"Where GMs go to level up!"
15 minutes long, because session prep takes long enough.
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"Where GMs go to level up!"
15 minutes long, because session prep takes long enough.
Support us on Patreon for video versions, bonus episodes, community discord access, and more!
www.patreon.com/oneshotshow
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We've talked about non-violence and avoiding combat, but we've never gone into the nuts and bolts of running non-combat encounters like chases and negotiations. That changes now.
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We're doing a special Christmas episode full of all the little tidbits of advice that didn't quite fit into our other episodes this year. We've stuff our stockings full of them and are opening them up today to share with you all!
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This week we're talking about how to play games that avoid violence altogether. That doesn't mean they avoid conflict, mind you! So the question comes: how do we introduce conflict while avoiding violence?
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This week each of us has brought a system to pitch to you the viewer (as well as each other!)
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This simple-seeming question is deceptively complex. This week we're breaking down why and might just change your perspective on what you consider to be 'Official' content.
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This is a preview of this month's bonus episode! You can find the full version on our Patreon.
These bonus episodes are longer than our usual fare, at around 25-30 minutes each, and are where we dive deeper into topics too big to fit in a regular episode.
Enjoy!
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There's nothing worse than preparing something really cool, only for your players to go in a completely different direction. All that effort wasted! Or is it...
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You've probably come across the phrase 'How do you want to do this?' or possibly even use it already in your games. This week we're talking in depth about it as a tool and how to take it even further!
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Here's the f***ing dungeon crawl rules by the way:
We reference these in the episode and mention they will be linked in the show notes, so here's the link:
https://apothecary.press/2021/01/18/where-the-f-are-the-dungeon-crawl-rules/
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This is a new episode format that we'll be doing intermittently going forward. Those of you who support us on Patreon can submit questions that we'll answer in these episodes!
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Brought to you by Start Playing! Sign up with the link below for $10 off your first game:
https://startplaying.games/referral/cmf5m9zlt00majr04kxq0eykz
This week we take on a more casual tone as paddy and I sit around the fire and reminisce on our long years of difficulties in finding groups and players.
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This is a preview of this month's bonus episode! You can find the full version on our Patreon.
These bonus episodes are longer than our usual fare, at around 25-30 minutes each, and are where we dive deeper into topics too big to fit in a regular episode.
Enjoy!
If you like tuning into The One-Shot Show, please support us on Patreon!
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Brought to you by Start Playing! Sign up with the link below for $10 off your first game:
https://startplaying.games/referral/cmf5m9zlt00majr04kxq0eykz
So you've signed up to a paid game - what now? We're joined by special guest Robert Hartley to walk us all through what to expect and how to approach joining your first paid game!
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Brought to you by Start Playing! Sign up with the link below for $10 off your first game:
https://startplaying.games/referral/cmf5m9zlt00majr04kxq0eykz
It's easier to turn D&D players into friends that it is to turn your friends into D&D players, that means you're going to spend a lot of time playing with strangers!
This week we're talking all about how to approach playing with people you've never met and barely know...
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Brought to you by Start Playing! Sign up with the link below for $10 off your first game:
https://startplaying.games/referral/cmf5m9zlt00majr04kxq0eykz
This week we're covering West Marches-style campaigns, what some of the pros of running them are, and how your approach changes as a GM.
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This episode revisits the contentious topic of 'Yes And' in a TTRPG context. This time, however, Paddy's come armed and dangerous with examples of where this improvisational structure has been intentionally incorporated into a system's rules.
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This is a preview of our first monthly bonus episode! You can find the full version on our Patreon.
These bonus episodes are longer than our usual fare, at around 25-30 minutes each, and are where we dive deeper into topics too big to fit in a regular episode.
Enjoy!
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No joke, Matt thought we were recording a different episode and got taken by complete surprise by Paddy's opening. He thought we were revisiting 'Yes And' so improvised like a champ!
This week we're diving into all those fun quirky gimmicks you can use to kick off your campaigns!
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In this episode we break down a concept of Matt's called 'The 3 Layers of Storytelling', which is to say that Matt talks non-stop and at the halfway mark Paddy is finally allowed to speak.
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We're joined by new co-host Paddy Carroll, who you may remember from the 'Concept Campaigns' episode!
This week we're picking up right where the 'Failing Forward' episode left off to talk about what you can do when the failure is so ultimate, so catastrophic, it results in a Total Party Kill.
How do you handle it in the moment? Where do you take the campaign from there? How do you set yourself up for success long before the TPK comes to pass?
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