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The party finds itself deeper within Rory’s trial as the illusion around them grows increasingly convincing, and increasingly dangerous. What began as a familiar Winter Lunar Festival in Thormir’s homeland quickly reveals itself to be something far more unsettling: a version of the past where loss never came, loved ones still walk the streets, and joy comes far too easily.
As Thormir returns to his family home and confirms the impossible truth, the group reunites to share disturbing discoveries. Malcius encounters a figure he never expected to see again. Sefi comes face to face with people long thought lost. Todd, ever suspicious, begins to notice cracks in the illusion that no one else can quite see.
With free food, false comfort, and emotional temptations pulling them in different directions, the party starts asking the right questions. Why does this festival exist now? Why is a powerful sorcerer blessing newborns, something Thormir knows only happened once before? And if this place isn’t real, why does it feel so convincing?
As the sun lowers and the festival presses on, the group realizes that this vision of the past isn’t meant to comfort them. It’s meant to teach them something… whether they’re ready for it or not.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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The party awakens from Rory’s unsettling trial and steps into a world transformed. Snow covers the earth, the cold cuts to the bone, and a familiar fear settles over Thormir as he recognizes a place that should not exist. The Winter Lunar Festival is alive with music, color, and celebration, yet something in the air feels wrong, as if the world itself is holding its breath.
Each hero senses that this strange vision carries a truth they are not yet ready to face. Malcius struggles against the biting cold and the warmth of unexpected kindness. Sefi feels the ground shift beneath her as she crosses paths with someone who shakes her to the core. Todd experiences a moment he cannot explain, a lingering echo of something deeper within him.
The road ahead grows more uncertain, but the party must push forward. What they have stepped into is not merely a festival. It is a reflection of something hidden, something waiting to be revealed.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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The party finally begins their long-promised training with Rory, the enigmatic druid who’s been guiding Thormir’s connection to his mote. What starts as peaceful meditation (and Sefi’s ill-advised mushroom trip) quickly spirals into a chaotic, high-stakes battle as Rory pushes the group far beyond their comfort zones.
Between booming blades, teleporting strikes, bardic marches, shape-shifting, spore clouds, and a glowing mote that seems to have a will of its own, the team is forced to confront both their power and their limits. And as Rory ramps up the intensity, the line between “training” and “survival” gets thinner and thinner.
Will the party rise to the challenge or crumble under the weight of Rory’s mysterious lessons?
Strap in. This one gets wild.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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After their brutal battle with the bandits, tensions simmer as the party hauls their prisoners back toward Beckinsdale, only for Thormir’s glowing mote to suddenly dart off the path, leading them into a mysterious spore-filled forest. There, they encounter Rory, a weathered dwarven druid wreathed in fungi who claims to be a guide across worlds. Inside his glowing mushroom cottage, the party meets Rory’s strange companion, Sebastian, and learns cryptic truths about their own motes, the nature of the “Unfated Ones,” and the multiverse itself.
As Rory challenges each of them: Malcius wrestling with mercy, Sefi seeking purpose, Todd confronting his inner darkness, and Thormir learning the deeper bond with his mote, the group begins to understand that saving the world may first require saving themselves.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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The battle at the bandit camp reaches its breaking point as spells flare, blades clash, and tempers run hot. When one of the surviving bandits surrenders, the party finds themselves at odds, especially Todd and Malcius, whose clashing beliefs over justice and mercy threaten to tear the group apart. Should they let the survivor live to answer for his crimes, or finish what they started? With emotions running high and secrets unraveling, the line between hero and executioner grows dangerously thin.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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The party pushes deeper into the woods outside Beckinsdale and finally discovers the bandit camp behind the recent burglaries. Malcius tries to talk his way out, but blades are soon drawn. What begins as a tense standoff quickly erupts into chaos as Sefi wades into the fray, Todd and Thormir square off against ruthless raiders, and spells flash through the trees. Narrow escapes, bloodied blades, and unanswered questions set the stage for what’s still to come.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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A year ago, our party set out on a wild quest. Now, one year later, the adventure’s only just begun. Join the celebration (and maybe win some loot)! Check with us in the next few days to find out how to enter to win!
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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The party wakes at the Brave Lion, where breakfast brings more than just food, it brings reminders of last night’s chaos. With the mysterious tree now gone, they return to the Lion’s Den to settle damages, test Todd’s questionable “repair” skills, and confront the costs of their choices. But as gold is handed over and cracks are mended, the ceiling above still tells a different story, and new shadows begin to gather on the horizon.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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Need to catch up before diving into the next chapter? This special recap episode of You’ve Got to Be Critting Me covers everything from Episodes 15–26.
Join Malcius, Sefi, Thormir, and Todd as they battle cavern-dwelling horrors, fight off gnolls alongside a vengeful one-tusked giant, stumble through burglary investigations, and unleash pure chaos with a bag of magic beans that sends a beanstalk crashing through the roof of an inn.
The adventure crescendos in Beckinsdale, where every dead end leads to deeper mysteries.
And stick around: there’s a small preview of Episode 27, where safety gives way to sudden danger, and the whispers of the Dragon King grow louder than ever.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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A quiet night at the Lion’s Den turns into absolute chaos when Thormir plants one of Malcius’ mysterious beans. What sprouts is no ordinary garden variety tree, it’s a massive magical fruit tree that blasts straight through the tavern roof.
Things go from bad to worse when Todd, already a little too deep into the drinks, grabs one of the glowing fruits and suddenly finds himself belching fire like a dragon. Thormir decides to join in, ending up super-charged with unnatural speed and stuffing 26 enchanted fruits into his pack for later use.
As flames scorch the ceiling and the innkeeper’s patience runs out, the party is unceremoniously kicked out into the street. Now saddled with a bag of unpredictable fruit and a bill they can’t pay, the adventurers must find a new place to stay and somehow clean up the mess they’ve left behind.
If you’ve ever wondered what happens when you mix alcohol, magic beans, and poor decision-making… this is the episode for you.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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Hosted on Acast. See acast.com/privacy for more information.
The party continues their investigation into the string of burglaries plaguing the town. At the Dependable Depot, the group learns that weapons and healing potions were stolen in a meticulous break-in, raising suspicions about someone preparing for something larger. While questioning the shopkeepers, Todd discovers one of them secretly purchased a dangerous magical item, a set of golden shackles said to prevent teleportation and planar travel.
Through some persuasion (and a little deception), Todd walks away with the shackles under the promise of selling them on the black market. Back at the inn, the group tests the shackles, confirming their power, and debates how best to use them or profit from them. Their search then leads them to Edith, a kindly woman whose home was broken into by a tall, broad figure in black. The party begins their own investigation of the scene, determined to uncover what the city guard could not
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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Make sure you check out One Shot DnD!
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After a chaotic night at Jimbo’s farm, the party regroups at the Lion’s Den for some much-needed rest… and a questionable number of breakfast beers. Thormir sharpens a femur into a makeshift weapon, Malcius gets magically freshened up, and Todd discovers he may not be the only one watching.
The group brings their findings to the town guard, revealing what they saw through the portal and the growing threat of gnolls nearby. As the captain scrambles for reinforcements, the adventurers agree to assist with a string of unsolved burglaries… but not before Thormir makes a pitstop at a local embroidery shop with a very specific cape request.
Skulls are stored, shots are shared, suspicion is high, and somehow this still counts as progress.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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And shoutout to The Dysfuntional DM on Instagram for shouting us out!
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The party wakes up after a harrowing night at Jimbo’s farm, where a mysterious giant escaped through a portal but not without promising to return. As Sefi contemplates her mortality and Malcius strums away in quiet reflection, the team regroups at the Lion’s Den for a hearty breakfast (with varying opinions on melons). But the calm doesn’t last long. A secret note appears under Todd’s bread, Thormir gets a new cape (and a new lease on flair), and Shalah, Todd’s impish companion, may have accidentally shoplifted.
Between investigating, shopping for supplies, and narrowly avoiding an arrest over a floating lock, the group begins to piece together that something much bigger is looming behind Jimbo’s livestock problem. Is the town prepared? Are they?
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional music and sound effects by Artlist.
Additional DM elements by Loresmyth
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A mysterious giant, a moonlit battlefield, and a very revealing tooth. The party finds themselves in a chaotic showdown as they fight to stop an unexpected escape. Thormir makes a shocking connection to his past and tries to keep the giant pinned with Moonbeam, and Sefi throws herself (literally) into grappling the impossible. Meanwhile, Malcius pulls the psychic strings with dissonant whispers, and Todd experiments with questionable weapon swaps mid-fight.
Gnolls get scruffed, portals glow ominously, and new secrets come to light in this wild, tooth-rattling episode.
Will they stop the giant from vanishing through the portal? Or will old wounds resurface faster than you can say "Sentinel attack of opportunity"?
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
Join our Patreon!
Follow us on Instagram, Facebook, and Threads
And shoutout to Rainbow Dice Club on Instagram for being our 800th follower! Check them out!
Also check out Roll 4 DM and Bardsoup!
Check out the Kickstarter from our friends over at Fireball Studios "The Mourning Queen: Shrouded in Miasma"
And also, check out a book from your local library! Just check everything out.
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The party's farmyard stakeout finally kicks off! After a night of elaborate planning, questionable traps, and plenty of animal antics, the team faces off against a group of gnolls and a towering, rune-covered giant stepping through a mysterious portal. Chaos erupts as stealthy setups devolve into roars, tripping gnolls, and frantic improvisation. Will they stop the giant before he escapes? And what secrets do those glowing runes hold?
Expect epic combat, farm-themed shenanigans, and plenty of "you've got to be critting me" moments in this wild ride of an episode!
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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Follow us on Instagram, Facebook, and Threads
Hosted on Acast. See acast.com/privacy for more information.
The party’s stay in Beckinsdale takes a surprising turn as they meet a mysterious figure named Jimbo at the job board, and he's got just the kind of odd quest they didn’t know they were looking for. Between emotional shopping sprees, cryptic hints, and suspicious new allies, our adventurers find themselves drawn deeper into the town's secrets. Will they keep their focus (or their gold)? Or will Jimbo’s pitch be too intriguing to resist?
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
Follow us on Instagram, Facebook, and Threads
Hosted on Acast. See acast.com/privacy for more information.
After surviving a battle underground, the party heads to Beckinsdale and sets their sights on something far more dangerous: shopping. Todd gets mysterious with his money, Malcius seeks magical upgrades (and maybe a little flair), Thormir stocks up on natural remedies, and Sefi debates the merits of potion flavors. As the crew browses local wares, their packs get heavier, but so do the questions about what lies ahead.
Who’s buying what? Can Todd keep a secret? And how long can a party stay out of trouble while surrounded by magic items?
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
Follow us on Instagram, Facebook, and Threads
Hosted on Acast. See acast.com/privacy for more information.
The party returns to the well beneath Almore Island, determined to finish what they started. With rope in hand and tension high, they make the dangerous descent into the darkness once more.
Navigating the familiar stone corridors, they prepare themselves for a confrontation with the creature they narrowly escaped before. But as they press deeper, they discover the island's dangers haven't diminished, and the stakes are higher than ever.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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Hosted on Acast. See acast.com/privacy for more information.
The party tries to enjoy a peaceful morning in town... until Malcius drops a bombshell over breakfast: a cursed statue version of himself, born from a magic bean, wants him dead. As they debate whether to smash it, sell it, or study it, tensions rise and secrets surface. With old ghosts stirred and new plans brewing, the group returns to the island and prepares to face the monster they once left behind.
Magic, missteps, and miniature threats await in this chaotic and cathartic episode of You've Got to Be Critting Me.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
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Hosted on Acast. See acast.com/privacy for more information.
Episode 16 – “The Idiots and Their Beans”
Back in Sestone, the party takes a moment to rest, reconnect, and reflect, but peace is a fragile thing. As strange gifts are unwrapped and unsettling questions arise, even the comfort of home can't keep the nightmares away. A bizarre magical discovery threatens to unravel everyone's patience… and possibly their sanity.
DM: Jeffery Jordan
Malcius: Travis Stewart
Sefi: Morgan Gibson
Thormir: Nick Miller
Todd: Bryce Shearer
Podcast art by Ada Hath
Theme song "Royal Joust" by Bardcore. Follow them on YouTube, Spotify, and Apple Music
Additional DM elements by Loresmyth
Follow us on Instagram, Facebook, and Threads
Hosted on Acast. See acast.com/privacy for more information.