited Assetto Corsa Evo 0.4 update and why it’s more than a car-and-track drop. From the Ferrari SF25 and F40 to BMW M8 and M3, Road Atlanta, Monza, Oulton Park, and multiple Nürburgring layouts, there’s plenty to tempt you back. The real headline is the depth: improved tire damping and thermal behavior, smarter rolling resistance, drivetrain refinements, unified hybrid systems, and audio that finally matches the on-trac...
Big patch energy meets practical rig wisdom. We kick off with the long-awaited Assetto Corsa Evo 0.4 update and why it’s more than a car-and-track drop. From the Ferrari SF25 and F40 to BMW M8 and M3, Road Atlanta, Monza, Oulton Park, and multiple Nürburgring layouts, there’s plenty to tempt you back. The real headline is the depth: improved tire damping and thermal behavior, smarter rolling resistance, drivetrain refinements, unified hybrid systems, and audio that finally matches the on-trac...
A 24-hour race will test your pace, your patience, and your team. Ours did all three. We started P8 at Daytona in a stacked split and clawed to a proud P5—after an early high-speed spin, five minutes of repairs, and a long stretch nursing a bent car while refusing to fall out of the draft. The turning point came when the damage trickled away stop by stop, our fastest driver lit up the timing sheets, and we surged to P2 with qualifying-level laps. Then came the midnight gut-punch: an off by a ...
A polished rally sim lands, a free dirt rocket arrives, and iRacing doubles down on realism—so why are we still talking about sound? We kick off with AC Rally, a brutal but beautiful love letter to Richard Burns Rally that actually works out of the box. Then we dive into iRacing’s Season One plans: Adelaide and Miami join the track roster, Rockingham gets a full rescan without erasing history, and Bathurst is set for a striking visual refresh. It’s a solid content mix that rewards both oval a...
Two minutes of repair can change your whole 24-hour race plan. We kick off with a gritty Monza debrief: late to qualifying, a sausage curb roll that tagged the engine, triple stints through the night, and the math of half-tenths adding up until an hour later you’re on someone’s bumper. We explain how we stabilized, why consistency beat heroics, what team iRating and safety looked like, and how we’re carrying those lessons into Daytona. From there, we pivot to gear news that actually matters....
A Porsche wheel shows up early, and everything changes. The moment we bolted on the VPG cup-style rim—with its lighter build, crisp stiffness, and tidy 70 mm adapter—the wheelbase came alive. More texture, more trust, and a real sense of what the car is doing made the first test laps feel like a new sim. With a 24-hour run at Monza on deck, we talk about how a lighter rim reshapes force feedback, why build quality matters, and what to expect when you push fresh gear straight into endurance du...
Ever wonder why GT3 seems to be everywhere—from ads and thumbnails to league banners—when F1 and prototypes steal the headlines on TV? We pull back the curtain on the class that grabbed sim racing by the scruff: approachable electronics, road-car glamor, and a deceptively high skill ceiling that keeps you grinding for tenths long after your first clean lap. Then we get practical about growth. If you’ve lived in GT3, you may be missing crucial reps—TCR for entry rotation and power-on push, MX‑...
Missed the Sim Racing Expo? We did too—so we gathered the biggest reveals, the honest impressions, and the practical takeaways that matter when you get back in the rig. From Fanatec’s podium DD and load cell pedals to SimLab’s DDX torque sync wheelbases, we talk about why expo testing is helpful yet imperfect, and where these products actually seem to be headed once you dial them in at home. We also share why Simagic’s missing active pedal was a letdown, and how clear roadmaps shape real buyi...
Ten hours of multi-class chaos at Petit Le Mans, countless laps in VR, and a belt tensioner that refuses to let us log off set the tone for a gear-heavy, detail-first conversation about where sim racing is going—and what’s worth your money right now. We start with why GTP racing grabbed us by the collar: how Porsche and Cadillac fight at the limit, why GT3s and GTPs together teach racecraft, and how time attack ghosts help you learn lines you didn’t know existed. That curiosity leads straight...
A week of chaos in F4 lobbies, a slow news cycle, and a big stack of gear talk turned into a surprisingly honest look at what really upgrades a sim rig. We start with the VR landscape—Bigscreen Beyond 2’s micro‑OLED clarity and eye tracking, the hidden cost of base stations, and the DisplayPort tax—then pivot to Pimax’s more complete, modular approach with integrated tracking and ultra‑wide FOV options. If you’re weighing spec sheets against setup friction, we walk through the tradeoffs that ...
Big patch energy meets practical rig wisdom. We kick off with the long-awaited Assetto Corsa Evo 0.4 update and why it’s more than a car-and-track drop. From the Ferrari SF25 and F40 to BMW M8 and M3, Road Atlanta, Monza, Oulton Park, and multiple Nürburgring layouts, there’s plenty to tempt you back. The real headline is the depth: improved tire damping and thermal behavior, smarter rolling resistance, drivetrain refinements, unified hybrid systems, and audio that finally matches the on-trac...