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Tides of Lore
Robert Silva, Tim H.
56 episodes
6 days ago
Explore the rich lore and history of Warcraft, from the novels to the games. Whether you're a seasoned WoW veteran looking to deepen your knowledge or a total newcomer curious about the lands of Azeroth and beyond, this is the perfect starting point to dive in and discover how the lore connects to the games we love.
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All content for Tides of Lore is the property of Robert Silva, Tim H. and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Explore the rich lore and history of Warcraft, from the novels to the games. Whether you're a seasoned WoW veteran looking to deepen your knowledge or a total newcomer curious about the lands of Azeroth and beyond, this is the perfect starting point to dive in and discover how the lore connects to the games we love.
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Episodes (20/56)
Tides of Lore
The Daughter of the Dawn

Lore segment begins at (13:00)We begin where every human story is supposed to feel safe. Northshire. Elwynn Forest. Goldshire. The kind of places you remember as warm light, quiet roads, and simple problems. But Cataclysm does not care about nostalgia. The Abbey is under pressure, the roads feel thinner, and even the “local threats” start to look like symptoms of something larger moving through Stormwind’s backyard.And then there’s Hogger, the name everyone jokes about until the joke stops being funny. When he finally goes down, the aftermath pulls you into the machinery of the kingdom itself, with General Hammond Clay, Maginor Dumas, and High Sorcerer Andromath waiting on the other end of the chain. The hunt ends in Stormwind, behind bars, and the message is clear. The capital is watching. The capital is worried.From there, the road turns to dust and hunger. Westfall is not a battlefield, it is a collapse. The Saldeans are feeding strangers with stew because nobody else will. The Furlbrows are living proof that hard work did not save anyone. And while Marshal Gryan Stoutmantle tries to hold the line at Sentinel Hill, the bodies keep dropping and the questions keep multiplying.That is when the names start to surface. Not soldiers, not farmers, but people who show up when a problem is bigger than bandits. In the background, one phrase keeps resurfacing like a tide you cannot outrun.The Dawning.The Defias are not just a memory in Moonbrook anymore. They are a legacy, and somewhere in the shadows of the Deadmines, a new hand is steadying the knife. Vanessa VanCleef does not need an army to shake a kingdom. She only needs a city that forgot its dead.Tides of Lore Episode 56: Daughter of the Dawn.The crown stands tall. The people beneath it are sinking.

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1 week ago
1 hour 28 minutes 13 seconds

Tides of Lore
The Living Experiment

Lore segment begins at (14:22)You do not come to Un’Goro Crater because destiny called you.You come because someone sold you a lie.Promised a tropical paradise, you instead step into a sealed world where survival is currency and curiosity is punished. Dinosaurs roam freely. Fire elementals crawl from an unquiet volcano. Goblins chase profit through danger they refuse to acknowledge. Researchers cling to outposts that look more like last stands than sanctuaries.At Marshal’s Stand, the truth becomes unavoidable. This place is not hostile by accident. It is hostile by design.As you move deeper into the crater, Un’Goro reveals itself in fragments. A man collapses from heat exhaustion and must be dragged back to safety one step at a time. A machine chooses family over function. A grave asks not for glory, but for quiet remembrance. A would-be knight mistakes dinosaurs for dragons and drags you into a heroic farce that somehow still ends in survival.Crystals litter the jungle floor. Ancient pylons hum silently from the cliffs. Abandoned camps tell the same story again and again. Others came here. Others failed. And whatever shaped this place is still watching.In this episode, Un’Goro is revealed not as a wilderness, but as a purpose-built experiment. A living system designed by the Titans to observe adaptation, resilience, and failure. Not a sanctuary. Not a mistake. A test.This is Episode 55 of Tides of Lore: The Living Experiment.

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2 weeks ago
1 hour 6 minutes 6 seconds

Tides of Lore
The Red Dunes of Tanaris

Lore segment begins at (17:21)


Tanaris has never been gentle, but after the Cataclysm, the desert turns red with ambition, blood, and buried truth.


When the sands split and the coastline of Gadgetzan collapses into surf, Megs Dreadshredder sees opportunity where others see disaster. Pirates raid the new shoreline. Sea giants claim the shallows. Goblin commerce staggers, then adapts, then surges forward once more. But the desert beyond Gadgetzan churns with far older forces.


In the dunes west of Sandsorrow Watch, a Sandfury mystic named Mazoga leads you down a path paved in blood rituals, visions, and betrayal, hunting the legendary twin blades Sang’thraze and Jang’thraze. Their recovery draws you into the sun-scorched heart of Zul’Farrak, where ancient grudges, broken spirits, and a fallen tribe collide beneath the burning sky.


Further south, goblin schemes escalate into open warfare as Lost Rigger Cove burns, Southsea pirates fall, and the rivalry between Megs Dreadshredder and Kelsey Steelspark erupts in explosive fashion. Beneath the dunes, silithid hives awaken. Ogres are coerced into service. And hidden beneath ancient ruins, titan relics emerge that were never meant to be found.


At the Valley of the Watchers, the truth is finally revealed. The sands hide not just history, but a threshold. The Cataclysm has cracked open a sealed gate, and beyond it lies the first glimpse of Uldum, the legacy of the Makers, and knowledge older than the mortal races themselves.


From blood-soaked rituals to goblin real estate warfare, from Sandfury prophecy to titan sentinels, Tanaris reveals every one of its faces.


This is Episode 54 of Tides of Lore: The Red Dunes of Tanaris.

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3 weeks ago
1 hour 4 minutes 15 seconds

Tides of Lore
Dragons & Doomcallers

Lore portion starts at (17:10)A forest is dying, and its guardians are falling with it.In the shadowed canopies of Feralas, something ancient stirs as stags grow sick, green dragon whelps stagger with corruption, and the land itself begins to scream. From Camp Ataya to the towering Dream Bough, whispers of the Emerald Nightmare return, reaching even those who once tore themselves free from its grasp.A troubled Ysondre steps from the mists bearing truths she never wished to speak. The spirits fall silent. The giants weep stone. And across the ruins of Dire Maul, the Twilight’s Hammer prepares a ritual meant to twist the fate of an entire region.You will cross paths with tauren shamans, Stonemaul warriors, desperate gnoll packs pushed to the brink, and a demon forged through kaldorei betrayal. Ancient practices resurface in Camp Mojache as trolls shape spirit into steel through the dangerous craft of muisek. In the south, insectoid horrors carve sprawling tunnels through the Writhing Deep. And somewhere beneath it all, the Dream shudders as if remembering an old wound.This is where dragons fall, giants break, spirits twist, and warbands rise.This is where Feralas changes forever.Welcome to Episode 53: Dragons and Doomcallers.

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4 weeks ago
1 hour 4 minutes 57 seconds

Tides of Lore
Uniting Desolace

Lore portion starts at (14:15)There is a place in Kalimdor where the wind carries old grief, where the sand hides ancient memories, and where life and death walk side by side. Desolace has never been a simple desert, it is a crossroads of tribes, spirits, ruins, and rising tides, each pulling the land in a different direction.


In this episode, we journey through a region struggling to change... or to be changed. Druids coax green life from grey earth. Centaur clans cling to survival and old rivalries. Naga whisper along fractured coastlines. Forgotten shrines stir beneath the dust, holding secrets older than any living soul. And in the midst of it all stand the adventurers who must decide whether Desolace will crumble... or unite.This is a tale of renewal, vengeance, hidden powers, and the fragile hope that a wounded land can still draw breath.Travelers... walk with us into the desert, and listen to what it’s trying to become.

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1 month ago
1 hour 15 minutes 57 seconds

Tides of Lore
Beneath the Drowned Sky

Lore portion starts at (16:45)


War sweeps across Kalimdor as the Barrens crack open beneath the weight of conflict. The Horde fights desperately to hold the Southern Barrens while the Alliance pushes deeper into tauren homelands. What begins as a simple summons becomes a descent into a war that reshapes the region forever. From the broken cliffs of the Great Divide to the haunted swamps of Dustwallow, every step reveals another wound carved into the world.In this episode we follow the complete Horde storyline through the Southern Barrens, the Dustwallow Marsh war arc, and the Razorfen uprising. Nura Pathfinder calls for aid. Taurajo’s ashes still smolder. Warlord Bloodhilt arrives to seize command. Grimtotem saboteurs stalk the marshlands. The Stonemaul clan teeters on collapse. Razorfen Kraul and Downs pulse with ancient corruption and rising undead power. Every front feels ready to snap.Across fields of battle, shattered strongholds, haunted hillsides, goblin crash sites, naga nests, Grimtotem war camps, and the frozen halls of Razorfen, we uncover how the land itself becomes a character shaped by loss, vengeance, and survival. This is a sweeping look at one of the most complex story arcs in Kalimdor, where the Horde’s path is marked by honor, fury, and uneasy truths.If you enjoy deep dives into Warcraft lore, Kalimdor storylines, Cataclysm world changes, tauren history, Horde story arcs, Dustwallow Marsh mysteries, Razorfen origins, and the evolving war between Horde and Alliance, this episode is for you.Welcome back to Tides of Lore.

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1 month ago
1 hour 24 minutes 3 seconds

Tides of Lore
The Warchief's Mercy

Lore portion starts at (14:35)


In the wake of the Cataclysm, the Barrens, once the Horde’s lifeline across Kalimdor, lies in ruin. Floods carve deep scars through the land while quilboar and centaur rise to claim what remains. You march alongside the Horde’s defenders: Gotura Fourwinds, Kargal Battlescar, Sergra Darkthorn, Thork, and Regthar Deathgate, fighting not for conquest, but survival.


But the Horde’s spirit is changing. From shaman and hunter to soldier and warlord, every victory feeds a growing hunger. When the campaign reaches Stonetalon Mountains, that hunger becomes fury. Under Overlord Krom’gar and the banner of Garrosh Hellscream, the Horde’s mercy is tested and shattered.


The Warchief’s Mercy is a sweeping retelling of the Barrens and Stonetalon questlines, where survival hardens into zealotry and the Horde’s ideals are reforged in blood and ash...

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1 month ago
1 hour 55 seconds

Tides of Lore
The Horde War Machine

Lore portion starts at (14:18)From the dust of Durotar to the blood-soaked forests of Ashenvale, the Horde rises anew.Under Garrosh Hellscream’s iron banners, an age of ambition and fire begins, one forged in sweat, steel, and sacrifice.In the valleys where orcs once trained beneath the desert sun, the drums of war now echo through flooded rivers and burning shores. Troll seers glimpse fel shadows returning, goblin engineers shape devastation from ingenuity, and the Horde’s cities swell with the thunder of forges and the roar of war engines.Yet power is never without cost. As the Horde expands east into Azshara and north into Ashenvale, every victory leaves scars upon the land, forests screaming beneath sawblades, spirits fading into silence, and warriors questioning whether strength alone can define honor.From the first trials in the Valley of Trials to the great sieges that darken Kalimdor’s skies, this is the birth of the modern Horde, relentless, divided, and unstoppable.Tides of Lore: Episode 49 – “The Horde War Machine.”Every empire begins with a single strike of the hammer.

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2 months ago
1 hour 28 seconds

Tides of Lore
Ashes Over Ashenvale

Lore portion starts at (13:18)


The moon over Ashenvale burns red with memory. In the wake of Garrosh Hellscream’s advance, the night elves brace against a storm that no prayer can calm. Tyrande Whisperwind leads her Sentinels into the heart of the forest, where faith falters beneath firelight and prophecy waits in the silence between arrows.


Within Darnassus, the echoes of justice twist into obsession. Maiev Shadowsong hunts the shadows of her own purpose, driven by wounds that neither duty nor divinity can heal. Jarod Shadowsong follows in her wake, racing to stop a reckoning before it consumes them both.


And deep among the roots and embers, Malfurion Stormrage confronts the breaking of balance itself. The forest that once answered his call now weeps and burns, torn between vengeance and renewal....

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2 months ago
1 hour 25 minutes 39 seconds

Tides of Lore
The Lion & The Wolf

Lore portion starts at (14:51)


In Darnassus, guilt and fury drive a king into the wilds. Beside him, another haunted ruler hunts under the same moon. Varian Wrynn and Genn Greymane, the Lion and the Wolf, meet not as allies, but as predators circling the same wound. Their clash will carve the shape of things to come.


While they hunt, Tyrande Whisperwind prepares for war, her faith strained by silence from the goddess she serves. Malfurion’s warnings go unheeded, and the first ships set sail for Ashenvale, where prophecy and fire wait to meet.


In the heart of Darnassus, Jarod and Maiev Shadowsong uncover a truth darker than murder, an unseen malice that stalks both Elf and Worgen alike. And deep in the forests of Ashenvale, Garrosh Hellscream’s Horde descends on Silverwing, bringing ruin and flame to the Sentinels who stand alone.

This is the moment when kings become beasts, faith becomes burden, and war begins not with armies but with a single hunt...

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2 months ago
1 hour 13 minutes 26 seconds

Tides of Lore
Clash of Kings

Lore portion starts at (14:51)


Under moonlight and tension, the Alliance gathers in Darnassus. What should have been a council of unity becomes a test of pride, grief, and power. Malfurion Stormrage struggles to hold together the vision of peace his people desperately need. Tyrande Whisperwind stands between faith and fury, her patience tested by the rising heat of human tempers. Maiev Shadowsong, once exile and jailor, watches from the margins, a ghost of vengeance as she hunts for killers on the loose.


Genn Greymane’s remorse meets Varian Wrynn’s anger, and the echoes of Anduin’s light cannot drown the storm that follows. Words become weapons. Oaths begin to splinter. And while the Alliance quarrels beneath sacred boughs, the forests of Ashenvale burn with the first volleys of Garrosh’s war.


This is the breaking point, where kings clash not for conquest, but for the soul of the Alliance itself.

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2 months ago
1 hour 5 minutes 28 seconds

Tides of Lore
The Drums of War

Lore portion starts at (11:57)


The forests of Ashenvale stir once more. In the uneasy calm after the Cataclysm, Malfurion Stormrage and Tyrande Whisperwind stand at the center of a gathering storm, not just of armies, but of politics, pride, and survival.


The Horde’s expansion under Garrosh Hellscream reaches deep into Kaldorei lands, as Silverwing Outpost falls under relentless assault. Su’ura Swiftarrow and her Sentinels hold their ground in the rising mist, unaware they are the first to face a campaign that will shake Kalimdor.


In Darnassus, Maiev Shadowsong returns to a homeland transformed, watching the once-unified night elf leadership strain under the weight of crisis. Old wounds between Maiev and Tyrande resurface, just as new threats gather on their borders. Malfurion’s calls for balance clash with the hard realities of war, and Tyrande must walk the line between diplomacy and defiance.


This is not a single battle. It is the opening act of Wolfheart, where the Kaldorei leadership faces invasion, internal division, and decisions that will echo far beyond Ashenvale’s trees. The drums have begun to beat, and their rhythm will change the course of the Alliance

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3 months ago
1 hour 13 minutes 6 seconds

Tides of Lore
The Rite of Wisdom

Lore portion begins at (11:53)


The Tauren people stand at a crossroads. Their High Chieftain is gone, struck down by betrayal, and in his place rises a son untested by the weight of leadership.


Baine Bloodhoof inherits not only his father’s mantle, but a Horde divided and a homeland under siege.The Quilboar, long a thorn in Mulgore’s side, strike with renewed desperation, raiding caravans and bleeding the plains. To some they are vermin. To others, they are a people fighting to survive. Hamuul Runetotem counsels patience, urging Baine to see beyond vengeance, yet in Orgrimmar, Garrosh Hellscream demands only retribution, sending the Kor’kron to make an example of the brambles.


Between the brashness of a Warchief and the wisdom of the druids, Baine is pressed to choose a path that could define the Tauren for generations. Should he match brutality with brutality, or cling to the fragile hope that peace is possible, even in an age when mercy is mistaken for weakness?


In this Rite of Wisdom, every decision Baine makes carries the weight of lives lost and futures shaped. This is the story of a young chieftain learning what it means to lead when all the world urges him to break.

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3 months ago
1 hour 1 minute 52 seconds

Tides of Lore
Trials of the Shadowhunter

Lore portion begins at (15:45)


Episode 43 of Tides of Lore follows the brutal and mystical trials that forged Vol’jin into a Shadowhunter.


As a youth, Vol’jin and his friend Zalazane dared to enter the forbidden jungle, where venomous plants, raging raptors, and the unseen judgment of the Loa tested body and spirit alike. Their bond of rivalry and friendship was twisted by visions of betrayal, sacrifice, and survival.Haunted by the sight of his father Sen’jin turning against him, forced to mutilate his own hand, and challenged by the spirits with questions of pride, freedom, and the soul of the Darkspear tribe, Vol’jin endured. His visions stretched beyond his people’s island, to Thrall’s Horde, to the duel of Garrosh vs. Cairne, and to the treachery that would poison the future.


Scarred, gifted, and forever marked, Vol’jin emerged from the jungle no longer a boy but a shadow hunter. This is the story of how the Loa shaped one of Azeroth’s greatest leaders...

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3 months ago
1 hour 12 minutes 7 seconds

Tides of Lore
The Council of the Three Hammers

Lore portion begins at (15:05)


Episode 42 of Tides of Lore follows the storm-tossed path of Kurdran Wildhammer. Once a hero who slew dragons and defended Azeroth at the Dark Portal, Kurdran now faces a different battlefield: the political chamber of the Council of the Three Hammers.

We trace his journey from Outland’s shattered skies back to Aerie Peak, where the bond with his gryphon, Sky’ree, defined both his freedom and his fate. Yet in Ironforge, Kurdran finds himself ensnared, by stone, by rumor, and by a council divided between Muradin Bronzebeard, Moira Thaurissan, and the ghosts of the War of the Three Hammers.

The reforging of Modimus Anvilmar’s hammer promises unity, but beneath the mountain lies only suspicion, lies, and the avalanche of old grudges. From fiery brawls in the gryphon roost to whispered conspiracies of forged parchments, Kurdran must decide whether peace is worth the price of sacrifice.

What is the true cost of unity? And when lies are forged into truth, can a people endure without shattering again?

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3 months ago
1 hour 18 minutes 25 seconds

Tides of Lore
Faith and Fear

Lore portion begins at (18:42)


Prophet Velen, once guided by clear visions of the future, is plagued by fractured tomorrows, glimpses of Maraad’s fall, Med’an’s tears (who?), cultists worshiping fire, and worlds consumed by shadow. Even as the Draenei prepare to restore the Exodar, the Prophet retreats into silence, his burden of foresight too heavy to bear.


Amid this turmoil, Prince Anduin Wrynn learns to embrace the Light not as a weapon, but as a gift of healing. Yet his compassion among refugees sparks both resentment and doubt. Torn between his father’s expectations and his own calling, Anduin becomes a bridge between faith and service, forcing even Velen to confront the cost of detachment.


When desperation turns to riot and blood is spilled at the gates of the Exodar, Velen must finally act. His revelation reshapes the Draenei’s mission will they flee? Or stand beside Azeroth and heal a world broken by the Cataclysm?


This is the story of prophecy and doubt, exile and mercy, faith and fear...

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3 months ago
1 hour 15 minutes 6 seconds

Tides of Lore
The Kaldorei Reborn

Lore portion begins at (15:58)


From the storm-tossed shores of Rut’theran to the drowned ruins of Feathermoon Stronghold, Episode 40 of Tides of Lore tells the tragic and defiant story of the Kaldorei in the wake of the Cataclysm.


We begin with Tyrande Whisperwind, High Priestess of Elune, who tends to the first drowned victims on Kalimdor’s coast. Their loss recalls centuries of grief, but also reveals the new fragility of a people who sacrificed immortality at Nordrassil. In Darnassus, Malfurion Stormrage hears grim reports of devastation, the fall of Darkshore, naga assaults on Feathermoon, and the silence of their coastal settlements. The kaldorei homeland is breaking, and the druids know the entire world trembles with it.


On Sardor Isle, Shandris Feathermoon leads her Sentinels against impossible odds. Waves and storms batter her forces as naga swarm the stronghold, their sorceress leader, Lady Szenastra, pressing the assault. Surrounded, Shandris calls on Elune in her darkest moment, and the goddess answers, striking down her foes in a blaze of moonlight. Yet victory comes at a cost, leaving her broken and near death. Only Tyrande’s desperate prayer and Malfurion’s power bring her back.


From the prayers of grief to the fury of storm and moonfire, this is a story of faith and survival, leadership and sacrifice. From the fall of Auberdine to the cleansing of Teldrassil’s corruption, from the Naga siege of Feathermoon to the battle for Darkshore, the kaldorei rise from ruin once more.


What does it mean for a people to lose their immortality, and still find the faith to endure?

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4 months ago
1 hour 10 minutes 42 seconds

Tides of Lore
Operation: Gnomeregan

Lore portion begins at (14:42)


From the depths of Dun Morogh to the irradiated ruins of Gnomeregan, Episode 39 of Tides of Lore tells the tragic and defiant story of the gnomes’ fight for their home. We begin with the brilliance of Gelbin Mekkatorque, whose creation of the Deeprun Tram and election as High Tinker symbolized the heights of gnomish ingenuity. But pride and trust led to betrayal. His closest friend, Sicco Thermaplugg, poisoned by jealousy, turned invention into treachery. The desperate gamble to flood Gnomeregan with radiation killed tens of thousands and left the city in ruins.


Exiled to Tinker Town in Ironforge, the gnomes endured. They fought through madness, leper mutations, and Sicco’s rule as the self styled “King of Gnomeregan.” They built airstrips in Northrend, uncovered the truth of their mechagnome origins, and finally launched Operation: Gnomeregan, a full scale campaign to reclaim their home.This is a story of brilliance and betrayal, exile and resilience, machines and memory.


From Steelgrill’s Depot to New Tinkertown, from the betrayal of friendship to the battle against the Irradiator 3000, the gnomes prove that their ingenious cannot be extinguished.What does it mean to lose a city, and still find a future worth fighting for?

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4 months ago
1 hour 6 minutes 51 seconds

Tides of Lore
Blood of Our Fathers

Lore portion begins at (15:04)


On Remembrance Day in Stormwind, a sleepless King Varian Wrynn follows a nightmare back to the throne room, and to the memory of Llane Wrynn and Garona Halforcen. As the city gathers at the Valley of Heroes, Varian inspects the damage left by Deathwing, pries a shard of black Elementium from the castle breach, and meets with Archbishop Benedictus, Baros Alexston, Jaina Proudmoore, Genn Greymane, and Mathias Shaw to face a kingdom on edge!


But Stormwind’s danger isn’t only structural: rumors of Twilight’s Hammer swirl, Aldous Lescovar stirs the nobles, and Prince Anduin is conspicuously absent, until a quiet reunion at Tiffin Wrynn’s grave forces father and son to confront the weight of their line. When festival fireworks flare, they’re more than celebration, they’re a signal. Steel draws, Light answers, and a portal’s silhouette promises something far worse than whispers...


Why does the silver key matter now? Who is truly fit to lead, Lo’Gosh’s blade or Anduin’s Light? And what is Stormwind without the courage of its people? #tidesoflore

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4 months ago
1 hour 13 minutes 56 seconds

Tides of Lore
Price of Profit

Lore portion begins at (16:30)

In the sweltering heart of Kezan, where steam vents hiss and gold never sleeps, the road to power is paved with contracts, cunning, and a little well-placed dynamite.In Episode 37 of Tides of Lore, we follow Jastor Gallywix, the young son of a failed inventor turned Trade Prince of the Bilgewater Cartel.


From his early days clawing for coin in Drudgetown to his rise as the undisputed ruler of goblin commerce, Gallywix embodies the goblin creed: profit above all. But in the world of cartels and cutthroat deals, fortunes turn fast, and every alliance comes with a price tag.We’ll dive deep into the bustling streets of Kezan, the smoky offices of the cartel bosses, and the brutal boardroom betrayals that forged Gallywix’s empire.


From birthday cookies to boardroom coups, this is a tale of explosive ambition, corporate warfare, and the dangerous game of goblin politics.This isn’t just the story of one goblin’s climb to the top. It’s the story of a culture where loyalty is bought, power is leased, and in the end, everything has a cost.


From the mines of Kaja'mite to the Bilgewater throne, this is the rise and ruthless rule of Jastor Gallywix and the true Price of Profit...

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4 months ago
1 hour 4 minutes 14 seconds

Tides of Lore
Explore the rich lore and history of Warcraft, from the novels to the games. Whether you're a seasoned WoW veteran looking to deepen your knowledge or a total newcomer curious about the lands of Azeroth and beyond, this is the perfect starting point to dive in and discover how the lore connects to the games we love.