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The Tabletop Takeaway: A Board Game Design Podcast
Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel
119 episodes
1 week ago
Join game designers Ananda Guneratne, Charlie McCarron, and Trevor Muller-Hegel as they analyze published games from a game developer's perspective. Each month, they pick a new game mechanic and three games to play in that genre. Each episode is 20 minutes of pure game design nerdiness!
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Games
Arts,
Design,
Leisure
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All content for The Tabletop Takeaway: A Board Game Design Podcast is the property of Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Join game designers Ananda Guneratne, Charlie McCarron, and Trevor Muller-Hegel as they analyze published games from a game developer's perspective. Each month, they pick a new game mechanic and three games to play in that genre. Each episode is 20 minutes of pure game design nerdiness!
Show more...
Games
Arts,
Design,
Leisure
Episodes (20/119)
The Tabletop Takeaway: A Board Game Design Podcast
112. Homeworlds
Can supply limits define a game? How do you define spatial relationships without a board? Ananda, Charlie, and Trevor destroy stars in Homeworlds.
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1 week ago
25 minutes 2 seconds

The Tabletop Takeaway: A Board Game Design Podcast
111. Hey, That's My Fish!
How do you design zero level heuristics for abstract strategy games? What are the benefits of limiting how many actions a player can perform? Charlie, Trevor, and Ananda break the ice in Hey, That's My Fish!
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2 weeks ago
18 minutes 50 seconds

The Tabletop Takeaway: A Board Game Design Podcast
110. Element
What is better, strategy or tactics? How does attack-left benefit multiplayer games? Trevor, Ananda, and Charlie manipulate nature in Element.
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3 weeks ago
18 minutes 56 seconds

The Tabletop Takeaway: A Board Game Design Podcast
109. Iron Designer Challenge 2025
Trevor, Ananda, and Charlie run the 2025 Iron Designer Challenge, a game jam event.
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1 month ago
46 minutes 52 seconds

The Tabletop Takeaway: A Board Game Design Podcast
108. Auction Games
How do you get players to value things differently? What styles of auction are there? Trevor, Ananda, and Charlie talk about Auction games.
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1 month ago
27 minutes 15 seconds

The Tabletop Takeaway: A Board Game Design Podcast
107. Indonesia
Where should the money from an auction go? Does research need to be complicated? Ananda, Charlie, and Trevor merge companies in Indonesia.
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1 month ago
21 minutes 3 seconds

The Tabletop Takeaway: A Board Game Design Podcast
106. Cyclades
How do you encourage players to lead with their best bid? Why are catchup mechanics so important in auction games? Charlie, Trevor, and Ananda petition the gods in Cyclades.
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1 month ago
22 minutes 42 seconds

The Tabletop Takeaway: A Board Game Design Podcast
105. No Thanks!
Should currency be hidden? Why is liquidity so powerful? Trevor, Ananda, and Charlie pass the buck in No Thanks!
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2 months ago
13 minutes 53 seconds

The Tabletop Takeaway: A Board Game Design Podcast
104. Trick Taking Games
How do you make a game fun when players lose most of the hands they play? Should cards have effects when played? Trevor, Ananda, and Charlie talk about trick takers.
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2 months ago
27 minutes 12 seconds

The Tabletop Takeaway: A Board Game Design Podcast
103. Fishing
Should players be encouraged to exploit catch-up mechanics? What are the benefits of stacking decks? Ananda, Charlie, and Trevor trawl the depths in Fishing.
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2 months ago
17 minutes 48 seconds

The Tabletop Takeaway: A Board Game Design Podcast
102. Cat in the Box
Why is bidding popular in trick-taking games? What is a suit, really? Charlie, Trevor, and Ananda collapse superpositions in Cat in the Box.
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2 months ago
14 minutes 8 seconds

The Tabletop Takeaway: A Board Game Design Podcast
101. Hearts
How do you make each suit feel different? Why shoot the moon? Trevor, Ananda, and Charlie avoid the queen in Hearts.
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3 months ago
16 minutes 20 seconds

The Tabletop Takeaway: A Board Game Design Podcast
100. Top 10 Takeaways
Ananda, Charlie, and Trevor each give their top 10 takeaways in this very special 100th episode.
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3 months ago
1 hour 14 minutes 20 seconds

The Tabletop Takeaway: A Board Game Design Podcast
99. Listener Takeaways
Charlie, Trevor, and Ananda respond to listener takeaways in this special 99th episode.
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3 months ago
27 minutes 28 seconds

The Tabletop Takeaway: A Board Game Design Podcast
98. Route Building Games
What should happen when two locations are joined by a route? Which mechanics work well with route-building? Charlie, Trevor, and Ananda talk about Route-Building games.
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3 months ago
24 minutes 24 seconds

The Tabletop Takeaway: A Board Game Design Podcast
97. Bus
Do routes need to branch? How do you get players to care about action resolution order? Ananda, Charlie, and Trevor build a public transit network in Bus.
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3 months ago
21 minutes 14 seconds

The Tabletop Takeaway: A Board Game Design Podcast
96. Wabash Cannonball
When players share control of assets, how do you give them unique advantages? What should happen to the money spent in an auction game? Trevor, Ananda, and Charlie listen to the jingle, the rumble, and the roar in Wabash Cannonball.
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4 months ago
21 minutes 7 seconds

The Tabletop Takeaway: A Board Game Design Podcast
95. Akrotiri
Can victory points and progression go together without snowballing? How can you draw a map to something when even the game doesn't know where it is? Charlie, Trevor, and Ananda discover temples in Akrotiri.
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4 months ago
16 minutes 49 seconds

The Tabletop Takeaway: A Board Game Design Podcast
94. Tabletop RPGs
How should authority be divided amongst players? How should conflicts be resolved? Trevor, Ananda, and Charlie discuss tabletop role-playing games.
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4 months ago
35 minutes 56 seconds

The Tabletop Takeaway: A Board Game Design Podcast
93. Dread
How does the illusion of control affect players' perception of conflict resolution mechanics? Can players be made to look forward to their elimination? Charlie, Trevor, and Ananda face their fears in Dread.
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4 months ago
29 minutes 4 seconds

The Tabletop Takeaway: A Board Game Design Podcast
Join game designers Ananda Guneratne, Charlie McCarron, and Trevor Muller-Hegel as they analyze published games from a game developer's perspective. Each month, they pick a new game mechanic and three games to play in that genre. Each episode is 20 minutes of pure game design nerdiness!