It was 40 years ago this month that the calendar ticked over to 1986, often heralded as one of the high points of the comic book industry—perhaps even the most important year in the history of the medium. Comics began to find the mainstream acceptance they’d long craved, superheroes got grimmer ‘n’ grittier, and DC Comics reinvented itself for an older and more discerning audience. We walk through the highlights of this annus mirabilis, take a look back at what was left behind in this brave new era, and wonder whether we’ll ever see another year of its like again.
Discussed in this episode:
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The Iron Age boys reflect on another year of reading classic comics and three years since launching the podcast by answering YOUR questions! (Assuming you sent them in, that is to say.)
Discussed in this episode:
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Jim and Justin are know-it-all comics guys normally, but in this episode they’ll enter unfamiliar territory for them: the 22nd century milieu of brutal supercop Judge Dredd…as well as the longrunning weekly comic 2000 AD and the British comics industry in general! The epic “Necropolis” storyline might seem like an unusual entry point to Dredd: genres clash as the sci-fi dystopia of Mega-City One is attacked by the supernatural horrors of the Dark Judges, and the title character doesn’t even appear for much of the story; Dredd has exiled himself to the wastelands of the Cursed Earth, leaving a younger, less experienced genetic duplicate to carry his name and badge. Will our intrepid podcasting Yankees be hopelessly befuddled by this arc’s British sensibilities and satire, or will the thrillpower writing of John Wagner and the gritty inks and paints of artist Carlos Ezquerra cross the cultural divide?
Discussed in this episode: Judge Dredd strips from 2000 AD progs 674-699
(Do not adjust the rabbit ears on your podcatcher app; sound quality in this episode is suboptimal due to a recording issue. It’s probably the Sisters of Death’s fault.)
Become a supporter of The Iron Age of Comics at patreon.com/ironageofcomics. It’s not just a good idea; IT’S THE LAW!
When Bryan Hitch took over as artist on WildStorm’s low-selling StormWatch title, writer Warren Ellis was inspired to ditch most of the characters and reinvent the book from the ground up. The resulting series, The Authority, pointed the way to the future of mainstream comic books and stands as one of the milestones marking the end of the Iron Age. It’s an important and influential comic, so we’ve invited writer and podcaster Cameron Kunzelman (last heard on our X-Men: The Animated Series episode) back to read the entire Ellis and Hitch run with us. We discuss the advent of “widescreen comics” and what it means for comic books as a medium to adopt a more cinematic storytelling language; the transition from StormWatch’s murky politics to the ends-justify-the-means justice of the Authority; and how the run attempts to comment on and close the book on the genre fiction of the 20th century.
CONTENT WARNINGS: The plot and story contents of this series prompt discussions of racism, terrorism, colonialism, genocide, sexual violence, and related topics. We also talk at great length about toxic and manipulative patterns of behavior from writer Warren Ellis, as extensively detailed by his accusers at SoManyOfUs.com.
Visit RangedTouch.com to listen to the podcasts Cameron co-hosts. You can also check out his book Everything Is Permitted on the Assassin’s Creed video game franchise here:
https://www.upress.umn.edu/9781517914943/everything-is-permitted/
Support the Iron Age of Comics and get access to bonus content at patreon.com/ironageofcomics
A listener asked us some time ago if we’d consider reading some Moon Knight; instead, we read a lot of Moon Knight. We used Moon Knight Epic Collection Volume 3: Butcher’s Moon to take a broad survey of a Bronze Age character’s transition to the Iron Age. In these pages, the multiple-personalities angle of the character is de-emphasized, and multiple creative teams try to crack the character of Marc Spector in their absence. The Fist of Khonshu goes from a silver-suited urban vigilante to a supernatural avenger decked out with gold accessories, then back to a gritty and grounded international action hero (this time, with an unwanted sidekick). We’ll compare these very different iterations of the character, ask ourselves why Chuck Dixon and Sal Velluto’s take was more popular than Alan Zelenitz and Chris Warner’s, and try to figure out whether all these phases of the Moon Knight have a common denominator.
Discussed in this episode: Moon Knight: Fist of Khonshu #1-6, Marc Spector: Moon Knight #1-7, plus Marvel Team-Up #144, Marvel Fanfare #30 and #38, and Solo Avengers #3
Support the podcast at patreon.com/ironageofcomics and get Steven Grant-caliber bonus content on a Jake Lockley budget!
Hey, remember when they used to make official comics adaptations of major motion pictures? Hellboy auteur Mike Mignola drew one for the 1992 film Bram Stoker's Dracula! We look at this unusual gem from Topps Comics and weigh in on how the subject matter plays to Mignola's strengths and how it functions as an adaptation of the film. Plus, history and context for the novel that started it all.
Listen to the rest at patreon.com/ironageofcomics
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Ghost Rider was something of an also-ran character in the 70s and 80s, so when editor-turned-writer Howard Mackie was invited to pitch a revival in 1990, Marvel didn’t have high hopes. But, with a brand new human host created by Mackie and a gritty and powerful redesign by artist Javier Saltares, the Spirit of Vengeance soon became a massive commercial success. We figured the first Ghost Rider: Danny Ketch - Vengeance Reborn Epic Collection would be seasonally appropriate reading for Halloween, but there’s very little of the supernatural in these pages (except for the flaming-skull-headed biker himself). Instead, mysteries layered on top of mysteries are the order of the day, so your hosts will try to untangle what it all means (and whether it matters). We’ll also uncover Mackie’s personal connection to Danny Ketch’s neighborhood and debate how to pronounce "Zarathos"!
Discussed in this episode: Ghost Rider #1-12, Doctor Strange #28, and selected material from Marvel Comics Presents #64-71
Justin and Jim spent all their money on leather jackets covered in spikes and chains, so they don’t have any money left over to buy comics! Help them out at patreon.com/ironageofcomics
The Halloween season is upon us again, so we’re revisiting our favorite horror hero, Mike Mignola’s Hellboy, in the next batch of adventures following his debut in ”Seed of Destruction.”
We open with four short stories. In “The Wolves of St. August,” Hellboy investigates a town torn apart by werewolves and an ancient curse. Next, “The Corpse” and “The Iron Shoes” both detail conflicts with the fae folk of Ireland. Finally, we investigate the origins of Hellboy himself in “The Chained Coffin.”
Then it’s onto the main attraction: “Wake the Devil,” the second Hellboy epic, which entangles the Bureau for Paranormal Research and Defense in a conspiracy involving a billionaire industrialist, the return of Rasputin and his Nazi cronies, a Romanian vampire, and lots more mythological monsters.
Becoming a supporter of the Iron Age at patreon.com/ironageofcomics may not ward off evil spirits like actual iron, but it probably couldn’t hurt. (Supporters will also get access to more Mignola goodness in a bonus episode later this month.)
Following the triumph of Marvels and from the ashes of a proposed sequel that fell apart, Kurt Busiek launched Astro City with Brent Anderson on interior art and Marvels collaborator Alex Ross on covers and character designs. On the series’ 30th anniversary, we look at the complicated development of the series and its first six stories. We also ask some conceptual questions. Should Astro City be considered part of the larger superhero deconstructionist movement of the Iron Age, or something else entirely? Are the series’ familiar-but-different superheroes “analogues” or “archetypes”? Is there such a thing as including too many Easter eggs? And what’s the difference between “superheroes in the real world” and Astro City?
Discussed in this episode: the first volume of Kurt Busiek’s Astro City #1-6, published by Image Comics (as originally reprinted in the Life in the Big City trade paperback and other subsequent collected editions)
The municipality of Astro City is probably supported with robust and progressive property taxes, but our podcast relies on listener support at patreon.com/ironageofcomics
SUMMER CROSSOVER SPECTACULAR CONCLUDES! Where were you when the lights went out? Your hosts were reading DC’s 1996 crossover, The Final Night, in which the Earth’s sun is blotted out, robbing Superman of his powers. A somewhat somber alternative to the traditionally bombastic action-packed crossover, writer Karl Kesel with artists Stuart Immomen with Jose Marzan, Jr. craft a crossover without a main villain (except for the ones trying to help out), focusing instead on how superheroes cope with what looks like the end of the world. This issue also features the final fate of Hal Jordan/Parallax, giving Ron Marz the opportunity to send off the character he so radically upended (and putting a nice neat bow on all our recent Green Lantern coverage).
Discussed in this episode: The Final Night #1-4, plus Parallax: Emerald Night.
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SUMMER CROSSOVER SPECTACULAR CONTINUES! We’ve discussed tie-ins to DC’s 1994 continuity-altering crossover Zero Hour on a couple occasions so far, but now we finally tackle the main series itself. Billed as “The Beginning of Tomorrow!” and a fresh entry point for new and lapsed readers alike, writer-artist Dan Jurgens pits DC’s heroes against Extant and Parallax for the fate of the universe…and the good guys don’t quite stop them in time! The result is a new timeline (reflected in a literal printed timeline of events included in the last issue), a hard reboot for the Legion of Super-Heroes (the first of many, unfortunately), and some questionable changes to Batman’s history (which have since been overturned). We also do a real nerdy deep-dive on DC continuity and the lingering effects of 1986’s Crisis on Infinite Earths, and Justin finally lets Jim explain what the deal with Monarch was.
Discussed in this episode: Zero Hour: Crisis in Time #0-4 (well, actually #4-0…)
Bonus episodes and a newsletter at patreon.com/ironageofcomics
SUMMER CROSSOVER SPECTACULAR CONTINUES! Comic book annuals are a remnant of the newsstand distribution era, when Marvel and DC tried to get some extra-sized product on the rack for the summer. With the advent of the direct market, annuals lost a bit of their luster, so Marvel began using them as a vehicle for linewide crossovers. “Atlantis Attacks” from 1989 sprawled across 14 annuals, contriving a way for the Silver Surfer, the Punisher, and three non-consecutive Spider-Man annuals to somehow participate in the same story as the Avengers and Fantastic Four. While Atlantis does indeed attack the surface world (eventually), the main focus of this story is actually the Deviant villain Ghaur, seeking to bring Set the Elder God to Earth. We also take a snapshot of the Marvel Universe circa 1989, learn the history of the Serpent Crown (it involves, canonically and inextricably, Conan the Barbarian) and celebrate Namor the Sub-Mariner’s 50th anniversary (largely by sidelining him from the story).
Discussed in this episode: Silver Surfer Annual #2, Iron Man Annual #10, X-Men Annual #13, Amazing Spider-Man Annual #23, Punisher Annual #2, Spectacular Spider-Man Annual #9, Daredevil Annual #4 (...or is it #5?), Avengers Annual #18, New Mutants Annual #5, X-Factor Annual #4, Web of Spider-Man Annual #5, Avengers West Coast Annual #4, Thor Annual #14, Fantastic Four Annual #22, plus New Mutants #76 and selected material from Marvel Comics Presents #26 and Avengers West Coast #56.Support the show at patreon.com/ironageofcomics
In the wake of Tim Burton's 1989 version of Batman, Hollywood tried to recapture its blockbuster success by fast-tracking a number of movies featuring other masked heroes. It may seem strange today, however, that so many of those heroes were pulp and pulp-inspired adventurers in period 1920s/30s settings. The films that followed--The Rocketeer (1991), The Shadow (1994), and The Phantom (1996)--were neither financial hits nor critical darlings, but they each have their fans. In this preview episode, we theorize about why studios in the 1990s thought this was the way to go. If this discussion whets your appetite, you can find a full-length bonus episode where we talk about each film in depth on patreon.com/ironageofcomics
SUMMER CROSSOVER SPECTACULAR CONTINUES! Marvel’s X-titles are practically a superhero universe unto themselves, and the tradition of regular crossovers between them continues to this day. We take a look at the very first of these epics, “Mutant Massacre,” which follows the wholesale slaughter of the underground Morlock community through parallel story threads in Uncanny X-Men and X-Factor, while also winding its way through several other titles, both mutant-related and not-so-mutant-related. But whereas most crossovers are top-down editorial-driven stunts, the “Massacre” began as a storytelling experiment between writers (and friends) Chris Claremont and Louise Simonson. We look at the history of the X-books as a franchise, labyrinthine plotting that may or may not ever pay off down the line, and how events like this shake up the status quo, for better or for worse.
Discussed in this episode: Uncanny X-Men #210-213, X-Factor #9-11, New Mutants #46, Power Pack #27, Thor #373-374, and Daredevil #238.
CHECK OUT THE MUTANT MASSACRE MAP:
https://marvel.fandom.com/wiki/Mutant_Massacre?file=Mutant_Massacre_Map_001.jpg
SUPPORT THE PODCAST: patreon.com/ironageofcomics
The Iron Age boys share a few personal reflections about former Marvel editor-in-chief, writer, and all-around controversial comics industry figure Jim Shooter on the occasion of his passing.
SUMMER CROSSOVER SPECTACULAR CONTINUES! Alien attacks on Earth are an almost routine occurrence in the DC Universe, but until 1988’s Invasion!, we’d rarely seen one treated as an actual global war, with campaigns on multiple fronts, chains of command, political negotiations and alliances, and massive casualties. In three 80-page giant issues, Keith Giffen brainstorms an alliance between the Dominators and several other alien empires, Bill Mantlo supplies the dialogue, and Todd McFarlane and Bart Sears bring it to life in the art. We weren’t sure what to expect from this borderline-forgotten crossover, so we were pleasantly surprised to enjoy a rollicking superhero epic. The series also reveals the origins and mechanisms behind how metahuman super powers work in the post-Crisis DCU (if you’re into that sort of thing). Listeners of our series on Morrison and Truog’s Animal Man will find revealed in these pages the source of Buddy Baker’s malfunctioning abilities!
Discussed in this episode: Invasion! #1-3, plus various tie-ins and the Daily Planet Extra.
Support the show at patreon.com/ironageofcomics
SUMMER CROSSOVER SPECTACULAR BEGINS! Love 'em or hate 'em, big event comics were a defining feature of the Iron Age, cramming a whole universe of superheroes into a single miniseries and/or spreading a single story out over multiple titles. We begin three months of surveying the crossover phenomenon with one of the first major examples: Marvel’s Secret Wars II, written and architected by friend-of-the-podcast* Jim Shooter. Whereas the original Secret Wars was designed to take place relatively unobtrusively between issues of the regular monthly books, the sequel sprawled across the Marvel Universe for nine months.
The cosmic being known as the Beyonder has come to Earth seeking the meaning of existence, and his limitless power—coupled with childlike curiosity and naivete—makes him a potential threat to the entire multiverse. But, in contrast with its action-packed predecessor, the frequently bizarre Secret Wars II spends much of its time on fish-out-of-water hijinks, thinly veiled attacks on former Marvel creators, mild satire of '80s consumer culture, and some uncomfortable fixations regarding women and relationships.
Discussed in this episode: Secret Wars II #1-9, plus various tie-ins.
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* (Not really.)
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Concluding (for now) our look at the saga of Kyle Rayner, the last of the Green Lantern Corps (for the ‘90s, at least). Just when Kyle finally thinks he’s proved himself for all time as a worthy owner of the power ring, his future comes into question when a trip to the 30th century reveals the Legion of Super-Heroes have no record of his career as Green Lantern. His position isn’t much more secure in the 20th century after he picks up an unplanned stowaway on his travels through time: a novice Hal Jordan. By the time Parallax shows up, all our emerald gladiators have to confront their legacies for better or for worse. As we wrap up, we’ll also talk about the real-world legacy of the character and comic in the wake of Hal Jordan’s more permanent return in Geoff Johns’ Green Lantern: Rebirth.
Discussed in this episode: Green Lantern #95-106, plus crossover issues of Green Arrow and The Flash.
We could use a little green ourselves! Support the show at patreon.com/ironageofcomics
Many artists look back on the work they did at age nineteen and cringe, but Matt Wagner keeps returning to Grendel, expanding and refining his youthful enthusiasms into an exploration of the nature of evil. Today, Grendel is a sprawling multigenerational saga that can be challenging to get into (and it was for one of your hosts), so we start at the beginning with the first link in the chain: a child prodigy who grows up to be the toast of Manhattan society as bestselling author Hunter Rose and master of the East Coast underworld as assassin-turned-crimelord Grendel. We’ll examine how the character evolved with Wagner’s maturing writing and art, ably assisted by some of the greatest comic book artists the Iron Age had to offer, and try to get to the bottom of “criminal chic” and the allure of the villain in popular fiction.
We veer just a bit outside the strict confines of our 15-year Iron Age to read Dark Horse Comics’ Grendel Omnibus Vol. 1: Hunter Rose, which contains The Devil by the Deed, the Black, White and Red and Red, White and Black short story collections, Behold the Devil, and other assorted material.
Grendel's money is ill-gotten, but we merely ask for donations: patreon.com/ironageofcomics
In our continuing series on the early years of Kyle Rayner, our hero squares off against Fatality, a spacefaring warrior woman who wants to crush the Green Lantern Corps (even though Hal Jordan has mostly done the job already). Kyle also gets a new roommate with a connection to the GL legacy, introduces his girlfriend to his mom, gets trapped in a painting, and deals with a troubled friend who was indirectly responsible for Kyle getting the ring in the first place. Featuring team-ups with Green Arrow Connor Hawke, Superboy Kon-El, Deadman, and Kyle’s new JLA teammate J’Onn J’Onzz the Martian Manhunter.
Discussed in this episode: Green Lantern #83-94 and Annual #6 (1997), plus crossover issues of Green Arrow and Superboy.
Support the pod at patreon.com/ironageofcomics