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TypeScript.fm - The Friendly Show for TypeScript Developers
Kamran Ayub and Erik Onarheim
58 episodes
3 days ago
The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!
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All content for TypeScript.fm - The Friendly Show for TypeScript Developers is the property of Kamran Ayub and Erik Onarheim and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!
Show more...
Tech News
Technology,
News
Episodes (20/58)
TypeScript.fm - The Friendly Show for TypeScript Developers
Modernization Agents, Standard Schema V1, and Year-end Podcast Wins | News | Ep 49

Our last episode for 2025, see you in 2026! News for the week of December 15 2025: Microsoft's experimental JS/TS modernization agent, new Next.js and Bun releases, and how pnpm is tightening the security screws. From the community: when to use types vs. interfaces, actionable tips on securing your local dev environment, and tips on using TypeScript types as a programming language.

MCP in Practice Course
Out now. Kamran shows you how to build a practical enterprise-grade MCP server with .NET, C#, and OAuth, hosted remotely on Azure. (Requires subscription)

Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Chapters

  • (00:00) - Welcome to the Show
  • (05:18) - News: TSGo Now Supports Experimental Decorators
  • (06:18) - News: JS/TS Modernization Agent for VS Code
  • (09:47) - News: Next.js 16.1 Brings Turbopack Caching and a Build Analyzer
  • (10:32) - News: Bun 1.3.5 ft. Terminal Simulator, Compile-time Feature Flags
  • (12:50) - News: Standard Schema V1 Released
  • (14:24) - News: pnpm 10.26 Has Stricter Security Defaults
  • (16:16) - News: Node Security Updates Pushed to Jan 7
  • (16:52) - Library Watch: numpy-ts, NumPy but in 100% TypeScript
  • (18:57) - Library Watch: tinypdf and tinydocx, Minimal Document Creation
  • (20:02) - Community Highlight: npm Security Best Practices by Liran Tal
  • (23:10) - Community Highlight: TypeScript Types as a Programming Language by Thiery Michel
  • (24:46) - Community Highlight: Build a Dino Runner in Deno, pt 3
  • (25:26) - Community Highlight: Types vs. Interfaces by Yan Sun
  • (26:31) - Community Highlight: Eleventy's Progress on Zero Config TS
  • (27:10) - Bleets of the Week
  • (28:24) - Cool Link: noclip.website Lets You Explore Retro Game Levels
  • (29:46) - Cool Tool: unplugin-inline-functions for Inlining Functions
  • (31:48) - Cool Tool: rsdoctor, Analyze Rspack and Webpack Bundles
  • (33:26) - The Minnesota Year-long Goodbye

News


  • Excalibur.js V0.32.0 holiday release
  • TSGo PR #2343 adds experimental decorators support
  • Microsoft: Announcing the JavaScript/TypeScript Modernizer for VS Code
  • Next.js 16.1 adds Turbopack improvements
  • Bun: 1.3.5 release terminal simulator (PTY) and compile-time feature flag dead-code elimination
  • Standard Schema V1 release (h/t ArkType and Josh Goldberg) 
  • Library Watch: https://www.npmjs.com/package/numpy-ts
  • Library Watch: Lulzx/tinydocx: Minimal DOCX/ODT creation library
  • Library Watch: Lulzx/tinypdf: Minimal PDF creation library


From the Community

  • Liran Tal: NPM Security Best Practices: How to Protect Your Packages After the 2025 Shai Hulud Attack
  • Thiery Michel via MarmeLab: TypeScript Types as a Programming Language 
  • Deno Runner, Part 3: Build a dinosaur runner game with Deno, pt. 3 
  • Yan Sun via LogRocket: Types vs. interfaces in TypeScript 
  • Zach Leatherman: 11ty Zero Config TypeScript

Cool Links

  • Cool Plugin: krispya/unplugin-inline-functions - Vite/unplugin for C/C++ style inlining 
  • Cool Link: NoClip.website lets you fly around classic game levels like Super Paper Mario, Majora's Mask, and Mario Kart Wii
  • Cool Tool: rsdoctor is a bundle analyzer for Rspack-family of tools (and webpack!)

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
4 days ago
45 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Deno 2.6 Adds dx and TSGo, Temporal API in Chrome 144 Beta, and JSDoc *is* TypeScript | News | Ep 48

News for the week of December 8 2025: Deno 2.6 is packed with some cool features, Node 24 LTS ships stable type stripping, more React CVEs, and some new browser updates. From the community: JSDoc love, slay your TS type performance, and Figma's plugin system is built on shadows.

MCP in Practice Course
Out now. Kamran shows you how to build a practical enterprise-grade MCP server with .NET, C#, and OAuth, hosted remotely on Azure. (Requires subscription)

Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Chapters

  • (00:00) - Welcome to the Show
  • (06:13) - News: TypeScript 6.0 Will Remove the module Keyword
  • (07:57) - News: Node 24 LTS Now Has Stable Type Stripping
  • (08:49) - News: npm Has Revoked Classic Tokens
  • (09:41) - News: Deno 2.6 Adds dx Command, TSGo Support
  • (12:42) - News: Follow-up CVEs for React and Next.js
  • (15:29) - News: Safari 26.2 Updates
  • (18:36) - News: Chrome 144 Beta Ships Temporal API
  • (19:17) - Library Watch: Kysera, Type-safe Data Access Toolkit
  • (20:36) - Library Watch: Elysia, a Backend TS Framework
  • (22:49) - Library Watch: multithreading.js, the Missing Standard Library for Concurrency
  • (24:43) - Library Watch: typedriver, for Runtime Type System Integration
  • (26:53) - Community Highlight: Typeslayer, Debugging Type Performance
  • (28:32) - Community Highlight: JSDoc *is* TypeScript by culi
  • (30:24) - Community Highlight: Call to Sponsor ESLint by Nicholas Zakas
  • (30:47) - Community Highlight: Typing Cypress Aliases by Gleb Bahmutov
  • (31:54) - Community Highlight: Figma's Plugin System
  • (34:52) - Community Highlight: Vite 8 Now Reports Slow Plugins
  • (35:11) - Community Highlight: machine, a TypeScript State Machine Library
  • (35:54) - Community Highlight: Dino Runner Game in Deno, Part 2
  • (36:32) - Community Highlight: ArkType and Zod Creators Team Up
  • (36:57) - Secret of the Handbook: String Literal Template Types
  • (38:23) - Cool Game: Moomintroll Game on Steam
  • (39:01) - Cool Link: Slop Detective by Kagi
  • (39:29) - Cool Conference: NDC Toronto is Announced
  • (40:11) - Cool Code: Tiny Physics in JS
  • (41:19) - Cool Tool: Perro Engine Can Transpile C#/TS to Rust
  • (42:41) - The Minnesota Long Goodbye

News


  • TypeScript: In 6.0, you can’t use `module ns` use `namespace ns`
  • Node.js: Type Stripping is marked stable in Node 24 (LTS) release line
  • npm has revoked classic tokens but there are still risks
  • Deno 2.6: dx is the new npx 
  • React Security: Denial of Service and Source Code Exposure in React Server Components 
  • WebKit Features for Safari 26.2 
  • Chrome 144 Beta: Getting the Temporal API
  • Library Watch: Kysera – type-safe data access
  • Library Watch: ElysiaJS – end-to-end typing web framework built on Bun
  • Library Watch: multithreading.js – The missing standard library for multithreading in JavaScript (Works in the browser, Node.js, Deno, Bun) 
  • Library Watch: Typedriver – sinclairzx81/typedriver: High Performance Driver for Runtime Type System Integration 


From the Community

  • Dimitri and MiTS: TypeSlayer - a TypeScript types performance tool  🤘 
  • Culi: JSDoc *is* TypeScript
  • Nicholas Zakas: ESLint Needs Sponsors 
  • Gleb Bahmutov: How To Type Function Mocha Context With Cypress Aliases 
  • Figma: How We Built Figma's Plugin System
  • Doeixd: machine – compile-time safe state machine
  • Deno: Build a dinosaur runner game with Deno, pt. 2 
  • Kobi Hari: How Did I Miss This After 5 Years: TypeScript’s String Literal Templates

Cool Links

  • Moomintroll Winters Warmth 
  • Slop Detective from Kagi
  • NDC is coming to Toronto! 
  • Tiny JS physics 
  • Perro – a Rust game engine that transpiles C#/TS for game logic

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
1 week ago
46 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Elide Runs TypeScript Faster Than Node Runs JavaScript | Sam Gammon | Ep 47B

Sam Gammon joins the two fools to talk about Elide, a batteries-included multi-language runtime. What if you could import Python modules from TypeScript... or Ruby, or Kotlin, or Rust? What if you could consolidate multiple backends to just one that ran all your code end-to-end with a unified DX? And what if doing all that was just as fast (or faster) than your existing backend? That's what we talk about in this episode!

Resources

  • Elide on GitHub
  • Elide docs
  • Join the Elide Discord server

Where to Follow the Team

  • Sam on GitHub
  • Sam on X

Chapters

  • (00:00) - Introducing Elide, a Multi-language Runtime Built on GraalVM
  • (03:51) - Why Support Multiple Languages?
  • (07:42) - What is GraalVM, anyway?
  • (09:43) - What are the Languages Elide Supports Today?
  • (10:53) - How Does Elide Interop Between Languages?
  • (14:03) - What Magic Allows TypeScript to Import a Python Module?
  • (16:12) - How Does Elide's API Compare to Other Runtimes?
  • (18:26) - Elide's Embedded Inference Engine and API
  • (20:11) - How Does Elide Handle Idioms Like Promises?
  • (22:39) - What About Single- vs. Multi-threading?
  • (24:41) - What About Concurrency and Isolation?
  • (28:33) - Does Elide Help with Serverless Cold Starts?
  • (29:25) - Can Elide Compile Single-file Executables?
  • (31:06) - How is TypeScript So Fast in Elide?
  • (33:34) - Can We Start Building with Elide?
  • (35:14) - How Do You Debug Across Multiple Languages?
  • (38:13) - Where Does Elide Really Shine?
  • (40:56) - How is Elide Planning to Win?
  • (42:53) - Could Elide Support a Native Runtime Type System?
  • (45:26) - Takeaways and Where to Learn More


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
2 weeks ago
49 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Anthropic's Bet on Bun, React2Shell, Vite 8 Beta, and Elves Spam npm | News | Ep 47

News for the week of December 1, 2025: Anthrophic acquired Bun, React2Shell is pretty darn bad (and that's not all), plus "elf spam" packages on npm. From the community: tRPC vs. oRPC, demystifying TSConfig, and hash-slash (#/) project-relative import support in Node.

MCP in Practice Course
Watch now. Kamran shows you how to build a practical enterprise-grade MCP server with .NET, C#, and OAuth, hosted remotely on Azure. (Requires subscription)

Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Chapters

  • (00:00) - Welcome to the Show
  • (04:09) - Kamran's MCP in Practice Course is Now Live on Pluralsight
  • (08:35) - News: Anthropic Acquires the Bun JavaScript Runtime
  • (13:41) - News: Vite 8 Beta with Rolldown
  • (15:40) - News: tsdown 0.17 Release
  • (17:10) - News: oxlint Brings Type-aware Linting in Alpha
  • (17:50) - News: oxfmt Alpha is 30X Faster Than Prettier
  • (18:45) - News: Gird Your Loins for Upcoming Node.js Security Releases
  • (19:38) - News: React2Shell Remote Code Execution Exploit in RSC
  • (26:55) - News: React2Shell Causes Yet Another Cloudflare Outage
  • (28:16) - News: Santa's Elves Flood npm With Naughty "Gifts"
  • (30:10) - News: SVG Clickjacking Exploit Using Filters
  • (32:05) - Community Highlight: tRPC vs. oRPC for Your Next TypeScript Project?
  • (33:15) - Community Highlight: Testing Vue Composables in TypeScript by John Franey
  • (34:03) - Community Highlight: Formisch for React Quietly Released by Fabian Hillar
  • (34:53) - Community Highlight: Building a Dinosaur Runner Game in Deno
  • (36:19) - Community Highlight: Node Will Soon Support Project Root Import Paths
  • (37:51) - Community Highlight: TSConfig Grimoire by Bjorn Lu
  • (39:01) - Community Highlight: How is ESM vs. CJS Going? by Titus
  • (40:45) - Community Highlight: Next Astro Release Supports Vite Environments API
  • (41:18) - Bleet of the Week by Joke Bailey
  • (42:10) - Cool Read: Godot Shaders Bible by Fabrizio Espendola
  • (42:56) - Cool Watch: Cancellation Tokens by Stephen Toub
  • (43:44) - Cool Game: Classic Game Zork is Released as Open Source
  • (44:16) - Cool Tool: Helion, a Modern DOOM Engine
  • (45:18) - Cool Watch: Modern .NET Serialization Attacks by Hampton Paulk
  • (47:25) - Cool Reads: Architecture for Flow and Domain-driven Transformation
  • (48:40) - The Minnesota Long Goodbye

News

  • Bun: Bun is joining Anthropic 
  • ViteLand: Vite 8 Beta: The Rolldown-powered Vite
  • ViteLand: Announcing Oxlint Type-Aware Linting Alpha
  • ViteLand: The first Oxfmt alpha was released
  • ViteLand: tsdown got a new release
  • Node.js PSA: Prepare for Monday, December 15, 2025 Security Releases
  • Cloudflare: Cloudflare outage on December 5, 2025
  • Security: npm Sees Surge of Auto-Generated “elf-stats” Packages Published Every Two Minutes via (Sarah Gooding)
  • Security: SVG Filters - Clickjacking 2.0 Ʊ lyra's epic blog 

React2Shell Resources

  • React2Shell Exploit: Critical Security Vulnerability in React Server Components
  • Deep Dive: https://react2shell.com/
  • Next.js: Security Advisory: CVE-2025-66478
  • Deno Blog: React Server Functions / Next.js Vulnerability: Deno Deploy users protected 
  • Explainer: this is the worst case scenario by LowLevelEd


From the Community

  • Temitope Oyedele: tRPC vs oRPC: Which is better for your next TypeScript project, and why?
  • John Franey: How to test a Vue composable with TypeScript · JohnFraney.ca
  • Fabian Hiller: Formisch for React just released (quietly) – the form library that powers SolidJS 
  • Deno: Build a browser game in Deno 
  • Hybrist: Node support for #/ wildcard (via Rob Palmer)
  • Bjorn Lu: TSConfig Grimoire (via Rob Palmer)
  • Wooorm: How is ESM from Common going?
  • Astro: Next release of Astro will support Vite Environment API

Cool Links

  • Cool Read: Godot Shaders Bible and Ghastly in Desmos by Fabrizio Espindola
  • Cool Watch: Cancellation Tokens with Stephen Toub
  • Cool Game: Preserving code that shaped generations: Zork I, II, and III go Open Source 
  • Cool Tool: Helion Engine, a modern DOOM engine in C#
  • Cool Watch: Modern .NET Serialization Attacks by Hampton Paulk
  • Cool Reads: Architecture for Flow and Domain-driven Transformation

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
2 weeks ago
55 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Progress on TypeScript 7, Advent of Code as an Excuse to Learn Zig, and Type-safe CLIs | News | Ep 46

News for the week of November 24, 2025: TypeScript team discusses progress on TS 7 and upcoming deprecations for TS 6. Plus, Svelte's new hydratable API. From the community: creating strongly-typed CLIs with yargs, magic union types to check characters, and how TypedArray can reduce memory usage.

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Chapters

  • (00:00) - Welcome to the Show
  • (05:21) - News: Progress on TypeScript 7 and Upcoming Deprecations
  • (15:24) - News: Advent of Code is Live for Holiday Coding
  • (17:07) - News: Svelte 5.44.0 Introduces hydratable API
  • (19:18) - News: Vite+ FAQ Answers Some Common Questions
  • (20:21) - News: Zed IDE Adds Better TS Error Messages
  • (22:01) - News: TypeScript ESLint Will Simplify Redundant Type Unions
  • (22:24) - Library Watch: Spikard, a Polyglot API Toolkit
  • (23:31) - Library Watch: Type-safe CLIs with Optique
  • (24:09) - Community Highlight: The Summer I Shipped Type Stripping by Marco Ippolito
  • (25:51) - Community Highlight: Building Strongly Typed CLI Applications by John Reilly
  • (27:10) - Community Highlight: Using Zod and TypeScript by Telerik
  • (27:45) - Community Highlight: Lowercase & Uppercase Union by TypedRocks
  • (28:32) - Community Highlight: Improving Bazel Type Checks with Isolated Declarations by Brad Zacher
  • (29:28) - Community Highlight: Data-oriented Modeling by Aapo Alasuutari
  • (32:01) - Community Highlight: Doom in TypeScript Types by Software Engineering Daily
  • (32:17) - Bleet of the Week
  • (32:45) - Cool Watch: Human-sized Lego Castle with 3D Printing
  • (33:42) - Cool Watch: Predators (2010)
  • (34:24) - Cool Watch: dotnetconf Talks
  • (37:20) - The Minnesota Long Goodbye

News

  • TypeScript Blog: Progress on TypeScript 7
  • Advent of Code is live!
  • Svelte 5.44.0 introduces `hydratable` API
  • Vite+: New FAQ 
  • Zed v0.214.0, now with better TS Errors
  • TypeScript-ESLint 8.48.0 adds type union redundancy check
  • Library Watch: spikard, a polyglot API toolkit
  • Library Watch: Optique 0.7.0 (via Hong Minhee)


From the Community

  • Marco Ippolito: Summer I Shipped Type Stripping
  • John Reilly: Yargs: statically typed builder commands (via johnnyreilly)
  • Telerik: Zod + TypeScript: Schema Validation Made Easy 
  • TypedRocks: The Secret Power of The  Lowercase & Uppercase UNION in TypeScript 
  • Brad Zacher: Improving Bazel TypeScript TypeChecks With IsolatedDeclarations (via Rob Palmer)
  • Aapo Alasuutari: Interlude: A data-oriented model
  • Software Engineering Daily: Josh and Dmitri talk about Doom in TypeScript Types

Cool Links

  • Cool Watch: NFTI building a 3D printed castle
  • Cool Watch: Predators (2010)
  • Cool Watch: dotnetconf
  • Cool Link: Aspire.dev, code-first local dev environments

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
3 weeks ago
42 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Angular 21, Autofac Meets TS, and Shai Hulud Strikes Again | News | Ep 45

News for the week of November 17, 2025: Angular 21 is zoneless by default and adds Vitest support, plus Shai-Hulud worm hits another 500+ npm packages. What's a dev to do??? From the community: you basically know C# if you already know TypeScript and a new decorator-free dependency injection library inspired by Autofac.

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Chapters

  • (00:00) - Welcome to the Show
  • (03:20) - News: Angular 21 - Zoneless by Default, Supports Vitest
  • (06:18) - News: Astro 5.16 - SVG Optimization
  • (07:17) - News: TC39 Proposal Advancements
  • (09:26) - PSA: Shai-Hulud Worm Strikes Again with 500+ Compromised Packages
  • (10:34) - Tips: Mitigating npm Supply Chain Risks
  • (14:03) - Library Watch: NovaDI - Autofac-inspired Dependency Injection
  • (16:11) - Library Watch: UI5 by SAP (Finally) Gets Typings
  • (17:08) - Community Highlight: C# for TypeScript Developers
  • (19:11) - Community Highlight: Omit for Discriminated Unions by Tkdodo
  • (20:06) - Community Highlight: Convert Go Structs into TS Interfaces
  • (20:26) - Community Highlight: NotNite Adds Function Hooking in Deno
  • (21:12) - Bleet of the Week
  • (22:07) - Cool Play: Outer Worlds 2
  • (22:43) - Cool Link: Xbox Unlocks Access to Game Publishing Docs
  • (23:21) - Cool Watch: JSLegend Builds a RPG in TypeScript
  • (23:57) - The Minnesota Long Goodbye

News

  • Announcing Angular v21  – zoneless by default, adds signal forms, and has Vitest support in CLI
  • Astro 5.16 – introduced a utility type to get action schema
  • TC39 Proposals Advance (h/t @robpalmer)
  • Socket.dev: Shai Hulud Strikes Again (v2)
  • Tip: Replace fast-glob with tinyglobby
  • Tip: NPM Ignore Scripts Best Practices as Security Mitigation for Malicious Packages
  • Library Watch: NovaDI - Decorator-free Dependency Injection for TypeScript 
  • Library Watch: UI5 SAP gets typings


From the Community

  • Charles Chen: TypeScript is Like C#
  • Dominik: Omit for Discriminated Unions in TypeScript
  • Karl Beuer: VSCode Extension to convert Go structs to TS interfaces 
  • NotNite: function hooking in Deno

Cool Links

  • Cool Read: Unlocking Access to Game Publishing Documentation for All Developers by Xbox
  • Cool Watch: Making a Small RPG by JSLegend
  • Cool Game: Outer Worlds 2

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
1 month ago
27 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Type Stripping is Stable, Type-safe Music, and Rust Engines Enter the Chat | News | Ep 44

News for the week of November 10, 2025: Node 25 marks type stripping as stable, the downlow on some new Rust-based JavaScript and TypeScript engines, and a new browser for keyboard lovers. From the community: visualize how types work, using .NET Aspire without .NET, type-safe SQL, and an experimental Rust-based type checker.

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Chapters

  • (00:00) - Welcome to the Show
  • (04:36) - News: TypeScript 6 Scheduled for Early 2026
  • (05:26) - News: Node 25.2.0 Marks Type Stripping as Stable
  • (07:51) - News: Andromeda, a New TypeScript-native Runtime
  • (09:15) - News: Brimstone, a New Rust-based JavaScript Engine
  • (11:24) - News: Glide, a Browser for Neovim Dandies
  • (15:26) - Community Highlight: Ludum Dare Creator is Open for Business
  • (16:18) - Community Highlight: Visual Types by Kit Langton
  • (18:34) - Community Highlight: Taking the .NET Out of Aspire by David Gardiner
  • (19:58) - Community Highlight: We Could Have Been Rad Developers
  • (21:08) - Library Watch: squeeel, a Type-safe SQL Builder
  • (22:16) - Library Watch: DomoActorsTS, an Actor Model Framework
  • (24:35) - Library Watch: Contour 2.0, Type-safe Music
  • (26:02) - Library Watch: Hashery, Efficient Object Hashing
  • (28:33) - Tool Watch: Ezno, a Rust-Based Type Checker
  • (31:13) - Bleet of the Week
  • (31:41) - Cool Tool: Debug Your Docker Build Context
  • (34:47) - Cool Read: Nuxt MCP Server
  • (35:19) - Cool Tool: WXT, a Modern Web Extension Framework
  • (35:51) - Cool Watch: PolyMatt Made a Floppy Disk from Scratch
  • (36:44) - Cool Tool: Quicker Neovim Extension
  • (37:49) - Cool Tool: GemShell, a Way to Package Up Games
  • (38:53) - Cool App: xelly.games, a Game-sharing Social Network
  • (39:38) - The Minnesota Long Goodbye

News

  • TS 6.0 Expected in Early 2026
  • Node 25.2.0 (Current) marks type stripping as stable!
  • Andromeda, a native TypeScript runtime alternative to Deno (h/t Rob Palmer)
  • Brimstone, a JavaScript engine written from scratch in Rust
  • Glide, a Firefox-based browser for neovim dandies

From the Community

  • Kit Langton: Visual Types — A Set of Animated TypeScript Concepts (h/t Reddit)
  • David Gardiner: Aspire with Python, React, Rust and Node apps
  • Rob Palmer: Alternative names for ECMAScript that were originally considered
  • Library Watch: squeeel, a type-safe SQL builder
  • Library Watch: DomoActors-TS, a TypeScript library for the actor model
  • Library Watch: Contour 2.0 “Music Composition as Code” (h/t kootenay-eric)
  • Library Watch: Hashery (h/t jaredwray.com)
  • Tool Watch: Ezno, a Rust TypeScript type checker (h/t fasterthanli.me)

Cool Links

  • Cool Watch: PolyMatt on YouTube makes a floppy disk from scratch
  • Cool Tool: Quicker.nvim, a better quickfix list
  • Cool Tool: gemshell, a tool to package up web games
  • Cool Tool: Debug your Docker build context
  • Cool Read: Building an MCP Server for Nuxt
  • Cool Tool: WXT – a modern web extensions framework
  • Cool App: xelly.games  - a game-sharing social network

Music
Seahorse Dreams by Kubbi (Spotify)



Show more...
1 month ago
43 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
What's Coming in TypeScript 6/7 | Daniel Rosenwasser | Jake Bailey | Ep 43B

Daniel Rosenwasser and Jake Bailey join the two fools to talk about what's coming soon in TypeScript 6 and 7. What changes should developers expect? What might the new compiler API look like? How is the Go port progressing? We talk about smarter (and stricter) defaults, ES targets, module resolution, and why it's hard to emulate JavaScript floating point semantics in Go.

Chapters

  • (00:00) - Introducing Daniel and Jake
  • (02:56) - What's Coming in TypeScript 6.0
  • (05:31) - TypeScript 6: ES2024 Targeted by Default
  • (10:05) - Aside: How the Team Reconciles the Spec in TypeScript 7
  • (12:05) - TypeScript 6: Pay Attention to Your Target Config
  • (13:49) - TypeScript 6: How Targeting Works with Build Tools
  • (15:21) - TypeScript 6: Deprecating ES5 as an Output Target
  • (16:26) - Aside: Handling Modern Module Resolution
  • (21:25) - TypeScript 6: DOM Typings Are Smarter
  • (26:02) - TypeScript 6: No Compiler API Changes
  • (27:56) - TypeScript 7: Transitioning to a New Compiler API
  • (29:33) - TypeScript 7: You Can Start Using It Now
  • (32:33) - TypeScript 7: How Fast Is It, Really?
  • (36:54) - TypeScript 7: Collaboration with Golang Community
  • (39:35) - Aside: Compiling to WASM?
  • (46:12) - TypeScript 7: What Was the Go/No-Go Threshold?
  • (47:40) - TypeScript 7: Performance Profiling with pprof
  • (51:21) - TypeScript 7: Embedding Into Web Apps
  • (57:47) - Future of TypeScript: Compiler API, AI-assisted Coding
  • (01:07:10) - Takeaways and Goodbyes


Resources

  • TypeScript Homepage
  • TypeScript Native Go Port

Where to Follow the Team

  • Jake on BlueSky
  • Daniel on BlueSky

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
1 month ago
1 hour 9 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Nuxt Image Loves TypeScript, Node 24 Goes LTS, and a Satisfying Use of satisfies | News | Ep 43

News for the week of November 3, 2025: Node 24 promoted to LTS, Nuxt Image V2 is full of TS goodies, and Anders is humbled by TypeScript's rise. From the community: TypeScript is not a substitute for good engineering, why codemods are helpful, and examples of using the satisfies keyword.

Chapters

  • (00:00) - Welcome to the Show
  • (05:24) - Announcement: We're Now On YouTube!
  • (07:31) - News: TSGo is Working on LSP, JSDoc Improvements
  • (07:58) - News: Node 24 is Now the Active LTS Until April 2028
  • (08:44) - News: Anders' Take on the TypeScript Zeitgeist
  • (10:07) - News: Nuxt Image V2 Upgrades TS Support
  • (10:44) - PSA: React Native CLI Allowed Remote Code Execution
  • (12:31) - Community Highlights: Why Everyone is Using TypeScript
  • (14:55) - Community Highlight: Why TypeScript Won't Save You
  • (20:36) - Community Highlight: Detecting Flash Floods with TypeScript
  • (22:02) - Community Highlight: Node Userland Migrations Deserves Your GitHub Star
  • (24:37) - Community Highlight: Sortable Trees by Marc Dahmen
  • (26:13) - Community Highlight: Type Stripping is Going to Be Unflagged Soon
  • (26:59) - Community Highlight: Immutable By Default by Marek Honzal
  • (30:59) - Library Watch: Valdi is Snap's New Cross-platform UI Framework
  • (33:04) - Library Watch: Dependency Injection with Izumi Chibi
  • (35:40) - Library Watch: Framework Agnostic Design Tokens with Tokiforge
  • (38:22) - Library Watch: Mastro, the No-BS Web Framework
  • (40:43) - Cool Watch: CSS Battles by SyntaxFM
  • (41:25) - Cool Watch: Beehive Desk
  • (42:17) - Cool Watch: Svelte's New MCP Server
  • (43:28) - The Minnesota Long Goodbye

News

  • Housekeeping: Follow and subscribe to TypeScript.fm on YouTube/Music!
  • Node.js PSA: 24.x Release Line is now the Active LTS
  • GitHub: TypeScript’s rise in the AI era: Insights from Lead Architect, Anders Hejlsberg
  • Nuxt Image v2 is full of TypeScript goodies
  • PSA: Flaw in React Native CLI opens dev servers to attacks

From the Community

  • Codecademy: TypeScript is the Most-Used Language on GitHub — Here’s Why
  • Christian Ekrem: Why TypeScript Won't Save You
  • David A. Lee: What do flash floods and Typescript have in common?
  • Node.js: What is Userland Migrations?
  • Marc Dahmen: Building Sortable Tree — A Lightweight Drag & Drop Tree in Vanilla TypeScript
  • Marco Ippolito: Type Stripping is Going to Be Unflagged Soon!
  • Marek Honzal: Immutable by Default: Practical TypeScript Patterns
  • Snap: Valdi, a TypeScript-based cross-platform UI framework
  • Library Watch: Izumi Chibi, a port of Scala's DIStage phased dependency injection
  • Library Watch: Tokiforge, a modern framework-agnostic design token and theming engine
  • Library Watch: Mastro.{js,ts}, the simplest web framework and site generator

Cool Links

  • Erik's Buffalo Chicken Dip Recipe
  • Syntax.fm CSS battles
  • The Hive: Building a beehive simulation desk
  • This Week in Svelte, Ep. 121 — Changelog, Svelte MCP Server


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Music
Seahorse Dreams by Kubbi (Spotify)


Show more...
1 month ago
49 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
TypeScript Won, Type-safe Regex, and Import from... Python? | News | Ep 42

News for the week of October 27, 2025: TypeScript is the #1 language on GitHub, making your Regex type-safe, and Biome adds support for three new metaframeworks. From the community: a metaframework for Angular, PHP in JS, and a polyglot runtime that will blow your mind.

Chapters

  • (00:00) - Welcome to the Show
  • (05:36) - News: TypeScript Won in 2025
  • (12:43) - News: Vercel Now Supports the Bun Runtime
  • (12:59) - News: Announcing ArkRegex for Typing Regex
  • (16:37) - News: Safe Chain Can Proxy Your npm Installs
  • (17:48) - News: Biome 2.3 Adds Support for Vue, Svelte, and Astro
  • (19:05) - News: What's New in ViteLand?
  • (22:58) - Community Highlight: Hire Josh Goldberg!
  • (23:52) - Community Highlight: AnalogJS is a Meta Framework for Angular
  • (25:00) - Community Highlight: Rendu, a JS Hypertext Preprocessor
  • (27:24) - Runtime Watch: Elide, a Polyglot Runtime for JS, TS, Python, and More
  • (31:29) - Tool Watch: dpdm, to Fix Circular Dependencies
  • (32:57) - Library Watch: flowcraft, a Lightweight Workflow Engine
  • (34:52) - Tool Watch: Trigger.dev, a Hosted Workflow Engine
  • (37:07) - Bleet of the Week
  • (37:32) - Secrets of the Handbook: ?? and infer
  • (41:28) - Cool Watch: 10 Useful CLI Apps You've Never Heard Of
  • (42:38) - Cool Watch: Porffor, an Ahead-of-Time Compiler for JS
  • (46:31) - Cool Watch: Ladybird Browser October Update
  • (47:00) - Cool Tool: Gimli Tailwind, a Browser Devtools Extension
  • (48:07) - Cool Tool: PowerSync, a Local-first Sync Engine
  • (50:28) - The Minnesota Long Goodbye

News

  • Octoverse: TypeScript is the most used language on GitHub 🎉
  • Bun: Vercel now supports the Bun Runtime 
  • ArkType: Introducing ArkRegex (Reddit, Discord, Bluesky)
  • Aikaido: Introducing Safe Chain: Stopping Malicious npm Packages Before They Wreck Your Project
  • Biome 2.3 supports Vue, Svelte, Astro, and more. 
  • VoidZero: What’s New in ViteLand: October 2025 Recap

From the Community

  • Friend of the Show Josh Goldberg is looking for a full time position 👀
  • AnalogJS 2.0 is a metaframework for Angular with SSR/SSG and file-based routing
  • Alexander Lichter: Wait - PHP IN JS!? What is rendu
  • Elide is a polyglot runtime, think: import Python modules from TypeScript
  • Tool Watch: acrazing/dpdm: Detect circular dependencies in your TypeScript projects
  • Library Watch: gorango/flowcraft: A lightweight workflow engine 
  • Tool Watch: Trigger.dev, a hosted agentic workflow engine
  • Fabi.dev quick tip: Do you know the difference between || and ??
  • muszynov: How to use the infer keyword in Typescript

Cool Links

  • Cool Watch: 10 useful CLI apps I'm guessing you've not heard of
  • Cool Watch: Oliver Medhurst - Porffor - JavaScript Ahead of Time Compiler 
  • Cool Watch: Ladybird browser update (October 2025) 
  • Cool Tool: Gimli Tailwind – a super hot looking TailwindCSS dev extension
  • Cool Tool: PowerSync – local-first sync engine that works with Postgres, MySQL, and MongoDB


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
1 month ago
53 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Deno Deploy Makeover, Vitest 4, Nuxt 4.2, and Next.js 16 (Oh, and React Native 0.82) | News | Ep 41

News for the week of October 20, 2025: Deno Deploy revamp, Vitest 4, Nuxt 4.2, and Next.js 16, all in a single week. From the community: 4 weird ways to cast in TypeScript (+2 to Arcana rolls), type-safe API clients, and the hottest JS REPL around.

Chapters

  • (00:00) - Welcome to the Show
  • (05:04) - News: Deno Deployed a Brand Spankin' New Deno Deploy
  • (11:44) - News: Vitest 4 is Out and Browser Mode is Stable
  • (14:54) - News: Nuxt 4.2 Brings Integrated TypeScript DX Plugins
  • (18:55) - News: Next.js 16 Sets TurboPack As the Default
  • (21:59) - News: React Native 0.82, New Architecture, Who Dis?
  • (25:26) - News: Node.js LTS 22 Has Better HTTP Proxy Handling
  • (27:05) - News: AshTypeScript 0.6.0
  • (28:00) - News: Heroic PR to DefinitelyTyped Updates 1,839 Files
  • (29:23) - PSA: Critical Account Takeover Vulnerability in Better-Auth
  • (32:37) - Community Highlight: Maybe Don't Use Top-level Await Yet
  • (33:36) - Community Highlight: You Don't Need the Dependency
  • (33:59) - Community Highlight: react-window Fixes a TypeScript Issue for React 18
  • (34:29) - Community Highlight: 4 Unconventional Ways to Cast in TypeScript
  • (35:15) - Community Highlight: How to Create Type-safe API Clients
  • (35:50) - Community Highlight: Build a TypeScript MCP Server with Auth, DB, and Billing
  • (36:41) - Community Highlight: A JS REPL... with Types!
  • (37:49) - Community Highlight: Transforming Your OLTP ORM into a Type-safe OLTP Data Model
  • (38:42) - Library Watch: FTA, Fast TypeScript Analyzer
  • (39:09) - Community Highlight: Bleet of the Week

News

  • Deno: My highlights from the new Deno Deploy
  • Vitest 4.0 is out!
  • Nuxt 4.2 is out!
  • Next.js 16 is out!
  • React Native 0.82 - A New Era (h/t TheNewStack)
  • Node 22.21 LTS features native HTTP proxy support
  • AshTypeScript 0.6.0 (bsky summary)
  • A heroic update to DefinitelyTyped to prepare for TypeScript 6
  • PSA: Critical Account Takeover in better-auth

From the Community

  • Jake Archibald: PSA, don’t use top-level await right now in browsers
  • Brian Muenzenmeyer: You Don’t Need a Dependency talk from JSConf is now live
  • Brian Vaughn: react-window got a small TS compatibility fix for React 18-18.2
  • Wolf Girl: 4 Unconventional Ways to Cast In TypeScript
  • Matteo Collina: From curl Commands to Type-Safe API Clients: A Complete Workflow 
  • Shola Jegede: How to Build a To-Do List MCP Server Using TypeScript – with Auth, Database, and Billing 
  • Ge Gao: JS REPL with Types! (h/t Reddit)
  • Moosestack (FiveOneFour): Just OLAP It: Transform Your OLTP ORM into a Type-Safe OLAP Data Model
  • Library Watch: FTA Fast TypeScript Analyzer
  • Bleet of the Week: “Anyone who writes bare JavaScript in 2025… is a maniac you shouldn’t trust”

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Music
Seahorse Dreams by Kubbi (Spotify)


Show more...
1 month ago
40 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
15 npm Deps to Replace (Axe 'em), Remix Remixed (Again), and TS in Space (Not Really) | News | Ep 40

News of the week of October 13, 2025: Node 25 brings V8 perf update, Remix reinvents itself once again, TypeScript in your DB, and why Map upsertions will be celebrated by TS devs. From the community: 15 npm packages you no longer need, Deno's side projects, Snoop L. O. Double G., and how to write architecture assertions.

Chapters

  • (00:00) - Welcome to the Show
  • (04:50) - News: Happy National AWS Outage Day!
  • (06:00) - News: Remix Has Remixed Itself Once Again Into V3
  • (08:59) - News: TypeScript in Space! ... TimeDB
  • (12:06) - News: Node 25 Brings New V8 Updates and Network Permissions
  • (14:30) - News: Lit HTML Joins Open JS Foundation
  • (16:05) - News: Announcing Vite+ Blog Post
  • (20:44) - News: ECMAScript Upsert Proposal and ESBuild Can Now Import Raw Bytes
  • (22:57) - Community Highlight: 15 Recent Node Features That Replace npm Packages
  • (31:07) - Community Highlight: Deno's Other Open Source Projects
  • (33:29) - Library Watch: SnoopLogg for CLI Logging Across Runtimes
  • (34:41) - Library Watch: ArchUnitTS, an Architecture Testing Library
  • (37:40) - Community Highlight: oxfmt is 2-3X Faster Than Biome and 45X Faster Than Prettier
  • (38:46) - Discussion: Got the Nx Blues? Try Moonrepo
  • (40:48) - Community Highlight: Enforcing Strict Object Properties in TypeScript
  • (42:18) - Community Highlight: Watch Web Dev Simplified Struggle Through Type Challenges
  • (43:10) - Community Highlight: TypeScript's Coding Guidelines Are Not For Us
  • (44:37) - Cool Watches: Rolldown Internals and Beyond Signals
  • (45:21) - Cool Tip: Don't Forget About AbortController
  • (46:01) - Cool Tool: SpriteFusion Tile Map Editor
  • (46:47) - Cool Product: Stylish Solar Shingles
  • (49:15) - The Minnesota Long Goodbye

News

  • Happy National AWS Outage Day!
  • Remix: Remix Jam 2025 (4 hours) announced V3, built on Preact (3min and 20min summaries, plus reddit discussion)
  • SpacetimeDB 1.6 adds beta support for TS modules
  • Node 25 is out (bsky summary by Rafael)
  • Lit joins Open JS Foundation
  • VoidZero: New blog post with details around Vite+
  • ECMAScript News: Map Upsert proposal heralded by TS devs (h/t Rob Palmer)  
  • ECMAScript News: Import bytes lands in ESBuild (+ Deno, Bun, and webpack) (h/t Rob Palmer)

From the Community

  • NodeSource: 15 Recent Node.js Features that Replace Popular npm Packages
  • Deno: Deno's Other Open Source Projects
  • Library Watch: SnoopLogg v6.0.4, a CLI logging library
  • Library Watch: LukasNiessen/ArchUnitTS, an architecture testing library
  • Evan You: oxfmt is 2-3X faster than Biome and 45X faster than Prettier
  • Reddit: What Happened to Nx? and an alternative hidden gem, Moonrepo
  • TypedRocks: This New TypeScript Utility Type Prevents Hard-To-Find Bugs!
  • WebDevSimplified: Will I Survive These Advanced TypeScript Challenges?


Cool Stuff

  • Cool Watch: Alexander Lichter on Rolldown: How Vite bundles at the speed of Rust
  • Cool Watch: Beyond Signals by Ryan Carniato (Solid.js creator)
  • Cool Tip: Stefan reminds us that AbortController is a thing
  • Cool Product: SunStyle solar shingles actually look nice


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

  • Homepage and Docs: https://excaliburjs.com
  • Make Your First Game in 10 Minutes
  • Join the Discord: https://discord.gg/9UemP985Uy

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
2 months ago
57 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
ReactConf 2025 Highlights, Bun 1.3's Security Scanner API, and Malware-as-a-Service | News | Ep 39

News of the week of October 6, 2025: Highlights from ReactConf 2025, Bun 1.3's (delicious) security lede got buried, and how to buy lifetime access to someone's webcam for $500. From the community: CSS is cool again, Immer.js perf improvements, and why typed linting is blocked by ESLint core.

Chapters

  • (00:00) - Welcome to the Show
  • (05:52) - News: ReactConf 2025 Highlights
  • (15:53) - News: Bun 1.3 Highlights
  • (20:59) - News: VS 2026 Now Includes TypeScript 7 Native Preview
  • (21:33) - News: TC39 Async Context
  • (22:51) - News: TC39 Module Declarations
  • (24:40) - News: TC39 Defer Import Evaluation Moves to Stage 3
  • (25:11) - News: Vite+ Announcement
  • (27:43) - PSA: StealIt Malware Uses Node SEAs to Bypass Scanners
  • (30:26) - Community Highlight: Dr. Axel's Schools Us in CSS
  • (32:07) - Community Highlight: Why Typed Linting is Blocked by ESLint Core
  • (32:30) - Community Highlight: Immer.js Perf Improvements Landing Soon
  • (33:25) - Community Highlight: Unofficial 1Password TS Library
  • (35:02) - Community Highlight: Joke of the Week
  • (35:21) - Cool Link: Kagi, the Premium Search Engine
  • (39:19) - Cool Videos: Mojo, Simulating Smoke, and How UTF-8 Works
  • (40:54) - Cool Link: Twoslash Provides Rich Type Metadata for Docs
  • (41:51) - The Minnesota Long Goodbye

News

  • ReactConf: React 19.2 dropped
  • ReactConf: React Compiler 1.0 dropped (reminded Erik of this old ditty)
  • ReactConf: React Foundation
  • Bun 1.3 
  • VS 2026 has TS 7 preview
  • TC39: Module Declarations 
  • TC39: Defer Import Eval advances to stage 3 
  • Vite+ unifies enterprise JS tooling
  • PSA: Stealit Malware Abuses Node.js Single Executable Feature via Game and VPN Installers

From the Community

  • Dr. Axel: CSS: Learn the essentials quickly
  • Josh Goldberg: Why typed linting optimization blocked by ESLint core 
  • Library Watch: Immer.js perf improvements on the horizon
  • Blog Post: Stopping Bad Actors: Inside 1Password’s Security Model 

Cool Stuff

  • Cool Product: Kagi Search, the premium search engine you pay for
  • Cool Video: GPU Programming and Language Design with Chris Lattner 
  • Cool Video: Coding Adventure: Simulating Smoke
  • Cool Video: UTF-8, Explained Simply
  • Cool Library: Twoslash, generate TS metadata for interactive docs snippets
  • Cool Read: Chris Coyier’s CSS starter
  • Cool Read: Innovate, Leverage, Commoditize (ILC model) strategic gameplay


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)


Show more...
2 months ago
48 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Deno Might be npm's Saving Throw, Temporal Dead Zones, and SSR Under .NET?! | News | Ep 38

News of the week of September 29, 2025: Is Deno the answer to npm's security issues? From the community: replacing .env files with 1Password, stepping outside of TypeScript's padded room, and temporal dead zones. Plus, Kamran fell into a rabbit hole and defeated the Red Queen: SSR with .NET.

Chapters

  • (00:00) - Welcome to the Show
  • (07:39) - News: TSGo Got a Lil Bit Faster (Still)
  • (08:56) - News: How Deno Protects Against npm Exploits
  • (13:28) - News: DBOSS Adds Better JS and TS Support for Durable Workflows
  • (15:44) - News: Astro Got a New Sponsor
  • (16:49) - Community Highlight: Liran Tal on Mitigating Supply Chain Security for Node.js Local Dev
  • (21:11) - Community Highlight: Why is the TypeScript Codebase Littered with var Statements?
  • (23:36) - Community Highlight: When Type Safety Can Be Tricky
  • (27:40) - Community Highlight: Theo.gg on Life After TypeScript
  • (29:10) - Community Highlight: Kamran Got React SSR Working Under .NET!
  • (40:12) - Cool Link: En*bleep*ification by Cory Doctorow
  • (40:32) - The Minnesota Long Goodbye

News

  • TSGO News: PR #1732: Improves source file parse time by ~10%
  • How Deno protects against npm exploits
  • DBOS 2.0 adds JS support with a decoratorless API. (docs)
  • What’s new in Astro - September 2025

From the Community

  • Liran Tal: Mitigate Supply Chain Security with DevContainers and 1Password for Node.js Local Development
  • Vincent Rolf: The Temporal Dead Zone, or why the TypeScript codebase is littered with var statements
  • Paul Schmeing: TypeScript and the Illusion of Type-Safety
  • Theo: Life after TypeScript
  • Kamran: dotnet-ssr, an (experimental!) .NET SSR host

Cool Stuff

  • Erik's LD58 Game Jam: Play the Gem Jam Game
  • Video: Kamran on rendering React Router using a .NET SSR host
  • Book: Ensh*ttification with Cory Doctorow (plus, Interview with Adam Conover)
  • Kamran's Course: Staying on Task with the Pomodoro Technique
  • Kamran's Course: Prioritizing Work with Rocks, Pebbles, and Sand
  • Library: microsoft/node-api-dotnet, advanced interoperability between .NET and JavaScript in the same process.
  • Library: agracio/edge-js, run .NET and Node.js code in-process on Windows, MacOS, and Linux


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
2 months ago
47 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
New ECMAScript Proposals, Cap'n Web, and TS on DOS/PlayStation | News | Ep 37

News of the week of September 22, 2025: new default option in TS 6.0, Jiti upgrade, and Cloudflare's on a tear. Plus, npm's security roadmap. From the community: Python-style kwargs, running TS on MS-DOS, and running JS on PlayStation.

Chapters

  • (00:00) - Welcome to the Show
  • (07:42) - News: Take the State of JS Survey 2025
  • (08:25) - News: TS 6.0 Will Enable noUncheckedSideEffectImports by Default
  • (09:09) - News: Jiti 2.6 is Faster Thanks to RSPack
  • (11:14) - News: ECMAScript Proposal for Non-extensibility Applying to Private Fields
  • (13:06) - News: ECMAScript Proposal for Array.prototype.pushAll
  • (15:00) - News: ECMAScript Proposal for Iterator Chunking
  • (16:04) - News: Introducing Cap'n Web, a New RPC System for the Web
  • (20:20) - News: Code Mode, Generating TypeScript Clients for MCP Servers
  • (25:57) - News: Cloudflare Workers Have Improved Node Compatibility
  • (28:24) - News: GitHub's Plan for a Secure NPM Supply Chain
  • (33:22) - News: Astro 5.14 Adds Svelte Async Rendering and React 19 Actions
  • (34:05) - Community Highlights: Scrimba's Free TS Course
  • (34:28) - Community Highlight: Python-style kwargs in TypeScript
  • (37:24) - Community Highlight: Porting TypeScript to Run on DOS
  • (39:44) - Community Highlight: Running JavaScript on PlayStation
  • (41:28) - Community Highlight: Is effect-ts Really Good, Or is it Just Hype?
  • (44:19) - Cool Links: Tiny Helpers
  • (45:17) - Cool Read: Itch Game Shout-outs
  • (45:58) - Cool Tool: Autogenerate HTTPS Domains for Vite Dev Servers
  • (47:23) - Cool Link: Find Out If You Have Unclaimed Money or Property
  • (49:31) - The Minnesota Long Goodbye

News

  • PSA: State of JavaScript 2025
  • TS 6.0 will enable "noUncheckedSideEffectImports" by default 🎉 (h/t Rob Palmer)
  • Jiti 2.6 – runtime for TS/ESM in Node.js is now using SWC/RSPack
  • tc39/proposal-nonextensible-applies-to-private (h/t Rob Palmer)
    • “This breaking change means that if you seal/freeze an object, it cannot later have private fields stamped upon it ❄️”
  • DanielRosenwasser/proposal-array-push-all (h/t Rob Palmer)
    • “It lets you append many items into an existing array without running out of stack memory 👍”
  • tc39/proposal-iterator-chunking (h/t Rob Palmer)
    • “It lets you make iterators that can chunk & window content”
  • Cloudflare: Cap'n Web: a new RPC system for browsers and web servers
  • Cloudflare: Code Mode: the better way to use MCP
  • Cloudflare: A year of improving Node.js compatibility in Cloudflare Workers (h/t James Snell)
  • GitHub: Our plan for a more secure npm supply chain
  • Metaframeworks: Astro 5.14

From the Community

  • Course: Free TypeScript tutorial (Scrimba) 
  • David Brownman: Python-style kwargs in TypeScript
  • Jimbly: From Steam to Floppy: Porting Modern TypeScript to Run on DOS
  • JSLegendWeb: You Can Now Make PS2 Games in JavaScript 
  • Discussion: Is Effect-Ts really good or is it just hype? : r/typescript


Cool Stuff

  • Cool Tools: https://tiny-helpers.dev/ (by Stefan Judis) 
  • Cool Games: Minnesota-made games (by Martin Grider)
  • Cool Game: https://andre-lima.itch.io/now-thats-a-big-dragon 
  • Cool Game: https://mookie4242.itch.io/escape-the-well 
  • Cool Tools: Caddy and Vite plugin (h/t nuqayah)
  • PSA: Find Missing Money & Unclaimed Property (mn.gov / Go find your state)


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)


Show more...
2 months ago
59 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Let the Spicy Takes Flow: Shai-Hulud Hits npm, Motion's TS Exodus | News | Ep 36

News of the week of September 15, 2025: Shai-Hulud worm hits npm supply chain, WebAssembly 3 spec is ratified, and Elixir fans finally get their time in the spotlight. From the community: SquiggleConf was awesome, type branding and tuples, local-first app dev, and why @ts-ignore is almost always the worst option.

Chapters

  • (00:00) - Welcome to the Show
  • (04:36) - News: Shai-Hulud Worm Attacks Over 500 npm Packages
  • (12:31) - News: WebAssembly 3 Spec is Done
  • (14:05) - News: Ash Framework Announces AshTypeScript
  • (15:08) - News: ts-to-zod Now Supports Zod 4
  • (15:36) - News: Typebox 1.0 Release
  • (17:26) - Community Highlight: SquiggleConf 2025 Happened!
  • (20:51) - Community Highlight: Type Branding in TypeScript by AzraelSec
  • (21:35) - Community Highlight: TypeScript Tuple Length Hacks
  • (22:24) - Community Highlight: TypeScript Developer Roadmap
  • (23:15) - Community Highlight: GitHub Actions Can Now Run Pure TypeScript
  • (23:59) - Community Highlight: Why @ts-ignore is Almost Always the Worst Option
  • (24:55) - Community Highlight: Using Node's Test Runner with TS and React
  • (26:05) - Library Watch: Combinatorial CLI Options Parsing
  • (27:53) - Library Watch: Valibot Helper Utilities
  • (29:03) - Tool Watch: Local-first Development with FullStacked
  • (31:15) - Tool Watch: Retro 3D Engine with TS Scripting API
  • (32:09) - Discuss: Moving Off of TypeScript by Motion
  • (41:34) - Funny Read: Is Your Son a Computer Hacker?
  • (43:03) - Cool Library: Render a DOM Element as an Image
  • (45:04) - Cool Tool: Pages CMS Runs on Top of Your Git Repo
  • (47:08) - The Minnesota Long Goodbye

News

  • Socket.dev covers Shai-Hulud: 
    • Updated and Ongoing Supply Chain Attack Targets CrowdStrike npm Packages 
    • Popular Tinycolor npm Package Compromised in Supply Chain Attack 
    • What the npm package attacks mean for us developers
  • Wasm 3.0 spec completed
  • Announcing AshTypeScript, part of the Ash Framework (Phoenix/Elixir)
  • ts-to-zod now supports Zod 4.0
  • Typebox 1.0 release

From the Community

  • SquiggleConf Happened! Check out the streams (separate videos to come)
    • Day 1: https://www.youtube.com/live/C_ePbVZqXrw?si=MpRiE8n4xLNpfbV0
    • Day 2: https://www.youtube.com/live/vSXLDvvIpYE?si=cWKQTjZCx91HWJN9
  • Federico (AzraelSec): Type Branding in Typescript 
  • Renato: TypeScript Tuple Length 
  • Evan Hahn: @ts-ignore is almost always the worst option
  • Roadmap.sh: Everything You Need to Learn to be a TS Dev
  • GitHub Actions can now run pure TS on Node 22/24 runners without a build step (h/t Brian Muenzenmeyer)
  • Mathew Brown: Using Node's Test Runner with Typescript & React 
  • Library Watch: Combinatorial CLI opt parsing
  • Library Watch: Introducing: @traversable/valibot (h/t Andrew Jarret)
  • Tool watch: FullStacked, a local-first app development environment
  • Tool watch: Roguestrad, a Retro 3D Game engine forked from DOOM-3-BFG with TypeScript scripting support


Cool Stuff

  • Funny Read: Is your son a computer hacker?
  • Cool Lib: dom-to-image-more – render DOM elements as images
  • Cool Tool:  Pages CMS - Hassle-free CMS for static sites powered by Git 


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
3 months ago
51 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
ArkType is TypeScript's 1:1 Validator | David Blass | Ep 35B

David Blass (@ssalbdivad.dev) teaches the two fools about ArkType and its 1:1 validator type system. If you, like us, thought ArkType was only about validation, think again! David pulls back the curtain on what makes ArkType unique, how he built a type-level parser to provide helpful error messages, and why ArkType can provide soundness guarantees that go beyond even what vanilla TypeScript can offer. *waves hand* These are the array intersections you're looking for.

Chapters

  • (00:00) - Introducing David Blass
  • (02:39) - ArkType vs. Zod
  • (04:28) - ArkType's Differences
  • (06:21) - Defining ArkType Types
  • (10:33) - Matching TypeScript's Syntax
  • (14:24) - Detailed Editor-time Errors
  • (17:14) - Type-level Testing with attest
  • (18:26) - Runtime Error Checking
  • (21:05) - Generating JIT-optimized Code
  • (27:27) - Benchmarking ArkType's Performance
  • (29:41) - Optimizing the Parser for ArkType Types
  • (32:13) - Tips for Optimizing TypeScript Types
  • (38:12) - Type Mapping API
  • (40:20) - Set-based APIs
  • (43:15) - Typing Array and Tuple Intersections
  • (45:57) - ArkType's Internal Type System
  • (49:01) - Serializing Types to JSON
  • (50:09) - Porting Enhancements to TypeScript
  • (51:55) - Compatibility with Standard Schema Spec
  • (57:15) - Introspecting ArkType Types
  • (01:00:10) - Use Cases for ArkType
  • (01:03:34) - What's Next for ArkType?
  • (01:05:59) - Getting Started with ArkType
  • (01:07:56) - Where to Follow David


Resources

  • ArkType.io
  • ArkType Discord
  • ArkType GitHub
  • @ark/attest testing library

Where to Follow David

  • David on BlueSky
  • ArkType on BlueSky

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)

Show more...
3 months ago
1 hour 9 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Deno 2.5, Type-safe Configs and Forms, and Underrated TS Features | News | Ep 35

News of the week of September 8, 2025: Deno 2.5 adds a bunch of DX improvements, Fresh 2.0 is out of beta, and a supply chain attack mitigation for pnpm users. From the community: Val Town's OSS TypeScript editor, discussing underrated TS features, and tools/libraries to help make your configs, secrets, and forms type-safe.

Chapters

  • (00:00) - Welcome to the Show
  • (05:46) - News: TSGo Adds JSDoc Support to LSP
  • (07:08) - News: Deno 2.5 Released
  • (15:05) - News: Deno Fresh 2.0 is Now Out of Beta
  • (15:28) - News: rspack and webpack Add Dynamic Import Tree Shaking
  • (16:26) - News: pnpm 10.16 adds minimumReleaseAge Config Option
  • (18:10) - Community Highlight: Dr. Axel's Corner
  • (18:51) - Community Highlight: Lessons from npm Security Failures
  • (23:47) - Community Highlight: Val Town's Open Source TS Editor
  • (26:12) - Community Highlight: Lint Rules Spreadsheet by Josh Goldberg
  • (28:16) - Community Highlight: Most Underrated Features in TS?
  • (31:48) - Tool Watch: confkit Provides Type-safe Config and Secrets
  • (32:46) - Library Watch: taxum, a TypeScript-first HTTP Framework
  • (33:35) - Library Watch: conformal is a Type-safe FormData and Submissions Library
  • (34:31) - Community Highlight: Why Using Bun in Production (Maybe) Isn't the Best Idea
  • (39:14) - Secret of the Handbook: Analyze Trace Tool
  • (40:37) - Cool Watch: Restoring Old GameBoys and Game Systems
  • (42:04) - Cool Game: Assassin's Creed Mirage
  • (44:37) - The Minnesota Long Goodbye

News

  • TSGo
    • Full JSDoc Support in LSP (#1702) by Anders
    • TypeScript Build Watch Mode (#1684) by Sheetal
  • Deno 2.5 + Fresh 2.0
  • Rspack 1.5.3 features advanced tree shaking for dynamic import members
  • Pnpm 10.16 adds “minimumReleaseAge” to help mitigate supply chain attacks

From the Community

  • Dr. Axel’s Corner
    • Learning web development: Implementing web servers 
    • Learning web development: Authenticating users with plain Node.js
  • OneUpTime: Lessons from npm's Security Failures 
  • Wojciech Maj: Why using Bun in production (maybe) isn't the best idea
  • Val Town’s open source TS editor was rewritten from scratch
  • Josh Goldberg is tracking common rules across linters for Flint
  • Reddit discussion: Name underrated things in Typescript
  • Tool watch: https://www.confkit.dev/ (h/t HackerNews) -- Type-safe config and schemas that work across all runtimes
  • Library watch: https://taxum.js.org/ (h/t DASPRiD) -- TypeScript-first HTTP framework
  • Library watch: https://github.com/marcomuser/conformal -- Type-safe FormData and submissions


Cool Stuff

  • Cool Tool: https://github.com/microsoft/typescript-analyze-trace
  • Cool Watch: Retrofitting a broken Game Boy with modern upgrades
  • Now playing: AC: Mirage


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)


Show more...
3 months ago
49 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Fresh 2.0 Beta, TS Nostalgia, and Spear Phishing the Supply Chain | News | Ep 34

News of the week of September 1, 2025: Deno Fresh 2.0 is now in beta, Swift 6.2 adds WASM support, and a serious spear-phishing attack on npm maintainers. From the community: looking back on TypeScript, optimizing immutability, type-safe state machines, sharing Wi-Fi links, and some prolific open source work.

Chapters

  • (00:00) - Welcome to the Show
  • (05:20) - News: New ESLint Rule to Prevent Empty Type Argument Lists
  • (06:43) - News: Deno Fresh 2.0 Graduates to Beta with Vite Support
  • (09:17) - News: Rolldown Will Ship as ESM-only
  • (10:55) - News: Swift 6.2 Adds WASM Support
  • (12:17) - Reminder: TypeScript AI Conf in San Francisco on Nov 6
  • (12:42) - PSA: Upgrade Your Vite Packages
  • (14:53) - PSA: Massive npm Supply Chain Attack
  • (22:05) - News: GhostAction Attack Exfiltrated Secrets from GitHub Actions
  • (24:42) - Community Highlight: TypeScript 1.5 Was 10 Years Ago
  • (25:54) - Community Highlight: Dr. Axel's Corner
  • (27:38) - Community Highlight: Perf Improvements Coming to Immer.js
  • (28:40) - Community Highlight: Meta AI Piracy Case Might Owe Authors Money
  • (29:26) - Library Watch: Easily Create Wi-Fi Share Links
  • (30:58) - Library Watch: Type-safe State Machines
  • (32:37) - Library Watch: Eclipse Modeling Framework for TypeScript
  • (34:33) - Library Watch: A Tiny Translate Utility for TypeScript
  • (35:13) - Community Highlight: Azat's OSS Tools
  • (38:09) - This Week's TypeScript Joke
  • (38:33) - Cool Library: 2D Geometry and Math Utilities
  • (39:11) - Cool Watch: The Business Side of Digital Goods
  • (40:18) - Cool Read: A New Way to Think by Roger Martin
  • (43:47) - The Minnesota Long Goodbye

News

  • typescript-eslint v8.43.0 introduces a new rule to disallow empty type arguments
  • Fresh 2.0 Graduates to Beta, Adds Vite Support (h/t deno)
  • Rolldown will only be shipping as ESM, dropping their CJS bundle (h/t VoidZero)
    • Clarification: It will still bundle your code as CJS; this applies only to Rolldown itself.
  • Swift for Wasm: Q3 2025 Updates (h/t maxdesiatov)
  • Reminder: TypeScript AI Conf is Nov 6
  • PSA: Vite CVEs. Upgrade your packages!
    • CISA mailing list for cybersecurity incidents
  • PSA: Hackers hijack npm packages with 2 billion weekly downloads in supply chain attack
  • PSA: Hackers steal 3,325 secrets in GhostAction GitHub supply chain attack

From the Community

  • TS 1.5 nostalgia (h/t rob palmer)
  • Dr. Axel’s Corner
    • Learning web development: Frontend frameworks 
    • Learning web development: Installing npm packages and bundling 
  • Immer.js optimizations coming
  • Meta Piracy Case You might be owed $$$
    • Search LibGen, the Pirated-Books Database That Meta Used to Train AI 
    • It has affected Dan Abramov and Josh Goldberg 
  • Library watch: wifi-share-link: Create shareable links over Wi-Fi with QR codes (h/t Joshua Goldberg)
  • Library watch: @machinist/core for type-safe finite state machines 
  • Library watch: TMF: Model-driven development for TypeScript 
  • Library watch: pixltd-dev/ts-mini-translate, a simple TypeScript translation utility
  • Check out Azat’s work! Including Josh Goldberg’s favorite ESLint plugin, perfectionist.
  • This week's TS joke

Cool Stuff

  • 2D math utilities: https://github.com/romgrk/2d-geometry 
  • Video: A Complete Guide To The Business Side Of Indie Gamedev
  • Book: A New Way to Think by Roger Martin (Thriftbooks)
  • Game: Hollow Knight: Silksong


Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)


Show more...
3 months ago
49 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
Breaking Changes in TS 6, a Calm Migration to Type Stripping, and Deno's #FreeJavaScript Campaign | News | Ep 33

News of the week of August 25, 2025: the two fools unpack the expected breaking changes to TSConfig in the upcoming 6.0 release, explain Node's latest LTS notable changes, and cover the latest in the JS trademark case from Deno. Plus, a PSA if you use Nx! From the community: making the case to migrate to Node's type stripping, a peek at Vitest 4, Zod's new Codecs feature, refactoring types, Rolldown is the opposite of a letdown, and a bunch of neat libraries/framework releases to watch.

Chapters

  • (00:00) - Welcome to the Show
  • (06:46) - News: TSGo Refactoring and Find Reference Enhancements
  • (07:54) - News: Expect Some (Good) Breaking Changes in TS 6.0
  • (12:26) - News: Node.js 22.19.0 LTS Notable Changes
  • (18:13) - News: RsPack 1.5 Features Type Re-export Analysis
  • (21:27) - News: Deno's GoFundMe to #FreeJavaScript
  • (22:38) - PSA: Supply Chain Attack Against Nx Packages
  • (25:49) - Community Highlight: Attend SquiggleConf 2025
  • (26:43) - Case Study: How Calm.com Migrated to Node Type Stripping
  • (30:13) - Community Highlight: Dr. Axel's Corner
  • (33:01) - Community Highlight: Vitest 4 Sneak Peek
  • (34:28) - Community Highlight: Zod 4.1 Codecs
  • (36:39) - Community Highlight: Shout-out to Remco for Fixing JSX Typing Bugs
  • (37:24) - Community Highlight: TypedRocks Shows You How to Refactor Type Definitions
  • (38:27) - Community Highlight: Neovim Support for TSGo Spotted in the Wild
  • (39:09) - Library Watch: csv-utils Helps You Deal with CSV Files
  • (39:39) - Library Watch: contrastrast Provides WCAG-compliant Color Manipulation
  • (41:16) - Case Study: Plaid Cut Build Time by 97% with Rolldown
  • (42:17) - Framework Watch: Runner V4 Released
  • (43:53) - Framework Watch: Ripple, a TypeScript UI Framework
  • (45:20) - Community Highlight: Joke of the Week
  • (45:48) - Secret of the Handbook: declarationMap
  • (47:17) - Cool Link: MuJS for Embedding Scripting into C/C++
  • (48:57) - Cool Link: Cory Doctorow is Kickstarting a Book
  • (50:44) - Cool Watch: Learn Game Dev from a Nintendo Game Designer
  • (52:29) - The Minnesota Long Goodbye

Personal News
  • Kamran's new Qwik City Foundations course (requires subscription)
  • Affected by the Verizon outage? Get some monies (or try visiting the Transfer Phone/PIN page in your account)
  • Alternatively, switch to Mint and save some cheddar (that's Kamran's referral link :-)


News

  • TS 6.0 proposed deprecations and breaking changes
  • Node 22.19.0 LTS notable changes include a new CA certificate API and unflagging WASM modules (see: source-phase imports)
  • Rspack 1.5 release features type re-export analysis
  • Deno's GoFundMe for #FreeJavaScript
  • PSA: Nx supply chain attack (write-ups from Socket.dev and TheHackerNews)

From the Community

  • SquiggleConf: September 18-19
  • Calm.com: How we migrated our Rush.js monorepo to Node type stripping
  • Dr. Axel
    • JavaScript’s trademark problem 
    • Learning web development: Web servers 
    • Learning web development: JavaScript exceptions
    • Learning web development: JSON and processing files in Node.js 
    • Learning web development: JavaScript Maps
  • Vitest 4 will be faster!
  • Zod creator explains 4.1's new codecs feature
  • Uppy issue reveals a bug in JSX typing across ecosystem
  • TypedRocks: Let’s Replace 100+ React Types with 3 Lines Of Code (Same Type Safety!) 
  • Possible sighting of neovim TSGo support
  • Library watch: doeixd/csv-utils: Helpful utils for working with csv files or arrays of objects
  • Library watch: ammuench/contrastrast: A library to determine text contrast based on WCAG Standards 
  • VoidZero: How PLAID Cut Build Times by 97% Migrating From Rollup To Rolldown
  • Framework watch: Runner V4 released
  • Framework watch: trueadm/ripple: the elegant UI framework for the web
  • This week's TS Joke

Secret of the Handbook

The declarationMap config option significantly speeds up Project References performance in IDEs.

 

Cool Stuff

  • MuJS: Introduction 
  • Cory Doctorow’s Kickstarter
  • Legendary Nintendo game designer published 200+ videos on gamedev for free.

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript game engine for making 2D web games. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, and particles. Design your assets with tools like Aseprite and Tiled, then load them natively using first-party plugins.

Music
Seahorse Dreams by Kubbi (Spotify)


Show more...
3 months ago
56 minutes

TypeScript.fm - The Friendly Show for TypeScript Developers
The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!